Name | Chip | Memory | Shaders | TMUs | ROPs | GPU Clock | Memory Clock |
---|---|---|---|---|---|---|---|
GF100-030-A3 | 1024 MB | 352 | 44 | 32 | 608 MHz | 802 MHz | |
GF100-275-A3 | 1280 MB | 448 | 56 | 40 | 608 MHz | 837 MHz | |
GF100-375-A3 | 1536 MB | 480 | 60 | 48 | 701 MHz | 924 MHz | |
GF100-850-A3 | 6 GB | 448 | 56 | 48 | 574 MHz | 747 MHz | |
GF100-850-A3 | 2.5 GB | 352 | 44 | 40 | 513 MHz | 750 MHz | |
GF100-825-A3 | 2 GB | 256 | 32 | 32 | 475 MHz | 702 MHz | |
1792 MB | 256 | 32 | 32 | 475 MHz | 702 MHz | ||
GF100-850-A3 | 3 GB | 448 | 56 | 48 | 574 MHz | 750 MHz | |
6 GB | 448 | 56 | 48 | 574 MHz | 747 MHz | ||
N11E-GTX-A3 | 2 GB | 352 | 44 | 32 | 425 MHz | 600 MHz | |
N10E-GLM5-A3 | 2 GB | 320 | 40 | 32 | 405 MHz | 600 MHz | |
3 GB | 448 | 56 | 48 | 574 MHz | 773 MHz | ||
6 GB | 448 | 56 | 48 | 574 MHz | 783 MHz | ||
GF100-876-A1 | 6 GB | 448 | 56 | 48 | 574 MHz | 783 MHz | |
3 GB | 448 | 56 | 48 | 574 MHz | 773 MHz | ||
GF100-ES-DT1-A2 | 1536 MB | 512 | 64 | 48 | 527 MHz | 700 MHz | |
GF100-275-A3 | 1280 MB | 448 | 56 | 40 | 608 MHz | 837 MHz | |
GF100-876-A3 | 6 GB | 448 | 56 | 48 | 651 MHz | 924 MHz | |
6 GB | 448 | 56 | 48 | 574 MHz | 747 MHz | ||
GF100-850-A3 | 2.5 GB | 352 | 44 | 40 | 513 MHz | 750 MHz | |
GF100-030-A3 | 1024 MB | 352 | 44 | 32 | 608 MHz | 837 MHz | |
GF100-375-A3 | 1536 MB | 480 | 60 | 48 | 608 MHz | 854 MHz |
PureVideo HD: VP4 VDPAU: Feature Set C GF100 has 4 GPCs each capable of 8 pixels per clock. This limits complete GPU to 32 pixels per clock and because of that it can't feed all 48 ROPs when they all require data at the same time. Additional ROPs however can be used for MSAA (because it doesn't require additional data from rasterizers, while giving more work to ROPs.) |