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NVIDIA DLSS Gets Ported to 10 Additional Titles, Including the New Back 4 Blood Game

NVIDIA's Deep Learning Super Sampling (DLSS) technology has been one of the main selling points of GeForce RTX graphics cards. With the broad adoption of the technology amongst many popular game titles, the gaming community has enjoyed the AI-powered upscaling technology that boosts frame-rate output and delivers better overall performance. Today, the company announced that DLSS arrived in 10 additional game titles, and those include today's release of Back 4 Blood, Baldur's Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online.

With so many titles receiving the DLSS update, NVIDIA advertises using the latest GeForce driver to achieve the best possible performance in the listed games. If you are wondering just how much DLSS adds to the performance, in the newest Back 4 Blood title, RTX GPUs see a 46% boost in FPS. Similar performance gains translate to other labels that received the DLSS patch. You can expect to achieve more than double the number of frames in older titles like Alan Wake Remastered, Tomb Raider saga, and FIST.
For more information about performance at 4K resolution, please see the slides supplied by NVIDIA below.

NVIDIA Announces Financial Results for First Quarter Fiscal 2022

NVIDIA (NASDAQ: NVDA) today reported record revenue for the first quarter ended May 2, 2021, of $5.66 billion, up 84 percent from a year earlier and up 13 percent from the previous quarter, with record revenue from the company's Gaming, Data Center and Professional Visualization platforms. GAAP earnings per diluted share for the quarter were a record $3.03, up 106 percent from a year ago and up 31 percent from the previous quarter. Non-GAAP earnings per diluted share were $3.66, up 103 percent from a year earlier and up 18 percent from the previous quarter.

"We had a fantastic quarter, with strong demand for our products driving record revenue," said Jensen Huang, founder and CEO of NVIDIA. "Our Data Center business continues to expand, as the world's industries take up NVIDIA AI to process computer vision, conversational AI, natural language understanding and recommender systems. NVIDIA RTX has reinvented computer graphics and is driving upgrades across the gaming and design markets. Our partners are launching the largest-ever wave of NVIDIA-powered laptops. Across industries, the adoption of NVIDIA computing platforms is accelerating.

NVIDIA Unreal Engine 4 DLSS Plugin Introduces The Technology To More Games

Following the addition of NVIDIA DLSS to Nioh 2 - The Complete Collection, Mount & Blade II: Bannerlord, and Unreal Engine 4 last month, we're excited to announce that DLSS is now available in Crysis Remastered and the free System Shock remake demo, and will available in The Fabled Woods when the game launches March 25th.

Just last month, NVIDIA announced that game developers can access DLSS as a plugin for Unreal Engine 4.26 (UE4), making it easier for them to add the technology to their games. Developers were quick to take advantage of the tech, with the new System Shock Demo and The Fabled Woods emerging as the first games to add DLSS using the plugin.

Intel Rocket Lake Early Gaming Benchmarks Show Incremental Improvements

We have recently received some early gaming benchmarks for the upcoming Intel Core i7-11700K after German retailer MindFactory released the chip early. The creator of CapFrameX has managed to get their hands on one of these processors and has put it to the test comparing it with the Intel Core i9-10900K in some gaming benchmarks. Intel has promised double-digit IPC improvements with the new Rocket Lake generation of processors however if the results from this latest benchmark are representative of the wider picture those improvements might be a bit more modest then Intel claims.

The processors were paired with an RTX 3090 and 32 GB of 3200 MHz memory as this is the new stock maximum speed supported versus 2933 MHz on the Core i9-10900K. The two processors were put to the test in Crysis Remastered, Cyberpunk 2077, and Star Wars: Jedi Fallen Order, with the i7-11700K coming ahead in all three tests by ~ 2% - 9%. These tests are unverified and might not be fully representative of performance but they give us a good indication of what Intel has to offer with these new 11th generation chips.

Intel Readies Core i9-10900KS Special Edition Processor, Refreshes "Comet Lake"

Intel is reportedly giving finishing touches to the Core i9-10900KS Special Edition desktop processor. The SKU was leaked to the web in an "eligible products list" as part of a "Crysis Remastered" game bundle campaign. This would be the third in a string of special edition processor models from Intel, after the Core i7-8086K, and the Core i9-9900KS. The i9-10900KS could be a 10-core/20-thread processor based on the "Comet Lake-S" silicon, but with higher clock-speeds than the i9-10900K, possibly even a high all-core boost frequency. The timing of this launch is curious, as we're just 6-7 weeks from market availability of the 11th Gen Core "Rocket Lake-S" launch.

In related news, Intel is refreshing the bottom end of its 10th Gen Core "Comet Lake" lineup with the company's latest corporate identity and packaging. This is probably being done to cater to entry-level 400-series chipsets such as the H410 and B460, which will not support "Rocket Lake" processors. A Malaysian tech publication posted a picture of a refreshed Core i3-10105F 4-core/8-thread processor retail package. In all likelihood, the refreshed 10th Gen chips are speed-bumps.

Denuvo DRM Pricing Structure Specific to Crysis Remastered Leaked, over $100k for a Year

The Denuvo game copy-protection technology has been a controversial piece of gaming technology since its inception. It enables a game to remain copy protected (and rake in sales) for just as long as pirates don't figure out how to crack it. In even the pre-orders and the few days following release, the developer hopefully makes a return on their investment, and profit. There on, the developer is at the mercy of either the consumer's good conscience (of honestly paying for their proprietary software), or for features of the game that simply won't work with a crack, such as multiplayer gaming on official/ranked servers. Fine and dandy, if not for several reports of sub-optimal Denuvo implementations adversely affecting game performance. Do check out our Denuvo performance-impact article that gets into the nuts and bolts of the DRM solution.

