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Rockstar Reveals Free Upgrade for Grand Theft Auto V PC Version, Coming March 4

On March 4, Grand Theft Auto V on PC is getting a free upgrade with sought-after features previously only available in the PS5 and Xbox Series X|S versions of GTA Online—including all the latest vehicles and performance upgrades available at Hao's Special Works, animal encounters, and access to purchase a GTA+ Membership—along with improved graphics options, faster loading times, and more. All players who currently own GTAV on PC will be able to upgrade to this new version for free, with the ability to migrate your Story Mode and Online progress.

New Features on PC
Once upgraded, current PC players—along with anyone playing the game for the first time—will have access to a full suite of much-requested GTA Online upgrades previously only available on the latest consoles. This upgraded version of GTA V on PC also features all of our recent player experience improvements for GTA Online, including kernel-based anti-cheat protections and proactive voice chat moderation to help keep GTA Online fun for everyone.

NVIDIA DLSS 4 With Multi Frame Generation Available This Week In Marvel Rivals, Delta Force: Black Hawk Down, and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following the release of DLSS 4 with Multi Frame Generation for Avowed (via NVIDIA app DLSS Overrides) and Star Wars Outlaws, this week sees the addition of the performance multiplying tech to Delta Force: Black Hawk Down, Indiana Jones and the Great Circle, and Marvel Rivals. Additionally, DLSS Super Resolution and DLSS Frame Generation are available at launch in Legend of Ymir, Like a Dragon: Pirate Yakuza in Hawaii, and Lost Records: Bloom & Rage. For all the details, read on.

Marvel Rivals DLSS 4 with Multi Frame Generation Update Launches Tomorrow
NetEase Games' Marvel Rivals is one of the top 5 most played games on Steam. If you're unfamiliar with Marvel Rivals, it's a Super Hero, team-based PvP shooter set in the Marvel universe. Assemble an all-star Marvel squad, devise countless strategies by combining powers to form unique Team-Up skills, and fight in destructible, ever-changing battlefields.

NVIDIA DLSS 4 Coming to Star Wars Outlaws and Indiana Jones and the Great Circle

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Star Wars Outlaws' latest update is out now, adding DLSS 4 with Multi Frame Generation, an upgraded DLSS Frame Generation model for improved performance and reduced VRAM usage, and the new DLSS transformer AI model for DLSS Super Resolution, DLSS Ray Reconstruction, and DLAA, further enhancing your PC experience.

Later today, Avowed launches with DLSS, Reflex, and ray tracing, and by using NVIDIA app's new DLSS 4 overrides, you can further enhance your experience in Avowed by adding DLSS 4 with Multi Frame Generation, and new and improved AI models that upgrade DLSS Super Resolution, DLAA, and DLSS Frame Generation. A new DLSS Frame Generation, Reflex, and ray tracing update for the popular Wuthering Waves launches today, too. And next week, Indiana Jones and the Great Circle introduces DLSS 4 with Multi Frame Generation and DLSS Ray Reconstruction, updates DLSS Super Resolution and DLAA to use our new transformer-based AI model, and adds fully ray-traced shadows from all light sources.

Upscaling Beats Native Resolution 55-45 in TechPowerUp Frontpage Survey

User preference to super resolution technologies such as NVIDIA DLSS, AMD FSR, and Intel XeSS, beat playing games without them, at native resolution, in the latest TechPowerUp Frontpage Poll. Spanning nearly a month of polling and over 29,260 votes, the poll provides an interesting insight into the minds of today's gamers. It suggests that gamers are willing to explore super resolution technologies to make their games playable with higher eye-candy, as opposed to playing at native resolutions with watered down settings. The question we asked was what setting of super resolution do gamers use, with "native" suggesting a lack of super resolution. Native could include presets such as DLAA or FSR Native, which render the game at native resolution while using the upscaler to work like an AA technology, smoothing out edges.

