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NVIDIA's Frame Generation Technology Could Come to GeForce RTX 30 Series

NVIDIA's deep learning super sampling (DLSS) has undergone many iterations to the current version 4 with the transformer model, delivering new technologies such as DLSS Multi Frame Generation, predicting multiple frames in advance to generate the upcoming frame, and increasing the frame output per second. However, not every NVIDIA GPU generation supports these more modern DLSS technologies. In an interview with Digital Foundry, Bryan Catanzaro, VP of Applied Deep Learning Research at NVIDIA, commented on trickling down some DLSS technologies to older GPU generations. For example, DLSS Ray Reconstruction, Super Resolution, and Deep Learning Anti-Aliasing (DLAA) work on NVIDIA GeForce RTX 20/30/40/50 series GPUs. However, the RTX 40 series carries an exclusive DLSS Frame Generation, and the newest RTX 50 series carries the DLSS Multi Frame Generation as an exclusive feature.

However, there is hope for older hardware. "I think this is primarily a question of optimization and also engineering and then the ultimate user experience. We're launching this Frame Generation, the best Multi Frame Generation technology, with the 50 Series, and we'll see what we're able to squeeze out of older hardware in the future." So, frame generation will most likely arrive on the older RTX 30 series, with even a slight possibility of the RTX 20 series getting the DLSS frame generation. Due to compute budget constraints, the multi-frame generation will most likely stay an RTX 50 series exclusive as it has more raw computing power to handle this technology.

Final Fantasy VII Rebirth Officially Steam Deck Verified

Cue the iconic FINAL FANTASY fanfare because we can confirm that Final Fantasy VII Rebirth is officially Steam Deck Verified! Dun dun dun dun dun dun dun da duuuuun! That means upon launch on January 23, you'll be able to play the critically acclaimed RPG on a train, on a plane, swaddled up in bed, in the bathroom… wherever you want. It's fine - we won't judge.

Of course, you can also play on your desktop, where depending on your rig you'll be able to benefit from frame rates of up to 120 FPS and a range of visual enhancements, including refined lighting, improved environment detail, more detailed textures. You'll also potentially be able to experience enhanced framerates and image quality with NVIDIA DLSS. VRR is also supported. You can get a sense of the PC enhancements in the new trailer (below), and check out our previous article for more details.

NVIDIA Reveals Secret Weapon Behind DLSS Evolution: Dedicated Supercomputer Running for Six Years

At the RTX "Blackwell" Editor's Day during CES 2025, NVIDIA pulled back the curtain on one of its most powerful tools: a dedicated supercomputer that has been continuously improving DLSS (Deep Learning Super Sampling) for the past six years. Brian Catanzaro, NVIDIA's VP of applied deep learning research, disclosed that thousands of the company's latest GPUs have been working round-the-clock, analyzing and perfecting the technology that has revolutionized gaming graphics. "We have a big supercomputer at NVIDIA that is running 24/7, 365 days a year improving DLSS," Catanzaro explained during his presentation on DLSS 4. The supercomputer's primary task involves analyzing failures in DLSS performance, such as ghosting, flickering, or blurriness across hundreds of games. When issues are identified, the system augments its training data sets with new examples of optimal graphics and challenging scenarios that DLSS needs to address.

DLSS 4 is the first move from convolutional neural networks to a transformer model that runs locally on client PCs. The continuous learning process has been crucial in refining the technology, with the dedicated supercomputer serving as the backbone of this evolution. The scale of resources allocated to DLSS development is massive, as the entire pipeline for a self-improving DLSS model must consist of not only thousands but tens of thousands of GPUs. Of course, a company making 100,000 GPU data centers (xAI's Colossus) must save some for itself and is proactively using it to improve its software stack. NVIDIA's CEO Jensen Huang famously said that DLSS can predict the future. Of course, these statements are to be tested when the Blackwell series launches. However, the approach of using massive data centers to improve DLSS is quite interesting, and with each new GPU generation NVIDIA release, the process is getting significantly sped up.

