The Palit GeForce RTX 5070 Ti GameRock OC is the company's premium custom design rendition of the new RTX 5070 Ti that's available starting today. The GameRock OC is best meant to be installed on vertical slots, because that's when the card's design comes to life. Its main design element is something Palit calls the Chameleon Panel. This is a dazzling RGB LED lighting element that combines meandering grooves with acrylic bits serving as RGB LED diffusers. The top surface is treated with light scattering holographic material. In all, this is a big departure from the ice crystal design Palit has been using for its GameRock cards going back to the RTX 30-series. The RTX 5070 Ti at the heart of this card is designed to plow through any of today's games at 1440p with maxed out settings, and although NVIDIA won't recommend it, the card has plenty of performance for 4K Ultra HD too, if you know your way around your game's settings, or use DLSS with its Quality preset.
The GeForce RTX 5070 Ti is based on the same GB203 silicon as the RTX 5080 enthusiast-segment card from last month. While the RTX 5080 maxes out all 84 streaming multiprocessors (SM) and 64 MB of L2 cache present on the silicon, the RTX 5070 Ti enables 70 SM, and 48 MB of L2 cache. This works out to 8,960 CUDA cores, 280 Tensor cores, 70 RT cores, 280 TMUs, and 96 ROPs. The ROP count is reduced as a whole GPC has been disabled while lowering the SM count. The memory subsystem sees a massive improvement over the previous generation RTX 4070 Ti. You now get 16 GB of memory across a wider 256-bit GDDR7 memory bus, with the memory running at 28 Gbps, for 896 GB/s of bandwidth on tap, a whopping 77% increase in memory bandwidth over the RTX 4070 Ti.
The new Blackwell graphics architecture introduces a revolutionary new concept to consumer 3D graphics, called Neural Rendering. You already know the incredible power of generative AI in creating photorealistic images and video, and so does NVIDIA. The company figured out a way to integrate a generative AI model into the 3D rendering stack, so certain objects created by it are combined with conventional raster 3D graphics the way certain ray traced objects are. The new Blackwell SM introduces concurrent FP32 and INT32 execution on all its CUDA cores. The previous Ada generation SM only had half its cores capable of INT32. The shader execution reordering engine supports neural shaders. NVIDIA created a way for 3D applications to directly access Tensor cores, and worked with Microsoft to standardize it at the API level. The new 5th Generation Tensor core adds support for FP4 data formats, increasing throughput by tracing in precision. The 4th Generation RT core has added hardware for Mega Geometry, the ability to give ray traced object exponentially higher poly counts, and for all those added surfaces to accurately interact with rays.
The new DLSS 4 and Multi Frame Generation are equally important updates. DLSS 4 introduces a new Transformer-based AI model replacing the CNN-based one, which provides greater accuracy, translating to improved image quality for super resolution, ray reconstruction, and frame generation. With Blackwell, NVIDIA discovered a way to generate up to 3 successive frames to a conventionally rendered one, more than quadrupling the effective frame rate. The Transformer-based models are extended to older RTX 40-series and RTX 30-series GPUs based on their hardware capabilities, however Multi Frame Generation is exclusive to Blackwell.
By now we are quite familiar with the RTX 50-series GameRock board design from Palit, since we've tested both their RTX 5090 and RTX 5080 GameRock cards. The cooling solution is dominated by the Chameleon Panel lighting element we just described. Underneath is a massive aluminium fin-stack heatsink that incorporates a vapor chamber plate to pull heat from the GB203 silicon and its eight GDDR7 memory chips. The new TurboFan 4.0 from Palit is an impeller design that uses shark-fin winglets to improve air volume pushed per fan blade. The aluminium fin-stack uses fins that are arranged in a certain angle to maximize heat dissipation area. The card offers other high-end features such as a 3-pin ARGB header so you can sync the rest of your lighting setup to the card's; and dual-BIOS. The performance BIOS runs the GPU at 2512 MHz boost compared to 2452 MHz reference. The Palit RTX 5070 Ti GameRock OC is expected to be priced at $1000, a massive 33% premium over the $750 NVIDIA baseline.
NVIDIA GeForce RTX 5070 Ti Market Segment Analysis