News Posts matching #DLSS 3

Return to Keyword Browsing

ZOTAC GAMING Announces Spider-Man: Across the Spider-Verse Licensed Bundles

ZOTAC GAMING has teamed up with Sony Pictures to launch the "Power the Hero in You" campaign with limited edition themed products, in celebration of the upcoming release of Spider-Man: Across the Spider-Verse film. The highly anticipated sequel to the Oscar-winning animated Spider-Man: Into the Spider-Verse movie will release exclusively in theatres on June 2, 2023. From limited-edition graphics card bundles and gaming systems to themed merchandise and social media sweepstakes, the campaign encourages gamers to embrace their hero potential as they play and explore in the PC gaming universes.

The "Power the Hero in You" ZOTAC GAMING campaign kicks off April 20 2023 and it aims to inspire gamers to power up and become heroes in their own right in all the games that they play. As kids, there's nothing more exciting than imagining having superpowers- from flying, super-human strength, mind control, and overall just saving someone from having a very bad day. But reality kicks in and imaginations are just that and nothing more.

NVIDIA DLSS Now Available in 290 Games and Apps

Each week we're bringing you the latest news on games launching with NVIDIA DLSS and advanced ray tracing. Last week, the much-anticipated technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode, powered by DLSS 3, launched to critical acclaim. And DLSS 2 was added to High On Life and Like a Dragon: Ishin!. This week, DLSS is now available in 290 released games and apps, including Bleak Faith: Forsaken, Romancelvania, and Sherlock Holmes The Awakened.

NVIDIA DLSS 2 is available in a vast array of games, from the biggest blockbusters to titles made by just one person. In recent weeks, a varied selection of new DLSS 2-enhanced games have hit Steam, taking us a total of 290 DLSS-accelerated games and apps. In case you missed the most recent releases, here's a quick roundup.

NVIDIA to Target $450 Price-point with GeForce RTX 4060 Ti

NVIDIA is preparing its fifth GeForce RTX 40-series "Ada" graphics card launch in May 2023, with the GeForce RTX 4060 Ti. Red Gaming Tech reports that the company could target the USD $450 price-point with this SKU, putting it $150 below the recently launched RTX 4070, and $350 below the RTX 4070 Ti. The RTX 4060 Ti is expect to nearly max-out the 5 nm "AD106" silicon, the same one that powers the RTX 4070 Laptop GPU. While the notebook chip maxes it out, featuring all 4,608 CUDA cores physically present across its 36 SM, the desktop RTX 4060 Ti will be slightly cut down, featuring 34 SM, which work out to 4,352 CUDA cores. The "AD106" silicon features a 128-bit wide memory interface, and NVIDIA is expected to use conventional 18 Gbps-rated GDDR6 memory chips. The design goal behind the RTX 4060 Ti could be to beat the previous-generation RTX 3070, and to sneak up on the RTX 3070 Ti, while offering greater energy efficiency, and new features such as DLSS 3.

ASUS Announces its GeForce RTX 4070 Series: ROG Strix, TUF Gaming, and DUAL

ASUS today announced four new NVIDIA GeForce RTX graphics cards: the ROG Strix GeForce RTX 4070, TUF Gaming GeForce RTX 4070, ASUS Dual GeForce RTX 4070 and Dual White GeForce RTX 4070.

The GeForce RTX 4070 GPU includes all the advancements of the NVIDIA Ada Lovelace architecture, including the new standards in gaming such as DLSS 3 neural rendering and real-time ray tracing technologies. Starting at $599, the GeForce RTX 4070 runs most modern games at over 100 frames per second at 1440p resolution.

Gainward Launches GeForce RTX 4070 Phoenix, Panther, Ghost Series

As the leading brand in enthusiastic graphics market, Gainward proudly presents the brand-new GeForce RTX 4070 Phoenix, Panther and Ghost Series video cards, powered by NVIDIA's next-gen Ada Lovelace GPU architecture. The GeForce RTX 4070 GPU includes all the advancements of the NVIDIA Ada Lovelace architecture, including the new standards in gaming such as DLSS 3 neural rendering and real-time ray tracing technologies. Starting at $599, the GeForce RTX 4070 runs most modern games at over 100 frames per second at 1440p resolution.

