Friday, January 20th 2017
AOC Announces the Agon AG352UCG: Ultrawide 35", 3440*1440, 100 Hz and G-Sync
Joining the already considerable plethora of gaming-oriented monitor offers from the company, AOC has recently announced the launch of the Agon AG352UCG. As it happens with AOC's line of monitors, this one also has quite respectable - and dare I say near-perfect specifications.
It is a 35" behemoth of a monitor, though its ultrawide aspect ratio will undoubtedly make it look smaller due to the lower verticality of the display than in other screen formats; packs a 21:9, 3440*1440 AU Optronics VA panel with 100Hz refresh rate (and 4ms response time), as well as G-Sync support to boot. The panel boasts 100% sRGB coverage, and a 2000R curvature ratio.However, brightness stays at a not-so-extraordinary 300 nits, though it does carry a contrast ratio of 2500:1 and 178-degree viewing angles in both directions. The stand includes height, tilt and swivel adjustments, with the rear of the display featuring LED lighting that can be customized to one of three colors (red, blue, or green).
Ports include 1x DisplayPort 1.2, 1x HDMI, a 4x USB 3.0 hub, and a pair of 3.5mm headphone jacks, with the usual 2W speakers being included in the monitor's body. As a housewarming gift, AOC bundles with the monitor a fold-out stand for your headphones, and there's a handle on the stand in case you want to transport the Agon to a LAN party.
You'll be able to purchase the Agon AG352UCG in March for £799, or about $984, though with pricing in the US being usually much lower than in any EU country, you can expect it to retail for less.
Source:
HotHardware
It is a 35" behemoth of a monitor, though its ultrawide aspect ratio will undoubtedly make it look smaller due to the lower verticality of the display than in other screen formats; packs a 21:9, 3440*1440 AU Optronics VA panel with 100Hz refresh rate (and 4ms response time), as well as G-Sync support to boot. The panel boasts 100% sRGB coverage, and a 2000R curvature ratio.However, brightness stays at a not-so-extraordinary 300 nits, though it does carry a contrast ratio of 2500:1 and 178-degree viewing angles in both directions. The stand includes height, tilt and swivel adjustments, with the rear of the display featuring LED lighting that can be customized to one of three colors (red, blue, or green).
Ports include 1x DisplayPort 1.2, 1x HDMI, a 4x USB 3.0 hub, and a pair of 3.5mm headphone jacks, with the usual 2W speakers being included in the monitor's body. As a housewarming gift, AOC bundles with the monitor a fold-out stand for your headphones, and there's a handle on the stand in case you want to transport the Agon to a LAN party.
You'll be able to purchase the Agon AG352UCG in March for £799, or about $984, though with pricing in the US being usually much lower than in any EU country, you can expect it to retail for less.
22 Comments on AOC Announces the Agon AG352UCG: Ultrawide 35", 3440*1440, 100 Hz and G-Sync
haters gonna hate
Off topic, in competitive FPS like CSGO, the recommended fps is around 250 so anything-sync is not needed.
LOL! :D:p
Source: support.amd.com/en-us/download/desktop?os=Windows+10+-+64
1. G-Sync only uses it's lookaside frame buffer because of the method it uses that duplicates frames under 30 FPS. This does not make it better than Free-Sync, it's just Nvidia's solution. In addition, because this does require additional logic it does cause more input lag.
2. G-Sync works down to 30 FPS. Below that and it merely duplicates or even quadruples frames. AMD's LFC is exactly the same. The difference being you get to choose how the system handles frames under 30 FPS.
3. AMD added borderless windows support in late 2016
Source for some of the technical information
www.pcper.com/reviews/Graphics-Cards/Dissecting-G-Sync-and-FreeSync-How-Technologies-Differ
Free-Sync is only getting better over time and because it's not a hardware based solution like G-Sync, can only continue to improve. We are even getting rumors at this point that Microsoft may implement something on the operating system / API level.
Which really sucks IMO because it basically means that unless AMD license the tech their cards will always be inferior to Nvidia's now :(
What player NEEDS 250 fps ... That's just crazy.
CS can be played perfectly fine at 120fps as well. *Reminds me of the iiyama CRT times... 120Hz at 1600x1200.
Now think about your question in this manner... "Who on earth would enjoy VR goggles?" Now do you understand how silly your question actually was?
What this display really is lacking is HDR.