Tuesday, June 23rd 2020

Activision Announces Crash Bandicoot 4: It's About Time

Bandicoots get ready fur it, Crash is moving 4-ward into 2020 with a brand-new game that's built from the ground up and "It's About Time." No, literally! Activision Blizzard, Inc., and developer Toys for Bob, are giving fans the true sequel to the original trilogy with Crash Bandicoot 4: It's About Time. Our lovingly absurd marsupials are back and putting a fresh spin, jump and wump on conflicts of cosmic proportions, discovering expansive new worlds, unexpected allies, larger-than-life boss battles and powerful new Quantum Masks that must be united to restore order to the multiverse. Crash Bandicoot 4: It's About Time will be available for PlayStation 4, PlayStation 4 Pro, Xbox One and Xbox One X on October 2, 2020. Pre-orders are available now.
Bandicoot 4: Its About Time Bandicoot 4: Its About Time Bandicoot 4: Its About Time
Crash Bandicoot 4: It's About Time is not a remaster, but the first original entry in the Crash franchise in more than 10 years. To celebrate, Toys for Bob is excited to introduce a fresh art style for Crash to fans that maintains the zany spirit of the franchise while also breathing new personality and charm into it. Rewinding time back to the end of Crash Bandicoot: Warped, Crash Bandicoot 4: It's About Time picks up after Neo Cortex, Dr. N. Tropy and Uka Uka were last stranded on a distant planet. After decades of fruitless attempts, the trio finally make their escape, ripping an Evil-Scientist-sized hole in the fabric of space-time in the process. Now all that stands between them and total dominion over the multiverse are two fuzzy marsupials from N. Sanity Island.

"Crash Bandicoot 4: It's About Time stands on the shoulders of the core precision gameplay we all fell in love with in the '90s," said Paul Yan, Co-Studio Head at Toys for Bob. "This epic new adventure spans space and time, introducing new ways to platform that both long-time fans and new players alike will enjoy mastering. Get ready to fall in love with the mutant marsupials all over again!"

Throughout this adventure, players will uncover four Quantum Masks, the guardians of space and time, that will give them the ability to bend the rules of reality and gain advanced ways to conquer dangerous obstacles. Today we're revealing the Time Mask, which slows everything down, and the Gravity Mask, enabling bandicoots to platform upside down. Fans will see an evolution of the Crash they know and love, equipped with advanced gameplay mechanics like wall running, rail grinding and rope swinging. They'll be able to play as Crash or Coco on their journey to save the multiverse, and new playable characters, including the fiendish Neo Cortex, will also emerge to provide an alternative perspective on our hero bandicoots' quest to defeat their nefarious nemeses.

"Our teams have delivered two awesome remastered Crash Bandicoot experiences and the community passion for the series continues to be incredible. Now it is time to turn the page and give players something entirely new," said Rob Kostich, President at Activision. "Loyal fans have been patiently waiting to see the journey continue for their favorite marsupial, and we're giving players the completely new experience they deserve with Crash Bandicoot 4: It's About Time."

To celebrate the reveal of Crash Bandicoot 4: It's About Time, Activision has teamed up with hip hop star and fellow Crash aficionado Quavo, from the music trio Migos, who will debut the world's first sneak peek at gameplay today via his social channels. Check out the game's official trailer here.
Crash Bandicoot 4: It's About Time will be available for the suggested retail price of $59.99. For more information on the Crash Bandicoot franchise, please visit www.crashbandicoot.com and follow @CrashBandicoot on Instagram, Twitter and Facebook.
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7 Comments on Activision Announces Crash Bandicoot 4: It's About Time

#1
steve360
More like Cash Bandit: It's About Money.

Activision gonna whack gullible buyers of this game with microtransactions months down the track, because that's what greedy scumbags do.
Posted on Reply
#2
progste
I wasn't very impressed with the remastered trilogy, the graphics and sounds were good but they screwed up the controls, making them way less responsive than the originals. The game doesn't feel as fluid as the ps1 games.
Let's see what they do with this, but being activision I trust them to screw up somehow. They are almost as bad as EA.
Posted on Reply
#3
Assimilator
Considering the Crash series has been unmitigated garbage since the PS1 era, I'll be impressed if this is anything else.
Posted on Reply
#4
1d10t
progsteI wasn't very impressed with the remastered trilogy, the graphics and sounds were good but they screwed up the controls, making them way less responsive than the originals. The game doesn't feel as fluid as the ps1 games.
Let's see what they do with this, but being activision I trust them to screw up somehow. They are almost as bad as EA.
They got me a little with that Fatboy Slim :roll:
Maybe because it wasn't Naughty Dog? I do enjoyed playing in Playstation 4 though.
Posted on Reply
#5
Vayra86
progsteI wasn't very impressed with the remastered trilogy, the graphics and sounds were good but they screwed up the controls, making them way less responsive than the originals. The game doesn't feel as fluid as the ps1 games.
Let's see what they do with this, but being activision I trust them to screw up somehow. They are almost as bad as EA.
Activision does devolve fast and it does look Blizzard won't escape that trend either.

All I can say is... Diablo. If they get that right, as in, the true successor to D2 in terms of gameplay, they're back. If they don't... they drop down to the long list of 'so so devs' in my mind... and that is coming from absolute top 3. Activision on its own though... the last memorable title I have in my mind is Dark Reign and COD MW on ps3. :D
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Dec 20th, 2024 01:26 EST change timezone

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