GeForce NOW Update Grants Mixed Reality Headset Support

Time to suit up, members. The multiverse is about to get a whole lot cloudier as GeForce NOW opens a portal to the first season of hit game Marvel Rivals from NetEase Games. Members can now game in a new dimension with expanded support for virtual- and mixed-reality devices. This week's GeForce NOW app update 2.0.70 begins rolling out compatibility for Apple Vision Pro spatial computers, Meta Quest 3and 3S, and Pico 4 and 4 Ultra devices. Plus, no GFN Thursday is complete without new games. Get ready for seven new titles joining the cloud this week, including multiplayer online battle arena game SMITE 2.

Invisible No More
Eternal night falls for Marvel Rivals, the superhero, team-based player vs. player shooter that lets players assemble an ever-evolving all-star squad of Super Heroes and Super Villains battling with unique powers across a dynamic lineup of destructible maps from the Marvel Multiverse. The Fantastic Four will be playable in season one of the game. For Eternal Night Falls, Invisible Woman and Mister Fantastic will be released in the first half of the season, followed by Human Torch and The Thing in the second. Season one will also feature three new maps, special events and an all-new Doom Match game mode.

Nintendo Switch 2 Docked and Handheld Performance Revealed By Tipster

It is a known fact that the Switch 2 is by no means planning on being a performance beast. Nintendo's focus has always been on their ecosystem, and not on raw performance, which will continue being the case. As such, the Switch 2 is widely expected to sport an NVIDIA Tegra SoC paired with 12 GB of LPDDR5 system memory and an Ampere-based GPU. Now, a fresh leak has detailed the docked and handheld mode performance that can be expected from the widely anticipated Switch successor, and the numbers seem to fall right around what was initially expected.

The leak, sourced from a Nintendo forum, reveals that in docked mode, the Nintendo Switch 2's GPU will be clocked at 1000 MHz, up from 768 MHz for the soon-to-be previous generation Switch, allowing for 3.1 TFLOPS of performance. In handheld mode, unsurprisingly, the GPU clock will be limited to 561 MHz, allowing for 1.71 TFLOPS of raw performance. These numbers are far from impressive for 2025, although Nintendo will likely make up for the lack of raw horsepower using upscaling technologies similar to DLSS, allowing for a vastly improved experience than what its otherwise unimpressive hardware could have afforded.

NVIDIA DLSS Comes to Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, SMITE 2 and Honkai: Star Rail

More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. On January 30th, DLSS gets even better with the launch of DLSS 4. Featuring improvements to all existing DLSS technologies, and our new DLSS Multi Frame Generation performance multiplier, DLSS 4 delivers supreme speed and superior visuals, powered by AI. Ahead of DLSS 4's release, there are another 5 DLSS games available to play this week: Assetto Corsa EVO, DYNASTY WARRIORS: ORIGINS, Honkai: Star Rail, SMITE 2, and Tankhead.

NVIDIA DLSS 4 With Multi Frame Generation Available January 30th
NVIDIA DLSS is a suite of neural rendering technologies powered by GeForce RTX Tensor Cores that boosts frame rates while delivering crisp, high-quality images that rival native resolution rendering. On January 30th, we're upgrading DLSS once again with the release of DLSS 4, featuring DLSS Multi Frame Generation for GeForce RTX 50 Series graphics cards and laptops, and upgrades to all other DLSS technologies.

NVIDIA DLSS 4 Multi Frame Generation and New RTX Technologies Coming To 75 Games and Apps At Launch

Each week, games and apps integrate NVIDIA DLSS, ray-traced effects, and AI, ensuring GeForce RTX owners receive the definitive experience. Such is the pace of RTX adoption, there are now over 700 #RTXON games and apps. To begin 2025 with a bang, we're announcing that 75 games and apps will support DLSS 4's new DLSS Multi Frame Generation technology at launch of our GeForce RTX 50 Series GPUs. Included on the list are today's most played and highest rated games, including Alan Wake 2, Cyberpunk 2077, Diablo IV, Dragon Age : The Veilguard, God of War Ragnarök, Indiana Jones and the Great Circle, NARAKA: BLADEPOINT, SILENT HILL 2, S.T.A.L.K.E.R. 2: Heart of Chornobyl, and Star Wars Outlaws.

