Tuesday, November 17th 2020

AMD Radeon RX 6800 XT Raytracing Performance Leaked

It's only tomorrow that reviewers will take the lids off AMD's latest and greatest Navi-powered graphics cards, but it's hard to keep a secret such as this... well... secret. Case in point: Videocardz has accessed some leaked slides from the presentation AMD has given to its partners, and these shed some light on what raytracing performance users can expect from AMD's RX 6800 XT, the card that's meant to bring the fight to NVIDIA's RTX 3080 graphics card. AMD's RDNA2 features support for hardware-accelerated raytracing from the get go, with every CU receiving on additional hardware piece: a Ray Accelerator. As such, the RX 6800 XT, with its 72 enabled CUs, features 72 Ray Accelerators; the RX 6800, with its 60 CUs, features 60 of these Ray Accelerators.

The RX 6800 XT was tested in five titles: Battlefield V, Call of Duty MW, Crysis Remastered, Metro Exodus and Shadow of the Tomb Raider. At 1440p resolution with Ultra Settings and DXR options enabled according to the game, AMD claims an RX 6800 XT paired with their Ryzen 9 5900X can deliver an average of 70 FPS on Battlefield V; 95 FPS on Call of Duty MW; 90 FPS in Crysis Remastered; 67 FPS in Metro Exodus; and 82 FPS in Shadow of the Tomb Raider. These results are, obviously, not comparable to our own results in previous NVIDIA RTX reviews; there's just too many variables in the system to make that a worthwhile comparison. You'll just have to wait for our own review in our normalized test bench so you can see where exactly does AMD's latest stand against NVIDIA.
Source: Videocardz
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39 Comments on AMD Radeon RX 6800 XT Raytracing Performance Leaked

#26
ViperXTR
we won't be able to buy one anyway
Posted on Reply
#27
INSTG8R
Vanguard Beta Tester
Gmr_ChickWhat stands out to me in this article are the supposed FPS in the games listed, among other things. First, I notice how the listed FPS were achieved using the 6800XT and a Ryzen 9 5900X. Aside from that pairings crazy price tag, it doesn't account for "lesser" CPUs and I'm hoping W1zwill be able to show performance differences when the 6800XT is paired with something like, say any gen Ryzen 5 and/or 7, as those are CPUs people are more likely to have.
CPUs would have little effect on FPS at high res.
Posted on Reply
#28
Sybaris_Caesar
Gmr_ChickWhat stands out to me in this article are the supposed FPS in the games listed, among other things. First, I notice how the listed FPS were achieved using the 6800XT and a Ryzen 9 5900X. Aside from that pairings crazy price tag, it doesn't account for "lesser" CPUs and I'm hoping W1zwill be able to show performance differences when the 6800XT is paired with something like, say any gen Ryzen 5 and/or 7, as those are CPUs people are more likely to have.
Maybe in a later review. Or GamersNexus or HWUB might fo that (Wizz is busy with other product reviews as it is).

Currently there's too much variables as it is.
rvalenciaExpected to be disappointed by AMD.
I mean being able to play ray traced games is privilege at best. It's a LOOOONNNGGG time before it becomes a requirement.

Here I'm saying it here and now. Games will become fully ray-traced when PS6 and whatever Xbox launches. So at least six years from now.
Posted on Reply
#29
dicktracy
If they made that slide, then that is embarrassing. They compared to the RTX 3080 only when it’s convenient to them. When it’s clearly slower than 3080 at RT, they no longer put it on their chart ROFL!
Posted on Reply
#30
ratirt
dicktracyIf they made that slide, then that is embarrassing. They compared to the RTX 3080 only when it’s convenient to them. When it’s clearly slower than 3080 at RT, they no longer put it on their chart ROFL!
This is a leak and it should not be here or if it actually shows the true story. Comparisons with NV counterparts will come today. What is wrong with you?
Posted on Reply
#31
laszlo
RT is a niche and quite irrelevant now; i don't understand why some are so pissed that RT performance will be under NV numbers , like they own&play only RT games....

p.s. not to mention the involved hypocrisy ....need more fps over 100 as eyes hurt under and accepting any fps under with RT; maybe RT is good to restore vision?
Posted on Reply
#32
londiste
Assuming that slide is legit, it looks like RX 6800XT numbers with raytracing will be around or slightly below RTX 2080Ti (and RTX 3070). RTX 2080Ti numbers:
- BF5, 1440p Ultra, DXR Ultra: 73.7 fps (vs 70) - www.techpowerup.com/review/battlefield-v-tides-of-war-rtx-dxr-raytracing/3.html
- CoD:MW 1440p Max, DXR On: 98.4 fps (vs 95) - www.pcgameshardware.de/Call-of-Duty-Modern-Warfare-Spiel-67674/Specials/CODMW-2019-PC-Benchmark-Review-Raytracing-Test-Release-Anforderungen-1335580/2/
- Metro, 1440p Ultra, DXR Ultra: 66.9 fps (vs 67) - www.techpowerup.com/review/metro-exodus-benchmark-performance-test/6.html
- SoTR, 1440p Ultra, DXR Ultra: 87 fps (vs 82) - www.techpowerup.com/review/shadow-of-the-tomb-raider-rtx-dlss/4.html

