Tuesday, August 18th 2020

MSI Intros Optix MAG271VCR Curved 27-inch Gaming Monitor

MSI today introduced the Optix MAG271VCR, a 27-inch curved gaming monitor. It introduces a new body design language that sees ARGB LED diffusers behind the monitor in an "X" motif. The monitor features a VA panel with 1800R curvature, 178°/178° viewing angles, and 16:9 aspect ratio. It offers Full HD (1920 x 1080 pixels) resolution, 165 Hz refresh rate, and 1 ms (MPRT) response time, along with support for VESA Adaptive Sync, low flicker, and low blue-light. Inputs include DisplayPort 1.2a and HDMI 2.0. The stand allows for tilt, swivel, and height adjustments. An earphones jack that pulls audio from the display connection, and a 2-port USB 2.0 hub make for the rest of it. The company didn't reveal pricing.
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5 Comments on MSI Intros Optix MAG271VCR Curved 27-inch Gaming Monitor

#1
webdigo
Waiting for 1920x1080 comments :)

Tho I admit, its a little bit on the low side for an 27" monitor.
Posted on Reply
#2
Hemmingstamp
Not a bad price for the specs at all. The River UK seem to be the only place that has them in stock at present.
Posted on Reply
#3
Chrispy_
Sadly, monitor announcements are pointless these days, because monitor manufacturers can't stop lying about some specs and omitting other really important specs.

We know it's not 1ms pixel response, that's a lie.
We know the viewing experience beyond about 60 degrees is horrific. 178° is a lie

What we need is goddamn specs that aren't complete lies, and useful specs at that. For a gaming monitor, that's the following:
  • Dark transition pixel response time - if it's 50-100ms then what's the point?
  • Average G2G pixel response time - is it even fast enough for the stated frequency?
  • Static contrast ratio at 200nits from 0° viewing angle - This is what you see if you look at the center of the screen
  • Static contrast ratio at 200nits from 30° viewing angle - and this is the washed out version you get at the edges/corners
  • Input lag in ms - a laggy gaming monitor isn't a gaming monitor
  • Viewing angles measured realistically, so at what angle can it still maintain half contrast, for example?
  • Min/Max VRR operation frequencies: 48-60Hz freesync was a joke that didn't even support LFC.
....and finally, whether those specs can actually all be achieved at once. Too many monitors only allow low-input lag in stupid game modes that crush black depth, ruin the gamma curve and screw up colour reproduction. Others are unable to use MPRT and VRR simultaneously,
Posted on Reply
#4
Hemmingstamp
Chrispy_Sadly, monitor announcements are pointless these days, because monitor manufacturers can't stop lying about some specs and omitting other really important specs.

We know it's not 1ms pixel response, that's a lie.
We know the viewing experience beyond about 60 degrees is horrific. 178° is a lie

What we need is goddamn specs that aren't complete lies, and useful specs at that. For a gaming monitor, that's the following:
  • Dark transition pixel response time - if it's 50-100ms then what's the point?
  • Average G2G pixel response time - is it even fast enough for the stated frequency?
  • Static contrast ratio at 200nits from 0° viewing angle - This is what you see if you look at the center of the screen
  • Static contrast ratio at 200nits from 30° viewing angle - and this is the washed out version you get at the edges/corners
  • Input lag in ms - a laggy gaming monitor isn't a gaming monitor
  • Viewing angles measured realistically, so at what angle can it still maintain half contrast, for example?
  • Min/Max VRR operation frequencies: 48-60Hz freesync was a joke that didn't even support LFC.
....and finally, whether those specs can actually all be achieved at once. Too many monitors only allow low-input lag in stupid game modes that crush black depth, ruin the gamma curve and screw up colour reproduction. Others are unable to use MPRT and VRR simultaneously,
I know they all lie to sell. But as a user who barely games, the lies make no difference to me. As long as it scorches my eyes out at it's advertised resolution, that's all I want it to do.
Posted on Reply
#5
DrCR
Chrispy_, you're spot on as always. I'm personally waiting for µLED, though even then we'll have questions e.g. input lag.
Posted on Reply
Nov 12th, 2024 18:54 EST change timezone

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