Native resolution scored 13,024 votes, or 44.5% of the votes. It is the single largest response, but given that every other response is tied to some form of super resolution, it becomes a minority response. Native is followed by "Quality" preset at 38.8% or 11,341 votes. The "Balanced" present, which tends to be the default super resolution preset in most games, trails "Quality" by a significant margin, scoring just 8.9% of the vote, or 2,593 votes. Only trace sections of our users pick "performance" and "ultra performance" presets that tend to render the game at significantly lower resolutions to make it playable. "Performance" got 4.7% (1,376 votes), followed by "Ultra Performance" at 3.2% or 930 votes.

NVIDIA DLSS Available in Kingdom Come: Deliverance II, FINAL FANTASY VII REBIRTH, The First Berserker: Khazan and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, you can check out 6 new DLSS-enhanced games including Kingdom Come: Deliverance II, The First Berserker: Khazan, NINJA GAIDEN 2 Black, Ambulance Life: A Paramedic Simulator, FINAL FANTASY VII REBIRTH, and Level Zero: Extraction.

And DLSS 4 is now available, a major upgrade to our much-loved suite of technologies. DLSS Multi Frame Generation is introduced, multiplying performance on GeForce RTX 50 Series GPUs. DLSS Frame Generation's new AI model is faster and uses less VRAM. DLSS Resolution, DLSS Ray Reconstruction, and DLAA are upgraded to new, incredible transformer AI models that dramatically enhance image quality. And via the aforementioned NVIDIA app overrides, you can apply these enhancements to many of your games and apps. The complete suite of DLSS 4 upgrades, including DLSS 4 with Multi Frame Generation, are now available in Alan Wake 2, Cyberpunk 2077, and Hogwarts Legacy, and Star Wars Outlaws adds support soon.

AMD Radeon 9070 XT Rumored to Outpace RTX 5070 Ti by Almost 15%

It would be fair to say that the GeForce RTX 5080 has been quite disappointing, being roughly 16% faster in gaming than the RTX 4080 Super. Unsurprisingly, this gives AMD a lot of opportunity to offer excellent price-to-performance with its upcoming RDNA 4 GPUs, considering that the RTX 5070 and RTX 5070 Ti aren't really expected to pull off any miracles. According to a recent tidbit shared by the renowned leaker Moore's Law is Dead, the Radeon RX 9070 XT is expected to be around 3% faster than the RTX 4080, if AMD's internal performance goals are anything to go by. MLID also notes that RDNA 4's performance is improving by roughly around 1% each month, which makes it quite likely that the RDNA 4 cards will exceed the targets.

If it does turn out that way, the Radeon RX 9070 XT, according to MLID, should be roughly around 15% faster than its competitor from the Green Camp, the RTX 5070 Ti, and roughly match the RTX 4080 Super in gaming performance. The Radeon RX 9070, on the other hand, is expected to be around 12% faster than the RTX 5070. Of course, these performance improvements are limited to rasterization performance, and when ray tracing is brought to the scene, the performance improvements are expected to be substantially more modest, as per tradition. Citing our data for Cyberpunk 4K with RT, MLID stated that his sources indicate that the RX 9070 XT falls somewhere between the RTX 4070 Ti Super and RTX 3090 Ti, whereas the RX 9070 should likely trade blows with the RTX 4070 Super. Considering AMD's track record with ray tracing, this sure does sound quite enticing.

Cyberpunk 2077 Gets DLSS 4 Support With Patch 2.21. All RTX Users Can Try the New Transformers DLSS Model

CD Projekt RED has released the latest Patch 2.21 for Cyberpunk 2077, which is available for PC, PlayStation 5, and Xbox Series X/S. The new patch brings various fixes on all platforms, but also adds support for DLSS 4 with Multi Frame Generation for the NVIDIA GeForce RTX 50 Series graphics cards.