Did not find Crysis Remastered numbers for High/High settings on quick search.
CPU and platform should not matter all that much, DXR is usually heavily GPU-limited but 5900X should be good either way.
Some of these games have received additional minor updates after tests.
Posted on Reply
#33
z1n0x
dicktracyIf they made that slide, then that is embarrassing. They compared to the RTX 3080 only when it’s convenient to them. When it’s clearly slower than 3080 at RT, they no longer put it on their chart ROFL!
Marketing 101
ratirtThis is a leak and it should not be here or if it actually shows the true story. Comparisons with NV counterparts will come today. What is wrong with you?
Seems like official slide to me.

I would think no level-headed person expected AMD first poke at RTRT to be comparable to Nvidia's 2d gen.
Posted on Reply
#34
ratirt
z1n0xSeems like official slide to me.

I would think no level-headed person expected AMD first poke at RTRT to be comparable with Nvidia's 2d gen.
Yes a slide. Not something official nor within any context. Leak is not official even though the slide leaked might look like it.
Wait for the reviews and actual comparison.
Posted on Reply
#35
vctr
londisteAssuming that slide is legit, it looks like RX 6800XT numbers with raytracing will be around or slightly below RTX 2080Ti (and RTX 3070). RTX 2080Ti numbers:
- BF5, 1440p Ultra, DXR Ultra: 73.7 fps (vs 70) - www.techpowerup.com/review/battlefield-v-tides-of-war-rtx-dxr-raytracing/3.html
- CoD:MW 1440p Max, DXR On: 98.4 fps (vs 95) - www.pcgameshardware.de/Call-of-Duty-Modern-Warfare-Spiel-67674/Specials/CODMW-2019-PC-Benchmark-Review-Raytracing-Test-Release-Anforderungen-1335580/2/
- Metro, 1440p Ultra, DXR Ultra: 66.9 fps (vs 67) - www.techpowerup.com/review/metro-exodus-benchmark-performance-test/6.html
- SoTR, 1440p Ultra, DXR Ultra: 87 fps (vs 82) - www.techpowerup.com/review/shadow-of-the-tomb-raider-rtx-dlss/4.html

Did not find Crysis Remastered numbers for High/High settings on quick search.
CPU and platform should not matter all that much, DXR is usually heavily GPU-limited but 5900X should be good either way.
Some of these games have received additional minor updates after tests.
I wouldn't compare these numbers with AMD numbers, as the only games listed there with a benchmark utility are SOTTR and Metro Exodus, and maybe TPU doesn't use these utilities.
Posted on Reply
#36
londiste
vctrI wouldn't compare these numbers with AMD numbers, as the only games listed there with a benchmark utility are SOTTR and Metro Exodus, and maybe TPU doesn't use these utilities.
These are the rumors and numbers we have, why not compare them? Even if tested situations are different, this is a whole different class of performance which seems significant.
Posted on Reply
#37
watzupken
laszloRT is a niche and quite irrelevant now; i don't understand why some are so pissed that RT performance will be under NV numbers , like they own&play only RT games....
I agree. It really doesn't matter if they underperform Nvidia when it comes to RT. The reality is that current generation of hardware is still not good enough for RTRT. I certainly won't buy a high end card to play at sub 100 FPS just for the sake of RT. Moreover you won't be able to find full implementation of RTRT in AAA titles. Even those games with primitive graphics like Minecraft and Doom, when full RT is switched on will not run with high FPS on a RTX 3080.
Posted on Reply
#38
medi01
INSTG8RRTX is still DXR. RTX is just “special sauce”
Mm, no, BF5 in particular mentioned in patch notes that they've switched from DXR to proprietary green crap.
Reasons mentioned: buggy, slow.
B-RealJust check Ratchet and Clank gameplay: it can't even hold 30 fps.
Developers have some target fps and resolution in mind.
Then they pump up visuals until they cross that threshold.
It doesn't matter what they have inside console, 7870-ish GPU or 2080sup.

That is why mocking framerates is silly.
KhonjelGames will become fully ray-traced
Maybe in 25 years. If we are lucky that is.
Posted on Reply
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