The GeForce RTX 4070 Phoenix performs a modern look and the capability to achieve demanding gaming and creator tasks. The shroud with geometry patterns and stylish metallic strips offers a dynamic accent that embodies the lively spirit of Phoenix. The large ARGB lighting capacity suits users who prefer energetic style over the pure, black-themed PC setup. Thanks to the Auto Sync technology, the Phoenix shines in unity with other ARGB signal sources in great compatibility. Just plug in a single cable, the lighting can be synchronized at once without software control.

PNY Introduces the GeForce RTX 4070 12GB VERTO Graphics Card Family

PNY announced today the expansion of its revolutionary NVIDIA GeForce RTX 40 Series PNY and XLR8 Gaming family of GPUs with the addition of the new GeForce RTX 4070 12 GB VERTO graphics cards. The GeForce RTX 4070 GPU includes all the advancements of the NVIDIA Ada Lovelace architecture, including the new standards in gaming such as DLSS 3 neural rendering and real-time ray tracing technologies. Starting at $599, the GeForce RTX 4070 runs most modern games at over 100 frames per second at 1440p resolution.

PNY GeForce RTX 4070
PNY GeForce RTX 4070 is the 4th addition to PNY's 40 Series GPUs and will be available in three different configurations: XLR8 Gaming EPIC-X RGB Overclocked Triple Fan, XLR8 Gaming EPIC-X RGB Triple Fan and PNY VERTO Dual Fan edition. PNY RTX 4070 GPUs feature 12 GB of super-fast GDDR6X on-board memory powered by the ultra-efficient NVIDIA Ada Lovelace architecture and the 3rd generation of RTX, delivering the speed needed to rip through the most demanding games and effortlessly create content.

INNO3D Launches its GeForce RTX 4070 Series

INNO3D is proud to present the GeForce RTX 4070, the latest NVIDIA GPU with its ground-breaking Ada architecture. This super high-performance GPU is equipped with the award-winning iCHILL X3 cooler, providing a great balance of both performance and cooling. For those with smaller form factor builds, the INNO3D X3 OC and TWIN X2/OC dual slot, now with White Edition design are the perfect solutions. Not only does this next-generation graphics card deliver superior performance, but it's also aesthetically pleasing with its modern design. Experience lag-free gaming and smooth visuals with the INNO3D GeForce RTX 4070.

The GeForce RTX 4070 GPU includes all the advancements of the NVIDIA Ada Lovelace architecture, including the new standards in gaming such as DLSS 3 neural rendering and real-time ray tracing technologies. Starting at $599, the GeForce RTX 4070 runs most modern games at over 100 frames per second at 1440p resolution.

NVIDIA GeForce RTX 4070 Launched Bringing Ada to the $600 Price-point

NVIDIA today announced the GeForce RTX 4070 "Ada" graphics card, with a starting price of USD $600, with availability slated for tomorrow, April 13. The GeForce RTX 4070 is a performance-segment graphics card based on the same "AD104" silicon as the RTX 4070 Ti, but heavily cut down—it features 5,888 CUDA cores, 46 RT cores, 184 Tensor cores, 64 ROPs, and 184 TMUs. The memory subsystem is unchanged from the RTX 4070 Ti, with 12 GB of 21 Gbps GDDR6X memory across a 192-bit memory interface.

The GeForce RTX 4070 targets maxed-out AAA gaming at 1440p, and high refresh-rate e-sports gaming. You get all of the features introduced with "Ada," including dual video encoding hardware accelerators, Optical Flow Accelerator, and DLSS 3 Frame Generation. The card has a typical board power of 200 W, and the company allowed board partners to use 8-pin PCIe power connectors instead of 16-pin 12VHPWR.
Our launch day review coverage of the RTX 4070 (as on April 12) includes: NVIDIA GeForce RTX 4070 Founders Edition | PNY GeForce RTX 4070 | MSI GeForce RTX 4070 Ventus 3X | ASUS GeForce RTX 4070 DUAL | Gainward GeForce RTX 4070 Ghost

NVIDIA Shares Cyberpunk 2077 RT: Overdrive Mode Performance Numbers

CD PROJEKT RED's Cyberpunk 2077 is already one of the most technologically advanced games available, using several ray tracing techniques to render its neon-illuminated environments and vast Night City visuals at incredible levels of detail. Now, a new Cyberpunk 2077 update has hit the streets, featuring the technology preview of the Ray Tracing: Overdrive Mode, which enhances the game's already-amazing visuals with full ray tracing, otherwise known as path tracing.