Black State, DOOM: The Dark Ages, and Dune: Awakening will also include DLSS 4 with Multi Frame Generation when they're released, ensuring the definitive day-one experience for GeForce RTX gamers. And The Witcher IV will feature the latest RTX-powered technologies. Additionally, DOOM: The Dark Ages will include immersive path-traced effects. Alan Wake 2 is upgrading its already-incredible engine with our new NVIDIA RTX Mega Geometry technology, in addition to DLSS 4. And Indiana Jones and the Great Circle is adding support for DLSS Multi Frame Generation and Ray Reconstruction, with support for our new RTX Hair technology coming in a future update. For games that haven't updated yet to the latest DLSS models and features, NVIDIA app will enable support through a new DLSS Override feature.

Gigabyte Debuts Enhanced Cooling and More Compact NVIDIA GeForce RTX 50 Series Graphics Cards at CES 2025

GIGABYTE, the world's leading computer brand, announced the launch of NVIDIA GeForce RTX 50 Series graphics cards powered by NVIDIA Blackwell and AI, including the GeForce RTX 5090, RTX 5090 D, RTX 5080, RTX 5070 Ti, and RTX 5070, at CES. The latest GIGABYTE graphics card models leverage cutting-edge cooling solutions designed for NVIDIA GeForce RTX 50 Series GPUs to enhance performance in demanding games. Accomplished with the product design concept "Evolution of Ten", GIGABYTE's GeForce RTX 50 Series graphics cards improve thermal performance by up to 10% and reduce overall card volume by up to 10% for a more compatible PC-building experience.

Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

PNY Unveils Its NVIDIA GeForce RTX 50 Series Graphics Card Family

PNY announced today the arrival of the GeForce RTX 5090, RTX 5080, RTX 5070 Ti, and RTX 5070 graphics cards to its lineup of NVIDIA GeForce RTX GPUs. Powered by NVIDIA Blackwell architecture, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

The new GeForce RTX 50 Series GPUs are designed to provide an exceptional AI experience on PCs. Specialized AI Tensor Cores deliver a massive leap in AI TOPS, enabling transformative capabilities for AI in gaming, creative tasks, and daily productivity. Gamers demand the highest visual quality, and the AI-enhanced NVIDIA DLSS 4 technology combined with full ray tracing creates breathtaking in-game worlds.

COLORFUL and iGame Launches NVIDIA GeForce RTX 50 Series Graphics Cards

Colorful Technology Company Limited, a leading brand in gaming PC components, gaming laptops, and Hi-fi audio products, today announced its lineup of new NVIDIA GeForce RTX 50 Series graphics cards. The new iGame GeForce RTX 50 Series graphics cards feature the redesigned Vulcan, Neptune, Advanced, and Ultra W models - featuring improvements in aesthetics and cooling.

Powered by NVIDIA Blackwell, GeForce RTX 50 Series GPUs bring game-changing capabilities to gamers and creators. Equipped with a massive level of AI horsepower, the RTX 50 Series enables new experiences and next-level graphics fidelity. Multiply performance with NVIDIA DLSS 4, generate images at unprecedented speed, and unleash creativity with NVIDIA Studio. Plus, access NVIDIA NIM microservices - state-of-the-art AI models that let enthusiasts and developers build AI assistants, agents, and workflows with peak performance on NIM-ready systems.

PC Gaming in the Cloud Goes Everywhere With New Devices and AAA Games on GeForce NOW

GeForce NOW turns any device into a GeForce RTX gaming PC, and is bringing cloud gaming and AAA titles to more devices and regions. Announced today at the CES trade show, gamers will soon be able to play titles from their Steam library at GeForce RTX quality with the launch of a native GeForce NOW app for the Steam Deck. NVIDIA is working to bring cloud gaming to the popular PC gaming handheld device later this year.

