The "General Settings" screen lets you select a predefined graphics quality preset: "Low", "Medium", "High", and "Ultra"
Display Mode options are fullscreen and windowed
Resolution scale lets you adjust the game's internal rendering resolution between 45% and 158%
The FPS cap can be disabled completely, just like V-Sync
Show stats gives you an easy option to get some FPS rendering statistics in-game
There's plenty of options for fine-grained texture quality control
VRAM requirements aren't high, so even "Ultra" isn't that demanding, as our testing on the next page shows
Sharpening can be turned off completely
Lots of options to adjust environment details
Thank god we can turn off motion blur, depth of field, and other effects
On the advanced settings screen you can select which GPU the game is rendered on
Variable Rate Shading is a DirectX 12 Ultimate feature that reduces GPU load by combining pixels of similar color in a single render pass. The next page has some comparison screenshots.