Wednesday, July 1st 2020
Crytek Delays Crysis Remastered Following Fan Comments on Leaked Trailer
Crytek today via a Twitter post announced a decision to delay all versions of the upcoming Crysis Remastered. The announcement came with a heartfelt letter to fans, and a promise to do well for them on a game that's sure to tick all the nostalgia boxes (I'd say that's most of what will be powering the games' sales as well). Following yesterday's announcement of a trailer being released today, a leak happened, and reception... Well, wasn't the expected one, as Crysis Remastered's graphics seemed to be slightly better than the vanilla version of the game, but not really had much (if anything) on some existing mods to the original release.
A decision to postpone the launch and further work on the games' quality was thus decided by Crytek, with preorders being delayed for all platforms but the Switch (where they had already started) as well. We'll be here to see if the delay had the positive effect Crysis fans seemed to be hoping. But I'd like to give a word of caution in regards to expectations: the game isn't a full remake; it's a remaster, built upon the original Crysis with some extra layers of paint. Users really shouldn't be expecting (and, based on the Remastered in the title, demanding) a Crysis that looks like their latest raytracing-agnostic "Neon Noir" trailer. Catch the leaked trailer (which wasn't even officially released on account of the delay) below.
Source:
Crysis
A decision to postpone the launch and further work on the games' quality was thus decided by Crytek, with preorders being delayed for all platforms but the Switch (where they had already started) as well. We'll be here to see if the delay had the positive effect Crysis fans seemed to be hoping. But I'd like to give a word of caution in regards to expectations: the game isn't a full remake; it's a remaster, built upon the original Crysis with some extra layers of paint. Users really shouldn't be expecting (and, based on the Remastered in the title, demanding) a Crysis that looks like their latest raytracing-agnostic "Neon Noir" trailer. Catch the leaked trailer (which wasn't even officially released on account of the delay) below.
18 Comments on Crytek Delays Crysis Remastered Following Fan Comments on Leaked Trailer
A remaster shouldn't be able to run on anything we have now, and better than the whole PS5 Series X generation games to be worthy of the Crysis name.
It looks somehow worse then the original and pretty much no textures that look dated today have been updated.
Look at that plane at the start, the texture of the bottom of the plane they jump from, or the metal roofs of the houses, just look at all the textures. That have been left untouched completely, its so flat and dated now.
seriously the ONLY thing I spotted in that trailer that looked better then what I remember of the original (which I played like 7 times mind you) is the water at 0:28 seconds.
It looks more reflective and idk alive? real? just a bit better there.
But for the rest.....
Heck even that might just be the colour saturation boost that this version for some bewildering reason seems to have
come on Crytek, sure, if the Crysis was updated with a modern version of hte engine that can use multicore cpu's better, thats great for performance but this does not nearly constitute the name of remaster and all the claims they make....
The trailer had some more fidelity to it than the stills, but overall... more washed out, contrast was f'ed beyond recognition in different ways (too dark, too bright, oversaturation,, etc.)... definitely not an improvement over the vanilla version. Some different render tech is used and it shows, also, you can just smell the TAA blur, whereas the original didn't use that. It matters, it influences the whole image.
And then you look at assets. Same blocky trees and boulders, basically its just a reskin without being one asking for your money for no reason really. Far Cry came to mind... go figure.
I suppose its great if you have a Switch, but that goes for everything that happens to release on it. They can kill performance to increase and tweak settings. Err sorry optimize it.
Banging on the big drum for months and then saying not to expect to much.
WHY EVEN BOTHER trying to make a fuzz if it just a over painted re release.
Even the modding community can do better than Crytek, it would appear.