In collaboration with Apple, Meta and ByteDance, NVIDIA is expanding GeForce NOW cloud gaming to Apple Vision Pro spatial computers, Meta Quest 3 and 3S and Pico virtual- and mixed-reality devices - with all the bells and whistles of NVIDIA technologies, including ray tracing and NVIDIA DLSS. In addition, NVIDIA is launching the first GeForce RTX-powered data center in India, making gaming more accessible around the world. Plus, GeForce NOW's extensive library of over 2,100 supported titles is expanding with highly anticipated AAA titles. DOOM: The Dark Ages and Avowed will join the cloud when they launch on PC this year.

NVIDIA Introduces DLSS 4 with Multi-Frame Generation for up to 8X Framerate Uplifts

With the GeForce RTX 50-series "Blackwell" generation, NVIDIA is introducing the new DLSS 4 technology. The most groundbreaking feature being introduced with DLSS 4 is multi-frame generation. The technology relies on generative AI to predict up to three frames ahead of a conventionally rendered frame, which in and of itself could be a result of super resolution. Since DLSS SR can effectively upscale 1 pixel into 4 (i.e. turn a 1080p render into 4K output), and DLSS 4 generates the following three frames, DLSS 4 effectively has a pixel generation factor of 1:15 (15 in every 16 pixels are generated outside the rendering pipeline). When it launches alongside the GeForce RTX 50-series later this month, over 75 game titles will be ready for DLSS 4. Multi-frame generation is a feature exclusive to "Blackwell."

NVIDIA Blackwell GeForce RTX 50 Series Opens New World of AI Computer Graphics

NVIDIA today unveiled the most advanced consumer GPUs for gamers, creators and developers—the GeForce RTX 50 Series Desktop and Laptop GPUs. Powered by the NVIDIA Blackwell architecture, fifth-generation Tensor Cores and fourth-generation RT Cores, the GeForce RTX 50 Series delivers breakthroughs in AI-driven rendering, including neural shaders, digital human technologies, geometry and lighting.

"Blackwell, the engine of AI, has arrived for PC gamers, developers and creatives," said Jensen Huang, founder and CEO of NVIDIA. "Fusing AI-driven neural rendering and ray tracing, Blackwell is the most significant computer graphics innovation since we introduced programmable shading 25 years ago." The GeForce RTX 5090 GPU—the fastest GeForce RTX GPU to date—features 92 billion transistors, providing over 3,352 trillion AI operations per second (TOPS) of computing power. Blackwell architecture innovations and DLSS 4 mean the GeForce RTX 5090 GPU outperforms the GeForce RTX 4090 GPU by up to 2x.

Indiana Jones and the Great Circle Gets New Patch 2 Update

Bethesda has released the big Update 2 for Indiana Jones and the Great Circle game with additional fixes, including the big fix where the Game Slot appears damaged or completely missing, as this issue was apparently plaguing many users. Update 2 also reduces stutter from duplicated frames during cutscenes, as well as fixes to prevent "double vision" getting stuck on screen when Indy has almost drowned.

There are also several PC specific fixes including the one for where NVIDIA Frame Generation wasn't activated properly with HDR, a fix for NVIDIA Low Latency Mode performance issues when used with Frame Generation, a fix for global illumination being completely disabled on graphics cards below minimum VRAM requirement, issues with Lighting when Path Tracing is set to Medium or High Quality, and more. The Update 2 should also fix major performance issues when NVIDIA DLSS is enabled. There are several gameplay fixes which you can check out below. All of these NVIDIA-specific issues are still somewhat present and some users over at Reddit are still experiencing issues. Some users are reporting several workarounds, including a clean installation of drivers, or enabling and disabling Frame Generation, DLSS, HDR, and other settings.