A leaked contract document signed by Denuvo and Crytek CEO dug up by FCKDRM reveals what Crytek paid for Denuvo, and what the DRM's typical pricing structure looks like. It calls for a flat protection fee of 126,000-140,000 Euros for the first 12 months, 2,000 Euros each month following the first 12 months, an additional 60,000€ flat fee in case the game sees more than 500,000 activations in 30 days, a 0.40€ surcharge on activations on the WeGame platform, and 10,000€ for each additional storefront (if the game is being sold in more than one online storefront platform).

AMD Radeon RX 6800 XT Raytracing Performance Leaked

It's only tomorrow that reviewers will take the lids off AMD's latest and greatest Navi-powered graphics cards, but it's hard to keep a secret such as this... well... secret. Case in point: Videocardz has accessed some leaked slides from the presentation AMD has given to its partners, and these shed some light on what raytracing performance users can expect from AMD's RX 6800 XT, the card that's meant to bring the fight to NVIDIA's RTX 3080 graphics card. AMD's RDNA2 features support for hardware-accelerated raytracing from the get go, with every CU receiving on additional hardware piece: a Ray Accelerator. As such, the RX 6800 XT, with its 72 enabled CUs, features 72 Ray Accelerators; the RX 6800, with its 60 CUs, features 60 of these Ray Accelerators.

The RX 6800 XT was tested in five titles: Battlefield V, Call of Duty MW, Crysis Remastered, Metro Exodus and Shadow of the Tomb Raider. At 1440p resolution with Ultra Settings and DXR options enabled according to the game, AMD claims an RX 6800 XT paired with their Ryzen 9 5900X can deliver an average of 70 FPS on Battlefield V; 95 FPS on Call of Duty MW; 90 FPS in Crysis Remastered; 67 FPS in Metro Exodus; and 82 FPS in Shadow of the Tomb Raider. These results are, obviously, not comparable to our own results in previous NVIDIA RTX reviews; there's just too many variables in the system to make that a worthwhile comparison. You'll just have to wait for our own review in our normalized test bench so you can see where exactly does AMD's latest stand against NVIDIA.

Crytek Releases 8K Crysis Remastered Trailer

Crysis Remastered brings a major graphical overhaul to the original Crysis which was launched in 2007 and was known for its high system requirements. Crysis Remastered introduces new graphic features and high-quality textures along with API-agnostic ray tracing for PC. The game features updated textures with up to 8K resolution, Global Illumination (SVOGI), state-of-the-art depth of field, new light settings, and motion blur effects. The game is set to feature an 8K "Can it Run Crysis" mode which will challenge even the highest-end PC hardware.

Crysis Remastered is coming to PC via the Epic Games Store, PS4, and Xbox One on 18th September 2020. You can find the "Crysis Remastered - Official 8K Tech Trailer" in full 8K 60FPS down below.

Crytek Delays Crysis Remastered Following Fan Comments on Leaked Trailer

Crytek today via a Twitter post announced a decision to delay all versions of the upcoming Crysis Remastered. The announcement came with a heartfelt letter to fans, and a promise to do well for them on a game that's sure to tick all the nostalgia boxes (I'd say that's most of what will be powering the games' sales as well). Following yesterday's announcement of a trailer being released today, a leak happened, and reception... Well, wasn't the expected one, as Crysis Remastered's graphics seemed to be slightly better than the vanilla version of the game, but not really had much (if anything) on some existing mods to the original release.

A decision to postpone the launch and further work on the games' quality was thus decided by Crytek, with preorders being delayed for all platforms but the Switch (where they had already started) as well. We'll be here to see if the delay had the positive effect Crysis fans seemed to be hoping. But I'd like to give a word of caution in regards to expectations: the game isn't a full remake; it's a remaster, built upon the original Crysis with some extra layers of paint. Users really shouldn't be expecting (and, based on the Remastered in the title, demanding) a Crysis that looks like their latest raytracing-agnostic "Neon Noir" trailer. Catch the leaked trailer (which wasn't even officially released on account of the delay) below.

Crysis Remastered Gameplay Trailer Premieres July 1st

EA and Crytek have been preparing to remaster the popular Crysis game for some time. And finally, we know the dates when we can see some gameplay as well as when we can get the game to play it. On the official Crysis YouTube channel, there is a video titled "Crysis Remastered - Official Gameplay Trailer Premiere", which is premiering on July 1st at 12 PM ET / 9 AM PST time. After the July 1st premiere, the full game will be available on July 23rd. You can set a reminder on YouTube so you get a notification when the premiere starts. Below we have put the YouTube link so you can check it out and join others in waiting.
Crysis Remastered

Crysis Remastered to Include Missions of Both Crysis and Crysis Warhead?

Crysis Remastered, which sees the 2007 cult classic re-imagined on CryEngine 5, with new visual-effects, higher resolution textures, support for the latest PC standards, and possibly real-time ray-tracing; could include the campaigns of both the original Crysis and its spin-off, Crysis Warhead. This could follow the original campaign where you play as the protagonist "Nomad," as well as Warhead's more action-packed mission where you play "Psycho," Nomad's eccentric squad-mate. Rumors of Remastered packing content from both campaigns surfaced when Tim Willits from Saber Interactive hinted that the game would pack more than one campaign. Saber Interactive is co-developing Crysis Remastered with Crytek.
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