Full ray tracing accurately simulates light throughout an entire scene. It is used by visual effects artists to create film and TV graphics that are indistinguishable from reality, but until the arrival of GeForce RTX GPUs with RT Cores, and the AI-powered acceleration of NVIDIA DLSS, real-time video game full ray tracing was impossible because it's extremely GPU intensive. Previous techniques separately addressed ray-traced shadows, reflections and global illumination for a small number of light sources. Full ray tracing models the properties of light from a virtually unlimited number of emissive sources, delivering physically correct shadows, reflections and global illumination on all objects. The technology preview for Cyberpunk 2077's Ray Tracing: Overdrive Mode is a sneak peek into the future of full ray tracing, and we are working with CD PROJEKT RED on further full ray tracing enhancements, bug fixes, and performance optimizations.

More Games Get NVIDIA DLSS Support This Week

Each week we're bringing you the latest news on games launching with NVIDIA DLSS and advanced ray tracing. Last week, Sackboy: A Big Adventure multiplied performance with DLSS 3; this week we're celebrating the launch of the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. Additionally, High On Life and Like a Dragon: Ishin! have recently added DLSS 2 support, and there are even more games on the horizon with support for RTX technologies, so keep reading for all the details.

In 2018, we began a gaming revolution with the launch of 1st generation GeForce RTX graphics cards. Since the release of the very first games decades ago, lighting had been faked, and various hacks employed to approximate shadows, reflections, and other real-world properties. GeForce RTX made real-time ray tracing a reality, enabling developers to realistically render reflections and lighting, making their games more immersive and enjoyable. And with DLSS 1.0, we invented a game-changing way for players to accelerate frame rates. Back in 2018 there were 4 RTX games, 37% of GeForce RTX gamers enabled ray tracing, and 26% activated DLSS 1.0.

Official NVIDIA RTX 4070 Performance Claims Leak Online

Just a few days before the official launch scheduled for April 13th, the first official performance figures for the RTX 4070 have found their way online. As expected, NVIDIA is showing the performance with DLSS 3 and Frame Generation, comparing it to three graphics cards in the RTX 30 series, the RTX 3080, the RTX 3070 Ti, and the RTX 3070.

According to NVIDIA, the GeForce RTX 4070 is targeting 1440p performance at above 100 FPS, with ray tracing and DLSS 3 enabled, of course. NVIDIA officially did not reveal any performance numbers without DLSS 3, but earlier rumors puts the RTX 4070 at around the same performance as the RTX 3080. With DLSS 3 and according to NVIDIA, the RTX 4070 is 1.4x, 1.7x, and 1.8x times faster, compared to the aforementioned RTX 30 series graphics cards.

NVIDIA Previews Ray Tracing: Overdrive Mode in Cyberpunk 2077, Update Arriving April 11

CD PROJEKT RED's Cyberpunk 2077 is already one of the most technologically advanced games available, using several ray tracing techniques to render its neon-illuminated environments and vast Night City visuals at incredible levels of detail. On April 11th, a new Cyberpunk 2077 update will hit the streets, featuring the technology preview of the Ray Tracing: Overdrive Mode, which enhances the game's already-amazing visuals with full ray tracing, otherwise known as path tracing.

Full ray tracing accurately simulates light throughout an entire scene. It is used by visual effects artists to create film and TV graphics that are indistinguishable from reality, but until the arrival of GeForce RTX GPUs with RT Cores, and the AI-powered acceleration of NVIDIA DLSS, real-time video game full ray tracing was impossible because it's extremely GPU intensive.