NVIDIA Blackwell RTX and AI Features Leaked by Inno3D

NVIDIA's RTX 5000 series GPU hardware has been leaked repeatedly in the weeks and months leading up to CES 2025, with previous leaks tipping significant updates for the RTX 5070 Ti in the VRAM department. Now, Inno3D is apparently hinting that the RTX 5000 series will also introduce updated machine learning and AI tools to NVIDIA's GPU line-up. An official CES 2025 teaser published by Inno3D, titled "Inno3D At CES 2025, See You In Las Vegas!" makes mention of potential updates to NVIDIA's AI acceleration suite for both gaming and productivity.

The Inno3D teaser specifically points out "Advanced DLSS Technology," "Enhanced Ray Tracing" with new RT cores, "better integration of AI in gaming and content creation," "AI-Enhanced Power Efficiency," AI-powered upscaling tech for content creators, and optimizations for generative AI tasks. All of this sounds like it builds off of previous NVIDIA technology, like RTX Video Super Resolution, although the mention of content creation suggests that it will be more capable than previous efforts, which were seemingly mostly consumer-focussed. Of course, improved RT cores in the new RTX 5000 GPUs is also expected, although it will seemingly be the first time NVIDIA will use AI to enhance power draw, suggesting that the CES announcement will come with new features for the NVIDIA App. The real standout feature, though, are called "Neural Rendering" and "Advanced DLSS," both of which are new nomenclatures. Of course, Advanced DLSS may simply be Inno3D marketing copy, but Neural Rendering suggests that NVIDIA will "Revolutionize how graphics are processed and displayed," which is about as vague as one could be.

NVIDIA DLSS Comes to EVE Frontier, PANICORE, Ready or Not, and More Games

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, jump back into Night City for Cyberpunk 2077's latest Update 2.2, featuring Full Ray Tracing and NVIDIA DLSS 3.5. Additionally, EVE Frontier and PANICORE are available now with DLSS 3, and Hitman World of Assassination and Ready or Not drop new DLCs.

Cyberpunk 2077, Featuring DLSS 3.5 & Full Ray Tracing, Launches Update 2.2
There's always something new to discover in Night City, and developer CD PROJEKT RED, has even more goodies in store for Cyberpunk 2077. Available now in Update 2.2, game owners have a bunch of new content to enjoy, including new open world missions and customization options. Cyberpunk 2077 features DLSS 3.5 with Ray Reconstruction, Frame Generation, and Super Resolution, and includes Full Ray Tracing via the Ray Tracing: Overdrive Mode, enabling GeForce RTX 40 Series gamers to crank up their settings for incredible performance and image quality.

NVIDIA DLSS 3 Comes to Indiana Jones and the Great Circle and Marvel Rivals This Week

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Indiana Jones and the Great Circle and Marvel Rivals launch with DLSS 3, Path of Exile 2 enters Early Access with day-one support for DLSS Super Resolution, and the Delta Force PC Global Open Beta kicks-off, also with day-one DLSS Super Resolution support. On December 9th, Forza Motorsport's next update introduces support for immersive Ray-Traced Global Illumination lighting. And in the near future, Warhammer 40,000: Space Marine 2's next update introduces support for DLSS 3 Frame Generation.

Indiana Jones and the Great Circle Launching With DLSS 3 & Ray Tracing
Uncover one of history's greatest mysteries in Indiana Jones and the Great Circle on December 6th with the game's Digital Premium Edition Advanced Access launch, followed by its general release on December 9th. Step into the shoes of Indiana Jones and embark on a single-player, narrative-driven journey that spans the globe during the height of the legendary archaeologist's career. From the hallowed halls of the Vatican and the sunken temples of Sukhothai to the pyramids of Egypt and the snowy peaks of the Himalayas.

NVIDIA DLSS Comes To Void Crew, Towers of Aghasba, and War Thunder

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Void Crew has officially launched with support for DLSS Super Resolution. Towers of Aghasba is available now with DLSS Super Resolution. And War Thunder has added new hardware-accelerated ray-traced effects that take full advantage of GeForce RTX Ray Tracing Cores.

