Wednesday, July 15th 2020

Intel and Mantisco Bring AI Horde to Life in Hunter's Arena: Legends

In a typical Battle Royale game, players fend for themselves, scour the map for loot, remain in the playable area and strategically plot to become the sole survivor. Mantisco's Hunter's Arena: Legends delivers a fresh approach to gameplay: In addition to their rival Hunters, players must contend with up to 10,000 artificial intelligence (AI) enemies, bringing together into one title the best MMORPG1, MOBA2 and Battle Royale features.

Developing a game with up to 60 players and 10,000 AI enemies was a massive technical undertaking. Mantisco needed to deliver seamless gameplay with exciting battles that keep players in the middle of the action. Intel helped Mantisco optimize gameplay through Intel Xeon servers and 10th Gen Intel Core CPU utilization that allow battles to take place simultaneously across the map. Using Intel VTune Profiler, which provides detailed profile data to improve CPU and GPU computing-intensive tasks and CPU threading performance, Mantisco created continuous and explosive moments of conflict among human and AI opponents alike through a dynamic monster respawn system.
What does this mean for the average Hunter? Gamers will be able to play a game that's accessible to a global audience without compromising the integrity and complexity of the core fighting system - making sure that each player can directly encounter spawned monsters dynamically and throughout the game. The cooperation between Intel and Mantisco allows for unique Battle Royale gameplay. In addition, Intel Graphics optimizations enhance the experience with higher frame rates and more dynamic gameplay on Gen11 and upcoming Xe graphics.

As part of the Intel Software Advantage Program, players can access Hunter's Arena: Legends and more when purchasing a qualifying device with an Intel Core i5 processor or above from a participating retailer.

Read the full launch details on Mantisco's Hunter's Arena website.
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