NVIDIA DLSS 3 Available Now In Sackboy: A Big Adventure

Last week we announced Playground Games' Forza Horizon 5 added DLSS 3 to multiply performance and provide the definitive open-world racing experience. This week, DLSS 3 is available for Sackboy: A Big Adventure. And coming next week, the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode will be released.

Sackboy: A Big Adventure DLSS 3 Update Available Now
PlayStation's iconic woolen hero stars in the PC edition of Sackboy: A Big Adventure. The dastardly Vex kidnapped Sackboy's friends and forced them to build his Topsy Turver. This most terrifyingly twisted device will transform Craftworld from a fantastical land of pure imagination and innocent dreams… into a torrid, barren eyesore of nightmares. Set off alone or with your bravest friends on a whirlwind of capers across the snowiest mountains, the leafiest jungles, the wettest underwater realms and the, uh, spaciest of space colonies. Take down Vex. Save the sack-folk. Save the day.

CD Projekt RED and NVIDIA Talk About Upcoming Cyberpunk 2077 Path Tracing

In an interview done by PCWorld's Gordon Ung at GDC 2023, CD Projekt Red's VP and Global Art Director, Jakub "Kuba" Knapik, and NVIDIA's Senior Developer Technology Engineer, Pawel Kozlowski, shed a bit more light about the upcoming Cyberpunk 2077 Path Tracing update and what it brings to the game as well as what kind of hardware will you need to run it.

In case you missed it earlier, both CD Projekt RED and NVIDIA did talk about the RTX Path Tracing Overdrive Mode for Cyberpunk 2077, which will launch on April 11th. This will be a part of the Cyberpunk 2077 Update 1.62, which should bring additional gameplay improvements as well. It is worth to note that Path Tracing will be introduced to the game as a "technology preview," Jakub notes, as the developer is implementing this technology with NVIDIA and it is still a work in progress.

Forza Horizon 5 Gets DLSS 3 Update

NVIDIA has announced that Forza Horizon 5 has finally got the DLSS 3 and NVIDIA Reflex update. Last week, DLSS 2 was available for Deceive Inc. and Tchia!, and DLSS 2 is also coming to Gripper, The Last of Us Part I, and Smalland: Survive The Wilds next week.

According to NVIDIA, with the DLSS 3 update, Forza Horizon 5 can now run at over 120 frames per second at 4K/UHD resolution on RTX 40 series, including the RTX 4070 Ti. According to the NVIDIA benchmark, the game was running on Intel Core i9-12900K, 32 GB of RAM and at Super Resolution Performance Mode with maximum settings and extreme ray tracing mode. With DLSS 3, even the RTX 4070 Ti hits an average of 125.2 frames per second.

AMD FSR 3 FidelityFX Super Resolution Technology Unveiled at GDC 2023

AMD issued briefing material earlier this month, teasing an upcoming reveal of its next generation FidelityFX at GDC 2023. True to form, today the hardware specialist has announced that FidelityFX Super Resolution 3.0 is incoming. The company is playing catch up with rival NVIDIA, who have already issued version 3.0 of its DLSS graphics enhancer/upscaler for a small number of games. AMD says that FSR 3.0 is in an early stage of development, but it is hoped that its work on temporal upscaling will result in a number of improvements over the previous generation.

The engineering team is aiming for a 2x frame performance improvement over the existing FSR 2.0 technique, which it claims is already capable of: "computing more pixels than we have samples in the current frame." This will be achieved by generating a greater number of pixels in a current frame, via the addition of interpolated frames. It is highly likely that the team will reach a point in development where one sample, at least, will be created for every interpolated pixel. The team wants to prevent feedback loops from occurring - an interpolated frame will only be shown once, and any interpolation artifact would only remain for one frame.

NVIDIA GeForce Game Ready Drivers 531.41 WHQL Released

NVIDIA has released the latest version of its GeForce Game Ready drivers, the version 531.41 WHQL. The new release provides the best day-0 gaming experience for Diablo IV beta phase, including support for DLSS 2, as well as the same DLSS 2 support for The Last of Us Part I, Smalland: Survive the Wild, and Deceive Inc. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL is also the Game Ready driver for Resident Evil 4 and it adds DLSS 3 support for Forza Horizon 5. Most importantly, it also adds support for the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL also adds several GeForce Experience Profiles, as well as fixes several issues.

