Wednesday, May 9th 2012
Wolfenstein 3D Celebrates 20th Anniversary with a Browser Edition
This month is the 20th Anniversary of Wolfenstein 3D. To celebrate id Software and Bethesda have given us all a free browser-based version of its seminal shooter. John Carmack has also given a director's commentary, full of the usual fascinating Carmackchat. You can play the snazzy HTML 5 version of Wolf 3D if you're browsing in Firefox 10, Chrome 16, Internet Explorer 9, Safari 5, or newer. Fingers crossed that your work computer is updated vaguely frequently. id Software got distracted by Doom and Quake after the release of a Wolf 3D prequel, but the series returned in 2001 with Return to Castle Wolfenstein from Grey Matter and Nerve Software. Splash Damage followed this with the superb free multiplayer spin-off Wolfenstein: Enemy Territory, then the last entry in the series was Raven's Wolfenstein in 2009. The iOS version is also going temporarily free in the App Store some time later today. Here is the Link
Source:
Shacknews
17 Comments on Wolfenstein 3D Celebrates 20th Anniversary with a Browser Edition
EDIT: nope ilm doesnt work on this one :D
Anyways, I didnt have soundblaster way back, did it really sound this good?
This was actually the first game that WoWed me in my life..... good memories... good memories...
It's so cool on how this kind of stuff stucks on us when we area child... :toast:
I don't have a HTML5 compatible web browser so I can't compare it with the web version.
2 years too late? Not really i had alien vs predator and wolfenstein 3d and doom to play lol.
i played doom the most though.
Too bad the browser version is a major glitch & lag -fest.
Graphics corruptions all over. Frame-lag is hardly bearable on most situations. And when going full auto with either the 3rd or 4th gun puts the game into a friggin' halt. :shadedshu
I bet I am probably the only person with such problems. *sigh*
I remember those days, most of the graphics were software rendered and you enjoyed the games, now you have to spend hundreds of dollars just to barely make 30 fps on a console port :pimp:
Browser version seem a little buggy, though.