Warhammer 40,000: Mechanicus is a turn-based strategy game made by Bulwark Studios. Most importantly, in this age of Games Workshop handing out their IP to anyone that bites, it is one of the few Warhammer games made recently that keeps both TBS and Warhammer lore fans happy at the same time. No mean feat! Bulwark Studios are well known for… well, not a whole lot really, which makes the fact that this game is the opposite of terrible all the more of a surprise!
Not only is it true to Warhammer, it's even more faithful to the whole Mechanicus lore. From dialogue, units, equipment, and just about everything you can possibly imagine, Mechanicus knows exactly what it needs to be, nothing more, nothing less. The game features a little dungeon crawling, a little turn-based strategy gameplay, and no small amount of unit customization. Aspects of it will remind players of the late XCOM, although this game is not quite as challenging or ruthless in its execution. Overall, I was quite looking forward to playing it and did not expect to be as pleasantly surprised as I have been over the last week. I've already forgotten how many hours I've lost to the game.