DOWNLOAD: NVIDIA GeForce Game Ready 531.41 WHQL

Update: Added Open Issues to the release highlights.

NVIDIA Redefines Workstations to Power New Era of AI, Design, Industrial Metaverse

NVIDIA today announced six new NVIDIA RTX Ada Lovelace architecture GPUs for laptops and desktops, which enable creators, engineers and data scientists to meet the demands of the new era of AI, design and the metaverse. Using the new NVIDIA RTX GPUs with NVIDIA Omniverse, a platform for building and operating metaverse applications, designers can simulate a concept before making it a reality, planners can visualize an entire factory before it is built and engineers can evaluate their designs in real time.

The NVIDIA RTX 5000, RTX 4000, RTX 3500, RTX 3000 and RTX 2000 Ada Generation laptop GPUs deliver breakthrough performance and up to 2x the efficiency of the previous generation to tackle the most demanding workflows. For the desktop, the NVIDIA RTX 4000 Small Form Factor (SFF) Ada Generation GPU features new RT Cores, Tensor Cores and CUDA cores with 20 GB of graphics memory to deliver incredible performance in a compact card.

NVIDIA Previews and Releases Path Tracing SDK at GDC 2023

As promised and detailed earlier, NVIDIA has now released the first SDK for Path Tracing. Path Tracing, which should accurately re-create physics of all light sources in a scene, has been around and we already had a chance to see it in some demos like Quake RTX and Portal RTX, but now, thanks to some previously available NVIDIA tools and features, it could be finally coming to more games and not just tech demos.

According to NVIDIA, the thing that makes Path Tracing possible now, and more accessible to developers, is the combination of previously available NVIDIA technologies, as well as some new ones, including the new performance multiplier in DLSS 3, called the DLSS Frame Generation. The DLSS Frame Generation, working on GeForce 40 series cards and using the Optical Flow Accelerator, is what made real-time path tracing possible. The RTX Path Tracing SDK, according to NVIDIA, should re-create the physics of all light sources in a scene in order to reproduce what the eye sees in real life, and allows to build a reference path traces to ensure that lighting during production is true to life, while accelerating the iteration process; or build high-quality photo modes for RT-capable GPUs or real-time, ultra-quality modes that take advantage of the Ada Lovelace architecture.

Diablo 4 Gets New Gameplay Footage

Blizzard has released a new gameplay footage from Diablo IV beta as a part of its "adventure with a dev", hosted by Lead Game Designer, Zaven Haroutunian. In the meantime, and as it was expected, another 36 minutes long video from a Chinese player has also leaked online, showing a lot more gameplay.

Blizzard's own video shows the Lead Game Designer, Zaven Haroutunian, slashing his way through a dungeon and talking about what players can expect to see in the beta phase. It is a rather short video from Kor Dragan Barracks, but gives you a nice idea on what went into designing this game and what to generally expect from it.

NVIDIA Accelerates Neural Graphics PC Gaming Revolution at GDC With New DLSS 3 PC Games and Tools

Ahead of next week's Game Developers Conference (GDC), NVIDIA announced an expanded game roster and new developer plug-ins for NVIDIA DLSS 3. The latest version of NVIDIA's AI-powered Deep Learning Super Sampling (DLSS) technology is now supported in an assortment of blockbuster games and franchises, and being integrated into Unreal Engine, one of the world's most popular game engines. The company is also publicly releasing the DLSS Frame Generation plug-in to further ease developer adoption of the technology.

"Neural graphics has revolutionized gaming since its introduction with NVIDIA DLSS, and we're now taking it to new heights," said Matt Wuebbling, vice president of global GeForce marketing at NVIDIA. "PC gaming super-franchises such as Diablo and Forza Horizon and Bethesda's new Redfall are raising the bar for image quality with stunning graphics while using DLSS to keep gameplay smooth as silk." Since its launch in 2018, NVIDIA DLSS has driven a neural graphics revolution in PC gaming. Neural graphics intertwines AI and graphics to create an accelerated rendering pipeline that continuously learns and improves. Instead of natively rendering every pixel in a frame, DLSS allows the game to render 1/8th of the pixels then uses AI and GeForce RTX Tensor Cores to reconstruct the rest of the pixels, dramatically multiplying frame rates, while delivering crisp, high-quality images that rival native resolution.