According to details provided in the release notes, the feature "boosts FPS by using AI to generate up to three times per traditionally rendered frame." It also introduces faster single Frame Generation which should bring reduced memory usage on RTX 50 and RTX 40 Series graphics cards. The patch also adds an option to choose between the CNN model or the new Transformer model for DLSS Ray Reconstruction, DLSS Super Resolution, and DLAA on all NVIDIA GeForce RTX graphics cards. According to CD Projekt RED, the new Transformer model should enhance stability, lighting, and detail in motion.

Final Fantasy VII Rebirth Available Now on PC

FINAL FANTASY VII REBIRTH, winner of over 40 Game of the Year awards globally, is now available worldwide on PC via Steam and Epic Games Store. The award-winning RPG is also available now on the PlayStation 5 (PS5) console, with enhanced support for the PlayStation 5 Pro. Heralded as "the best Final Fantasy of the century" by The Washington Post and recipient of over 110 perfect review scores, FINAL FANTASY VII REBIRTH comes to the PC platform with a variety of new features and customizations that deliver a new level of realism and immersion to the unknown journey including:
  • Improved lighting across the entire game renders the adventure with even greater beauty and clarity.
  • 4K resolution and 120 FPS are supported on top-spec PCs.
  • Greater polygon and texture density can be achieved through optional settings. FINAL FANTASY VII REBIRTH has never looked better.
  • With DualSense controller support, enjoy the same controls and immersive haptic feedback as on the PS5 console.
  • NVIDIA DLSS allows for upscaled image quality and enhanced framerates.
  • Variable refresh rate (VRR) enables smoother gameplay with compatible hardware.
  • Full control rebinding, plus mouse and keyboard support. Freely customize controls between world exploration and combat or mini-games.
  • FINAL FANTASY VII REBIRTH is Steam Deck Verified for an optimized handheld experience.

NVIDIA DLSS Coming To Eternal Strands, Orcs Must Die! Deathtrap, Virtua Fighter 5 R.E.V.O. and More Games

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. On January 30th, we're upgrading DLSS once again with the release of DLSS 4, featuring DLSS Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops, and upgrades to all other DLSS technologies. 75 DLSS games and apps featuring Frame Generation can be upgraded to DLSS Multi Frame Generation on GeForce RTX 50 Series GPUs via the NVIDIA app. And several games and apps will be updated with native in-game support for DLSS Multi Frame Generation.

In the meantime, there are new games arriving that you can accelerate and enhance with our suite of AI-powered DLSS technologies, including Eternal Strands, Jotunnslayer: Hordes of Hel, Orcs Must Die! Deathtrap, and Virtua Fighter 5 R.E.V.O. - full details below.

NVIDIA's Frame Generation Technology Could Come to GeForce RTX 30 Series

NVIDIA's deep learning super sampling (DLSS) has undergone many iterations to the current version 4 with the transformer model, delivering new technologies such as DLSS Multi Frame Generation, predicting multiple frames in advance to generate the upcoming frame, and increasing the frame output per second. However, not every NVIDIA GPU generation supports these more modern DLSS technologies. In an interview with Digital Foundry, Bryan Catanzaro, VP of Applied Deep Learning Research at NVIDIA, commented on trickling down some DLSS technologies to older GPU generations. For example, DLSS Ray Reconstruction, Super Resolution, and Deep Learning Anti-Aliasing (DLAA) work on NVIDIA GeForce RTX 20/30/40/50 series GPUs. However, the RTX 40 series carries an exclusive DLSS Frame Generation, and the newest RTX 50 series carries the DLSS Multi Frame Generation as an exclusive feature.

However, there is hope for older hardware. "I think this is primarily a question of optimization and also engineering and then the ultimate user experience. We're launching this Frame Generation, the best Multi Frame Generation technology, with the 50 Series, and we'll see what we're able to squeeze out of older hardware in the future." So, frame generation will most likely arrive on the older RTX 30 series, with even a slight possibility of the RTX 20 series getting the DLSS frame generation. Due to compute budget constraints, the multi-frame generation will most likely stay an RTX 50 series exclusive as it has more raw computing power to handle this technology.

