Frametime Analysis
We present a more in-depth analysis than just average FPS to show how the framerate changes over time, which helps highlight FPS drops. Minimum FPS at both the 95th and 99th percentile are reported in these charts, too. A second chart, a histogram, shows shape and spread for the frametime data—how tightly grouped the measurements are. The "IQR" result is called "Interquartile Range," which is an outlier-resistant statistical value that tells us the range in the middle of the frametime distribution.
In the following charts, we are comparing two retail memory kits. By doing so, the game benchmarks reveal where the limits lie for a top of the line AMD or Intel computer in 2024. For both memory kits, the respective EXPO / XMP profiles are loaded, and all sub-timings are based on those individual profiles. These are not adjusted further.
Tests are conducted with the following components:
CPU: AMD Ryzen 9 7950X (Locked All-Core 5.2 GHz)
GPU: PNY GeForce RTX 4090 XLR8 VERTO
Memory (1): Kingston Fury Renegade RGB LE DDR5-8000 KF580C36RLAK2-48 (36-48-48-128-176) (XMP) - FCLK 2000 MHz - 2:1 Ratio
Memory (1): DDR5-6000 32 GB (30-38-38-96) (EXPO) - FCLK 2000 MHz - 1:1 Ratio
Counter-Strike 2 is a highly competitive game where frame rate and fast reaction times benefits the player. When comparing the Kingston Fury Renegade RGB LE 8000 MT/s kit to another enthusiast-tier product, the average frame-rate is roughly 10 FPS lower. This also is close to the same gap in the 1% lows as well. Given that this memory kit has some looser timings, it cannot overcome the competing 6000 MT/s CL30 that is within the "sweet spot" zone even with CL36. Memory in a 2:1 ratio does get a slight latency penalty, if the frequency is high enough and or tight enough timings, that can counter the effects.
As we raise the graphical settings, this gap continues to shrink and catches up to the rest.
Lastly, at 4K, nothing has changed between the two besides an overall lower frame rate.