The game supports borderless windowed, windowed and fullscreen
Motion Blur defaults to enabled, it can be turned off
V-Sync can be disabled
You may select between various FPS caps, depending on your monitor support. Or you can turn off the FPS limiter
There is no hidden FPS cap
By default the game turns on DLSS, there's also support for Intel XeSS and AMD FSR
Remnant II is one of the first games that has "DLAA" as additional DLSS quality profile. The complete list of DLSS settings is: Ultra Performance, Performance, Quality and DLAA
There is no slider for sharpening when DLSS/FSR are enabled
DLSS 3 Frame Generation is supported and can be toggled independently of the DLSS upscaling configuration
I'm not sure why, but as soon as you enable DLSS 3 Frame Generation, the FPS limiter will be set to "60 FPS" (on my 60 Hz monitor, probably the max setting supported by the display). This is unnecessary, other games can run DLSS 3 just fine at higher FPS rates. Changing the "60" value in the config file to remove that limit doesn't work, I've tried.
The "Graphics Quality" menu lets you select from the following profiles: "Low," "Medium," "High" and "Ultra"
Test System
Test System
Processor:
Intel Core i9-13900K Raptor Lake, 5.8 GHz, 8+16 cores / 32 threads PL1 = PL2 = 320 W
Benchmark scores in other reviews are only comparable when this exact same configuration is used.
We tested the public release version of Remnant II, not a press preview version. While NVIDIA and Intel have released game-ready drivers for the title, AMD still lacks such a release.