Embarks Studios' THE FINALS has DLSS 3 support

THE FINALS, the upcoming free-to-play first-person shooter from Embarks Studios, features both support for NVIDIA DLSS 3 and RTX Global Illumination. Surprisingly, neither NVIDIA nor Embarks Studio announced the support, although NVIDIA did briefly note that the game will have support for DLSS.

THE FINALS, described as free-to-play, combat-centered game show is a multiplayer team game that takes place in virtual arenas that can be "altered, exploited, and even destroyed", is built on Unreal Engine. The advanced destruction system in the game looks quite impressive and while there are certainly things that are indestructible, it still looks like quite a lot of fun and brings a certain twist to the game.

AMD Could Tease DLSS 3-rivaling FSR 3.0 at GDC 2023

AMD could tease its next-generation graphics performance enhancement rivaling NVIDIA DLSS 3, at the 2023 Game Developers Conference (GDC 2023), slated for March 23. While the company didn't name it, its GDC 2023 session brief references an "exciting sneak peek of new FidelityFX technologies" that will be "available soon," meaning that it isn't the recently released FSR 2.2. We expect this to be the very first look at FSR 3.0.

AMD frantically dropped in the first mention of FSR 3.0 in its Radeon RX 7900 series RDNA3 announcement presentation (slide below). The company let out precious little details of the new technology except the mention that it offers double the frame-rate versus FSR 2 (at comparable image quality). Does this involve a frame-rate doubling technology similar to DLSS 3? We don't know yet. It could just be a more advanced upscaling algorithm that doubles performance at a given quality target compared to FSR 2. We'll know for sure later this month. It would be a coup of sorts for AMD if FSR 3.0 doesn't require RX 7000 series GPUs, and can run on older Radeon GPUs, whereas DLSS 3 requires the latest GeForce RTX 40-series GPUs.

NVIDIA Announces Financial Results for Fourth Quarter and Fiscal 2023

NVIDIA (NASDAQ: NVDA) today reported revenue for the fourth quarter ended January 29, 2023, of $6.05 billion, down 21% from a year ago and up 2% from the previous quarter. GAAP earnings per diluted share for the quarter were $0.57, down 52% from a year ago and up 111% from the previous quarter. Non-GAAP earnings per diluted share were $0.88, down 33% from a year ago and up 52% from the previous quarter.

For fiscal 2023, revenue was $26.97 billion, flat from a year ago. GAAP earnings per diluted share were $1.74, down 55% from a year ago. Non-GAAP earnings per diluted share were $3.34, down 25% from a year ago. "AI is at an inflection point, setting up for broad adoption reaching into every industry," said Jensen Huang, founder and CEO of NVIDIA. "From startups to major enterprises, we are seeing accelerated interest in the versatility and capabilities of generative AI. "We are set to help customers take advantage of breakthroughs in generative AI and large language models. Our new AI supercomputer, with H100 and its Transformer Engine and Quantum-2 networking fabric, is in full production.

Cyberpunk 2077 Gets NVIDIA DLSS 3 Support

CDProjekt Red today released a major update to Cyberpunk 2077, which adds support for the NVIDIA DLSS 3 performance enhancement. DLSS 3 leverages the Optical Flow Accelerator component of GeForce RTX 40-series "Ada" graphics cards to generate nearly every alternate frame entirely using AI, without involving the main graphics rendering pipeline, with which it nearly doubles frame-rates at quality comparable to native resolution. When used in conjunction with DLSS quality settings, DLSS 3 ends up working like a frame-rate multiplier. The feature also ends up positively impacting energy efficiency of the GPU. DLSS 3 requires a GeForce RTX 40-series GPU.
Return to Keyword Browsing
May 21st, 2024 10:45 EDT change timezone

New Forum Posts

Popular Reviews

Controversial News Posts