Zotac GeForce RTX 5060 Ti AMP 16 GB Review 11

Zotac GeForce RTX 5060 Ti AMP 16 GB Review

Overclocking & Power Limits »

Energy Efficiency

Energy Efficiency calculations are based on measurements using Cyberpunk 2077, Stalker 2 and Spider-Man 2. We record power draw and FPS rate to calculate the energy efficiency of the graphics card as it operates.



Voltage Frequency Curve

The card will dynamically adjust clocks and voltage based on render load, temperature, and other factors.

For the graph below, we recorded all GPU clock and GPU voltage combinations of our 1440p resolution benchmarking suite. The plotted points are transparent, which allows them to add up to indicate more often used values. A light color means the clock and voltage combination is rarely used, and a dark color means it's active more often. The minimum and maximum values are 99th and 1st percentile, so outliers are excluded.

GPU Frequency and Voltage Analysis


Clock States

Clock Frequencies & Voltage
GPU ClockMemory ClockGPU Voltage
Idle38 MHz
29 to 240 MHz
51 MHz0.650 V
Multi-Monitor30 MHz
30 to 33 MHz
101 MHz0.650 V
Video Playback188 MHz
76 to 787 MHz
51 MHz0.704 V
0.695 to 0.720 V
Furmark2402 MHz
2385 to 2587 MHz
1750 MHz0.897 V
0.890 to 0.905 V
Gaming
(Cyberpunk 2077)
2779 MHz
2775 to 2782 MHz
1750 MHz1.030 V
1.025 to 1.030 V
Gaming
(Stalker 2)
2770 MHz
2767 to 2782 MHz
1750 MHz1.030 V
1.025 to 1.030 V
Gaming
(Spider-Man 2)
2816 MHz
2812 to 2820 MHz
1750 MHz1.045 V
Ray Tracing
(Cyberpunk 2077)
2755 MHz
2752 to 2760 MHz
1750 MHz1.024 V
1.020 to 1.025 V
V-Sync
(Cyberpunk 2077)
1790 MHz
1732 to 1845 MHz
1750 MHz0.827 V
0.810 to 0.845 V
Gaming
(25 Games)
2769 MHz
2528 to 2872 MHz
1750 MHz1.022 V
0.845 to 1.055 V
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