Final Fantasy VII Rebirth Officially Steam Deck Verified

Cue the iconic FINAL FANTASY fanfare because we can confirm that Final Fantasy VII Rebirth is officially Steam Deck Verified! Dun dun dun dun dun dun dun da duuuuun! That means upon launch on January 23, you'll be able to play the critically acclaimed RPG on a train, on a plane, swaddled up in bed, in the bathroom… wherever you want. It's fine - we won't judge.

Of course, you can also play on your desktop, where depending on your rig you'll be able to benefit from frame rates of up to 120 FPS and a range of visual enhancements, including refined lighting, improved environment detail, more detailed textures. You'll also potentially be able to experience enhanced framerates and image quality with NVIDIA DLSS. VRR is also supported. You can get a sense of the PC enhancements in the new trailer (below), and check out our previous article for more details.

NVIDIA Reveals Secret Weapon Behind DLSS Evolution: Dedicated Supercomputer Running for Six Years

At the RTX "Blackwell" Editor's Day during CES 2025, NVIDIA pulled back the curtain on one of its most powerful tools: a dedicated supercomputer that has been continuously improving DLSS (Deep Learning Super Sampling) for the past six years. Brian Catanzaro, NVIDIA's VP of applied deep learning research, disclosed that thousands of the company's latest GPUs have been working round-the-clock, analyzing and perfecting the technology that has revolutionized gaming graphics. "We have a big supercomputer at NVIDIA that is running 24/7, 365 days a year improving DLSS," Catanzaro explained during his presentation on DLSS 4. The supercomputer's primary task involves analyzing failures in DLSS performance, such as ghosting, flickering, or blurriness across hundreds of games. When issues are identified, the system augments its training data sets with new examples of optimal graphics and challenging scenarios that DLSS needs to address.

DLSS 4 is the first move from convolutional neural networks to a transformer model that runs locally on client PCs. The continuous learning process has been crucial in refining the technology, with the dedicated supercomputer serving as the backbone of this evolution. The scale of resources allocated to DLSS development is massive, as the entire pipeline for a self-improving DLSS model must consist of not only thousands but tens of thousands of GPUs. Of course, a company making 100,000 GPU data centers (xAI's Colossus) must save some for itself and is proactively using it to improve its software stack. NVIDIA's CEO Jensen Huang famously said that DLSS can predict the future. Of course, these statements are to be tested when the Blackwell series launches. However, the approach of using massive data centers to improve DLSS is quite interesting, and with each new GPU generation NVIDIA release, the process is getting significantly sped up.

GeForce NOW Update Grants Mixed Reality Headset Support

Time to suit up, members. The multiverse is about to get a whole lot cloudier as GeForce NOW opens a portal to the first season of hit game Marvel Rivals from NetEase Games. Members can now game in a new dimension with expanded support for virtual- and mixed-reality devices. This week's GeForce NOW app update 2.0.70 begins rolling out compatibility for Apple Vision Pro spatial computers, Meta Quest 3and 3S, and Pico 4 and 4 Ultra devices. Plus, no GFN Thursday is complete without new games. Get ready for seven new titles joining the cloud this week, including multiplayer online battle arena game SMITE 2.

Invisible No More
Eternal night falls for Marvel Rivals, the superhero, team-based player vs. player shooter that lets players assemble an ever-evolving all-star squad of Super Heroes and Super Villains battling with unique powers across a dynamic lineup of destructible maps from the Marvel Multiverse. The Fantastic Four will be playable in season one of the game. For Eternal Night Falls, Invisible Woman and Mister Fantastic will be released in the first half of the season, followed by Human Torch and The Thing in the second. Season one will also feature three new maps, special events and an all-new Doom Match game mode.

Nintendo Switch 2 Docked and Handheld Performance Revealed By Tipster

It is a known fact that the Switch 2 is by no means planning on being a performance beast. Nintendo's focus has always been on their ecosystem, and not on raw performance, which will continue being the case. As such, the Switch 2 is widely expected to sport an NVIDIA Tegra SoC paired with 12 GB of LPDDR5 system memory and an Ampere-based GPU. Now, a fresh leak has detailed the docked and handheld mode performance that can be expected from the widely anticipated Switch successor, and the numbers seem to fall right around what was initially expected.

