Tuesday, October 12th 2021
NVIDIA DLSS Gets Ported to 10 Additional Titles, Including the New Back 4 Blood Game
NVIDIA's Deep Learning Super Sampling (DLSS) technology has been one of the main selling points of GeForce RTX graphics cards. With the broad adoption of the technology amongst many popular game titles, the gaming community has enjoyed the AI-powered upscaling technology that boosts frame-rate output and delivers better overall performance. Today, the company announced that DLSS arrived in 10 additional game titles, and those include today's release of Back 4 Blood, Baldur's Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, and Swords of Legends Online.
With so many titles receiving the DLSS update, NVIDIA advertises using the latest GeForce driver to achieve the best possible performance in the listed games. If you are wondering just how much DLSS adds to the performance, in the newest Back 4 Blood title, RTX GPUs see a 46% boost in FPS. Similar performance gains translate to other labels that received the DLSS patch. You can expect to achieve more than double the number of frames in older titles like Alan Wake Remastered, Tomb Raider saga, and FIST.For more information about performance at 4K resolution, please see the slides supplied by NVIDIA below.
Source:
NVIDIA
With so many titles receiving the DLSS update, NVIDIA advertises using the latest GeForce driver to achieve the best possible performance in the listed games. If you are wondering just how much DLSS adds to the performance, in the newest Back 4 Blood title, RTX GPUs see a 46% boost in FPS. Similar performance gains translate to other labels that received the DLSS patch. You can expect to achieve more than double the number of frames in older titles like Alan Wake Remastered, Tomb Raider saga, and FIST.For more information about performance at 4K resolution, please see the slides supplied by NVIDIA below.
20 Comments on NVIDIA DLSS Gets Ported to 10 Additional Titles, Including the New Back 4 Blood Game
Wish they could add this to far cry 6 :(.
I miss my 100+ FPS with great visuals.
It really wouldn't be a good look to see benchmarks with Nvidia cards running at much higher framerates in a AMD sponsored title...
Like it or not, AMD cards suck at RT compared to Nvidia...end of story.
Imagine how a ceo with leather jacket that he never changes is your dealer... The reason is Nvidia didnt fork over the Gameworks bags of money. Ubisoft is not going for maximum effort here, because AMD has zero interest in it and Nvidia wasnt stepping in to fix it.
The marked difference: no Gameworks marketing on this title. AMD or Nvidia dont own Ubisoft or the Far Cry franchise, you need to keep that in mind. They dont build a game to market RTX.
This is exactly what killed PhysX GPU. It remains to be seen whether it will kill DLSS, but there Nvidia is still doing most of the work, so as long as they make profit on it, it might just keep supporting a handful of new games.
Also FSR is early and I want to like it - in the end it's like DLSS 1.0 - great in the future but meh today.
In fact there's a post on reddit atm where it seems AMD cards actually run the effects at worse quality than Nvidia cards, like there's a hardware detection built-in that lets them off lighter, given there's no user-provided settings to change. This however will need a deep dive before it should be taken as any sort of fact.
Recently I was made aware that CP2077 was "optimized" for non-DLSS capable GPU in the latest patch, as in they reduced the RT Reflections if you don't have DLSS enabled:
imgsli.com/NzQ5ODc
There are more reflections with DLSS enabled, check out the car and also the reflection of the blue paint pavement on the left
Pretty interesting, considering the comments on why RT exists, dont you think. But then again this was all known already, we know RT without DLSS craps all over the FPS. Interesting developments nonetheless. Slowly but surely, RTX is adjusting to the real world and the market it seems.
It wouldn't be the first time they use their leverage, persuading developers to mess around with graphical settings in their advantage.