Uncharted Benchmark Test & Performance Analysis Review 41

Uncharted Benchmark Test & Performance Analysis Review

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Introduction

Uncharted 4: A Thief's End is the smash-hit 2016 addition to Sony's first-party third-person action adventure franchise; finally making it to the PC platform, following its PlayStation 5 remaster earlier this January. You take the reins of Nate Drake, the charismatic adventurer and treasure-hunter, who following the events of Uncharted 3: Drake's Deception; has retired from this line of work, only to be drawn back by the presumed-dead older brother Sam Drake, who is back on trail of a priceless 17th century Pirate treasure while being chased down by a wealthy businessman and rival treasure-hunter, and his partner, who runs a mercenary company.



Uncharted 4 runs on an in-house game engine by developer Naughty Dog Studios, and was one of its first titles to take advantage of the full hardware capabilities of the PlayStation 4. The game's remaster for PlayStation 5 significantly turns up the visual detail to benefit from the more powerful hardware. The Windows PC version was co-developed by Iron Galaxy, and while it continues with a proprietary graphics engine, it uses the modern DirectX 12 API, but lacks support for ray tracing. As with most remasters, the game is moderately taxing on the system, and you're rewarded with better performance if you have faster hardware.

The most fascinating aspect of the PC remaster is support for modern superscaling technologies. It supports both NVIDIA DLSS 2 and AMD FidelityFX Super Resolution 2.1 (FSR 2.1), letting you pull out more frame-rate from your graphics hardware at minimal loss to image quality. In this benchmark review, we evaluate the performance of Uncharted 4 on a wide selection of modern graphics cards.
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