The leak, sourced from a Nintendo forum, reveals that in docked mode, the Nintendo Switch 2's GPU will be clocked at 1000 MHz, up from 768 MHz for the soon-to-be previous generation Switch, allowing for 3.1 TFLOPS of performance. In handheld mode, unsurprisingly, the GPU clock will be limited to 561 MHz, allowing for 1.71 TFLOPS of raw performance. These numbers are far from impressive for 2025, although Nintendo will likely make up for the lack of raw horsepower using upscaling technologies similar to DLSS, allowing for a vastly improved experience than what its otherwise unimpressive hardware could have afforded.

NVIDIA DLSS Comes to Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, SMITE 2 and Honkai: Star Rail

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. On January 30th, DLSS gets even better with the launch of DLSS 4. Featuring improvements to all existing DLSS technologies, and our new DLSS Multi Frame Generation performance multiplier, DLSS 4 delivers supreme speed and superior visuals, powered by AI. Ahead of DLSS 4's release, there are another 5 DLSS games available to play this week: Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, Honkai: Star Rail, SMITE 2, and Tankhead.

NVIDIA DLSS 4 With Multi Frame Generation Available January 30th
NVIDIA DLSS is a suite of neural rendering technologies powered by GeForce RTX Tensor Cores that boosts frame rates while delivering crisp, high-quality images that rival native resolution rendering. On January 30th, we're upgrading DLSS once again with the release of DLSS 4, featuring DLSS Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops, and upgrades to all other DLSS technologies.

NVIDIA DLSS 4 Multi Frame Generation and New RTX Technologies Coming To 75 Games and Apps At Launch

Each week, games and apps integrate NVIDIA DLSS, ray-traced effects, and AI, ensuring GeForce RTX owners receive the definitive experience. Such is the pace of RTX adoption, there are now over 700 #RTXON games and apps. To begin 2025 with a bang, we're announcing that 75 games and apps will support DLSS 4's new DLSS Multi Frame Generation technology at launch of our GeForce RTX 50 Series GPUs. Included on the list are today's most played and highest rated games, including Alan Wake 2, Cyberpunk 2077, Diablo IV, Dragon Age : The Veilguard, God of War Ragnarök, Indiana Jones and the Great Circle, NARAKA: BLADEPOINT, SILENT HILL 2, S.T.A.L.K.E.R. 2: Heart of Chornobyl, and Star Wars Outlaws.

Black State, DOOM: The Dark Ages, and Dune: Awakening will also include DLSS 4 with Multi Frame Generation when they're released, ensuring the definitive day-one experience for GeForce RTX gamers. And The Witcher IV will feature the latest RTX-powered technologies. Additionally, DOOM: The Dark Ages will include immersive path-traced effects. Alan Wake 2 is upgrading its already-incredible engine with our new NVIDIA RTX Mega Geometry technology, in addition to DLSS 4. And Indiana Jones and the Great Circle is adding support for DLSS Multi Frame Generation and Ray Reconstruction, with support for our new RTX Hair technology coming in a future update. For games that haven't updated yet to the latest DLSS models and features, NVIDIA app will enable support through a new DLSS Override feature.

Gigabyte Debuts Enhanced Cooling and More Compact NVIDIA GeForce RTX 50 Series Graphics Cards at CES 2025

GIGABYTE, the world's leading computer brand, announced the launch of NVIDIA GeForce RTX 50 Series graphics cards powered by NVIDIA Blackwell and AI, including the GeForce RTX 5090, RTX 5090 D, RTX 5080, RTX 5070 Ti, and RTX 5070, at CES. The latest GIGABYTE graphics card models leverage cutting-edge cooling solutions designed for NVIDIA GeForce RTX 50 Series GPUs to enhance performance in demanding games. Accomplished with the product design concept "Evolution of Ten", GIGABYTE's GeForce RTX 50 Series graphics cards improve thermal performance by up to 10% and reduce overall card volume by up to 10% for a more compatible PC-building experience.

Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

PNY Unveils Its NVIDIA GeForce RTX 50 Series Graphics Card Family

PNY announced today the arrival of the GeForce RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070 graphics cards to its lineup of NVIDIA GeForce RTX GPUs. Powered by NVIDIA Blackwell architecture, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

The new GeForce RTX 50 Series GPUs are designed to provide an exceptional AI experience on PCs. Specialized AI Tensor Cores deliver a massive leap in AI TOPS, enabling transformative capabilities for AI in gaming, creative tasks, and daily productivity. Gamers demand the highest visual quality, and the AI-enhanced NVIDIA DLSS 4 technology combined with full ray tracing creates breathtaking in-game worlds.

COLORFUL and iGame Launches NVIDIA GeForce RTX 50 Series Graphics Cards

Colorful Technology Company Limited, a leading brand in gaming PC components, gaming laptops, and Hi-fi audio products, today announced its lineup of new NVIDIA GeForce RTX 50 Series graphics cards. The new iGame GeForce RTX 50 Series graphics cards feature the redesigned Vulcan, Neptune, Advanced, and Ultra W models - featuring improvements in aesthetics and cooling.

Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

PC Gaming in the Cloud Goes Everywhere With New Devices and AAA Games on GeForce NOW

GeForce NOW turns any device into a GeForce RTX gaming PC, and is bringing cloud gaming and AAA titles to more devices and regions. Announced today at the CES trade show, gamers will soon be able to play titles from their Steam library at GeForce RTX quality with the launch of a native GeForce NOW app for the Steam Deck. NVIDIA is working to bring cloud gaming to the popular PC gaming handheld device later this year.

In collaboration with Apple, Meta and ByteDance, NVIDIA is expanding GeForce NOW cloud gaming to Apple Vision Pro spatial computers, Meta Quest 3 and 3S and Pico virtual- and mixed-reality devices - with all the bells and whistles of NVIDIA technologies, including ray tracing and NVIDIA DLSS. In addition, NVIDIA is launching the first GeForce RTX-powered data center in India, making gaming more accessible around the world. Plus, GeForce NOW's extensive library of over 2,100 supported titles is expanding with highly anticipated AAA titles. DOOM: The Dark Ages and Avowed will join the cloud when they launch on PC this year.

NVIDIA Introduces DLSS 4 with Multi-Frame Generation for up to 8X Framerate Uplifts

With the GeForce RTX 50-series "Blackwell" generation, NVIDIA is introducing the new DLSS 4 technology. The most groundbreaking feature being introduced with DLSS 4 is multi-frame generation. The technology relies on generative AI to predict up to three frames ahead of a conventionally rendered frame, which in and of itself could be a result of super resolution. Since DLSS SR can effectively upscale 1 pixel into 4 (i.e. turn a 1080p render into 4K output), and DLSS 4 generates the following three frames, DLSS 4 effectively has a pixel generation factor of 1:15 (15 in every 16 pixels are generated outside the rendering pipeline). When it launches alongside the GeForce RTX 50-series later this month, over 75 game titles will be ready for DLSS 4. Multi-frame generation is a feature exclusive to "Blackwell."

NVIDIA Blackwell GeForce RTX 50 Series Opens New World of AI Computer Graphics

NVIDIA today unveiled the most advanced consumer GPUs for gamers, creators and developers—the GeForce RTX 50 Series Desktop and Laptop GPUs. Powered by the NVIDIA Blackwell architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, the GeForce RTX 50 Series delivers breakthroughs in AI-driven rendering, including neural shaders, digital human technologies, geometry and lighting.

"Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives," said Jensen Huang, founder and CEO of NVIDIA. "Fusing AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since we introduced programmable shading 25 years ago." The GeForce RTX 5090 GPU—the fastest GeForce RTX GPU to date—features 92 billion transistors, providing over 3,352 trillion AI operations per second (TOPS) of computing power. Blackwell architecture innovations and DLSS 4 mean the GeForce RTX 5090 GPU outperforms the GeForce RTX 4090 GPU by up to 2x.

Indiana Jones and the Great Circle Gets New Patch 2 Update

Bethesda has released the big Update 2 for Indiana Jones and the Great Circle game with additional fixes, including the big fix where the Game Slot appears damaged or completely missing, as this issue was apparently plaguing many users. Update 2 also reduces stutter from duplicated frames during cutscenes, as well as fixes to prevent "double vision" getting stuck on screen when Indy has almost drowned.

There are also several PC specific fixes including the one for where NVIDIA Frame Generation wasn't activated properly with HDR, a fix for NVIDIA Low Latency Mode performance issues when used with Frame Generation, a fix for global illumination being completely disabled on graphics cards below minimum VRAM requirement, issues with Lighting when Path Tracing is set to Medium or High Quality, and more. The Update 2 should also fix major performance issues when NVIDIA DLSS is enabled. There are several gameplay fixes which you can check out below. All of these NVIDIA-specific issues are still somewhat present and some users over at Reddit are still experiencing issues. Some users are reporting several workarounds, including a clean installation of drivers, or enabling and disabling Frame Generation, DLSS, HDR, and other settings.

NVIDIA Blackwell RTX and AI Features Leaked by Inno3D

NVIDIA's RTX 5000 series GPU hardware has been leaked repeatedly in the weeks and months leading up to CES 2025, with previous leaks tipping significant updates for the RTX 5070 Ti in the VRAM department. Now, Inno3D is apparently hinting that the RTX 5000 series will also introduce updated machine learning and AI tools to NVIDIA's GPU line-up. An official CES 2025 teaser published by Inno3D, titled "Inno3D At CES 2025, See You In Las Vegas!" makes mention of potential updates to NVIDIA's AI acceleration suite for both gaming and productivity.

The Inno3D teaser specifically points out "Advanced DLSS Technology," "Enhanced Ray Tracing" with new RT cores, "better integration of AI in gaming and content creation," "AI-Enhanced Power Efficiency," AI-powered upscaling tech for content creators, and optimizations for generative AI tasks. All of this sounds like it builds off of previous NVIDIA technology, like RTX Video Super Resolution, although the mention of content creation suggests that it will be more capable than previous efforts, which were seemingly mostly consumer-focussed. Of course, improved RT cores in the new RTX 5000 GPUs is also expected, although it will seemingly be the first time NVIDIA will use AI to enhance power draw, suggesting that the CES announcement will come with new features for the NVIDIA App. The real standout feature, though, are called "Neural Rendering" and "Advanced DLSS," both of which are new nomenclatures. Of course, Advanced DLSS may simply be Inno3D marketing copy, but Neural Rendering suggests that NVIDIA will "Revolutionize how graphics are processed and displayed," which is about as vague as one could be.

NVIDIA DLSS Comes to EVE Frontier, PANICORE, Ready or Not, and More Games

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, jump back into Night City for Cyberpunk 2077's latest Update 2.2, featuring Full Ray Tracing and NVIDIA DLSS 3.5. Additionally, EVE Frontier and PANICORE are available now with DLSS 3, and Hitman World of Assassination and Ready or Not drop new DLCs.

Cyberpunk 2077, Featuring DLSS 3.5 & Full Ray Tracing, Launches Update 2.2
There's always something new to discover in Night City, and developer CD PROJEKT RED, has even more goodies in store for Cyberpunk 2077. Available now in Update 2.2, game owners have a bunch of new content to enjoy, including new open world missions and customization options. Cyberpunk 2077 features DLSS 3.5 with Ray Reconstruction, Frame Generation, and Super Resolution, and includes Full Ray Tracing via the Ray Tracing: Overdrive Mode, enabling GeForce RTX 40 Series gamers to crank up their settings for incredible performance and image quality.
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