Wednesday, November 25th 2020
Denuvo DRM Pricing Structure Specific to Crysis Remastered Leaked, over $100k for a Year
The Denuvo game copy-protection technology has been a controversial piece of gaming technology since its inception. It enables a game to remain copy protected (and rake in sales) for just as long as pirates don't figure out how to crack it. In even the pre-orders and the few days following release, the developer hopefully makes a return on their investment, and profit. There on, the developer is at the mercy of either the consumer's good conscience (of honestly paying for their proprietary software), or for features of the game that simply won't work with a crack, such as multiplayer gaming on official/ranked servers. Fine and dandy, if not for several reports of sub-optimal Denuvo implementations adversely affecting game performance. Do check out our Denuvo performance-impact article that gets into the nuts and bolts of the DRM solution.
A leaked contract document signed by Denuvo and Crytek CEO dug up by FCKDRM reveals what Crytek paid for Denuvo, and what the DRM's typical pricing structure looks like. It calls for a flat protection fee of 126,000-140,000 Euros for the first 12 months, 2,000 Euros each month following the first 12 months, an additional 60,000€ flat fee in case the game sees more than 500,000 activations in 30 days, a 0.40€ surcharge on activations on the WeGame platform, and 10,000€ for each additional storefront (if the game is being sold in more than one online storefront platform).
Source:
FCKDRM (Reddit)
A leaked contract document signed by Denuvo and Crytek CEO dug up by FCKDRM reveals what Crytek paid for Denuvo, and what the DRM's typical pricing structure looks like. It calls for a flat protection fee of 126,000-140,000 Euros for the first 12 months, 2,000 Euros each month following the first 12 months, an additional 60,000€ flat fee in case the game sees more than 500,000 activations in 30 days, a 0.40€ surcharge on activations on the WeGame platform, and 10,000€ for each additional storefront (if the game is being sold in more than one online storefront platform).
34 Comments on Denuvo DRM Pricing Structure Specific to Crysis Remastered Leaked, over $100k for a Year
Because if you think Denuvo are the sum of the earth you're wrong, they just sell a product. It's the publishers fault, they're the real pieces of shit, when the execs hear about protection against piracy it's like music to their ears. They know fuck all about how any of this works but are convinced it will help them buy another Porsche or whatever the hell they do with their money.
If a game is good i'll buy it anyway; but invasive shit running onto my computer i dont need that really.
Basically I'm also a murderer, right ?
Publishers can just ... not use Denuvo.
Anno 1800 still hasn't been cracked, 1.5 years after release. RDR2 took a year to crack.
Assassin's Creed: Odyssey, took a month. Doom 2016 wasn't cracked until they rolled out a version of the game without Denuvo, a few months after release.
AC:Valhalla is still uncracked 2 weeks later, etc etc .
Aka, DRM nowadays is actually pretty good at doing what it's supposed to, and in many cases notable quick-cracks like the new DMC or Doom were because of leaked/accidentally available non-DRM-ed versions of games.
In most cases publishers are absolutely getting their money's worth from Denuvo.
How DRM can be anti-consumer, and a potential performance reducer are different discussions however.
Or two swords....
Besides the fact we all know EA sucks for various reasons...
If games are good and fun people will buy them.
If games are banned or hard to pirate people will pirate them.
One reason I know so many people Acquire games is they are sick of paying for a game that sucks..
Or they cannot wait...
So they acquire a game see if it runs and if its fun.
Maybe bring back shareware or demos???
Sonic mania and a few other games Denoobo slowed the performance of the PC..
Which got attention on forums once removed I bought a copy of sonic mania..
whats the saying all press is good press.
I'd post proof but it's against forum rules. It's out there, go find it. No it's not, it's a shitshow at best.
I'd welcome you to the forums but it would seem that all you're doing is trying(and failing) to spread FUD and misinformation.
Also, Valhalla cracked? You just make things up?
I never use cracked games, I'd rather wait a year to play it if I'm not eager to play it Day one.
That being said, the money they give to Denuvo, the money they spend implementing it, and then the time (so the money also) they use to restore some decent framerate due to Denuvo implementation makes it more costly than it will ever generate income. But I live it every day : different budget = no f*cking sense on global impact.
The marketing team is clueless on what they are selling, meanwhile sales are protecting the software based on "it will protect you 10 days, so it will generate 100k more sells", and the dev team, forced to implement that crap, delaying the game, making it full of bugs, and being harassed the other teams to speed the thing up.
It always end up in a crappy unfinished game for most studio.
Denuvo is the type of crap that should be burn to the ground, and instead educate people. It also makes grey market flourish ...
The only time Ive ever noticed DRM, its been bad. I suppose it can only ever be bad if you bump into it. Its only good when you never see it working. Otherwise it really feels like a punishment. And given how much money you can sink into a game with dlc and all, starts to cut really deep into value.
And that thought starts rattling in the back of your skull... if youre gonna pay all of this money just to get messed with by anti piracy measures, why not just take the free version that's had it removed? Its superior and you save hundreds of dollars.
Not saying people should do that. Just getting the thought out. It really doesnt seem like a good deal for anyone but the DRM company. To me, theyre parasites taking advantage of the piracy situation. The difference between them and the pirates is that their money and rep are technically clean. Still dirty to me, though. In my eyes its the poison and the cure. Money printer.
Flipside... piracy is super competitive. Place a challenge in front of the game and more people will be interested in proliferating thier crack. Its a mutual stalemate. DRM has no interest in the dissolution of piracy. It thrives most when piracy is rampant.
Die DRM, DIE, like, last decade already....