Void Crew Out Now With DLSS Super Resolution
Hutlihut Games and Focus Entertainment's Void Crew is a co-op roguelite for 1-4 players, where you and your friends join the ranks of METEM's chosen clone warriors, embarking on a Pilgrimage into the unknown. As a crew, you'll take on the role of Pilot, Gunner, Engineer, or Scavenger to face the threats lurking deep in METEM's domain. Your mission? Stand against the mysterious HOLLOW, an alien force like no other, to restore order - and try not to panic! Void Crew has just exited Early Access, adding a ton of new content, along with new technical features. Now, GeForce RTX gamers can accelerate performance using DLSS Super Resolution, to make their space adventures even better.

NVIDIA DLSS 3 Comes to More Games This Week

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Industry Giant 4.0, Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl all launch with day-one DLSS 3 support, LEGO Horizon Adventures is out now with DLSS 3, and Proton users can now use DLSS 3 Frame Generation on Linux to accelerate performance in Proton-compatible games.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th with DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

NVIDIA Celebrates 20th Anniversary of Half-Life 2 With Custom Wrapped RTX 4080 SUPER

NVIDIA is commemorating the 20th Anniversary of Half-Life 2, releasing a tribute video that includes an exclusive peek at the upcoming Half-Life 2 RTX remaster. In addition, NVIDIA has launched the Half-Life 2 Anniversary Sweepstakes with a custom wrapped Half-Life 2 GeForce RTX 4080 SUPER graphics card.

With November 16th marking the 20th anniversary of the launch of Half-Life 2, NVIDIA released a tribute video that includes an exclusive sneak peek of the upcoming Half-Life 2 RTX remaster. Developed by Orbifold Studios, a collective of developers who love Half-Life and were behind Half-Life 2: VR, Half-Life 2: Remade Assets, Project 17, and Rising the Bar: Redux, Half-Life 2 RTX is a community-made RTX Remix Project that will include full ray tracing, DLSS 3, and Reflex support.

GSC Game World Releases Final S.T.A.L.K.E.R. 2: Heart of Chornobyl System Requirements

Ahead of the November 20th release, GSC Game World has now shared the full PC system requirements for S.T.A.L.K.E.R. 2: Heart of Chornobyl. Powered by Epic's Unreal Engine 5, S.T.A.L.K.E.R. 2: Heart of Chornobyl will definitely push hardware to its limits, despite the fact that it won't support any hardware ray tracing effects at launch.

The released PC system requirements are quite high, but at least GSC Game World, as well as NVIDIA and AMD, have confirmed it will feature DLSS and FSR 3.1. NVIDIA already added the support for both DLSS 3 and Reflex with its latest GeForce drivers, and AMD has it on its list of games as "upcoming." The game will run on Windows 10 and Windows 11 and need around 160 GB of SSD storage.

NVIDIA DLSS 3 Coming To S.T.A.L.K.E.R. 2: Heart of Chornobyl and Microsoft Flight Simulator 2024

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. In the very near future, both Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl will be launching with day-one support for DLSS 3 with Frame Generation and Super Resolution. Farming Simulator 25 launches today with day-one support for DLSS Super Resolution. And Mortal Rite is out now with DLSS Super Resolution. Additionally, our new Indiana Jones and the Great Circle GeForce RTX 40 Series GPU and laptop bundle is available now.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th With DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

NVIDIA Releases GeForce 566.14 WHQL Game Ready Driver

NVIDIA has released its latest GeForce Game Ready drivers, version 566.14 WHQL. The new drivers release comes with optimization for S.T.A.L.K.E.R 2: Heart of Chornobyl and Microsoft Flight Simulator 2024, including DLSS 3 support for these two games. The one-click optimal settings in GeForce Experience and the NVIDIA App have been updated with new titles as well and now include Call of Duty: Black Ops 6, Delta Force, Dragon Age: The Veilguard, Horizon Zero Dawn Remastered, and Red Dead Redemption.

The new GeForce 566.14 WHQL Game Ready drivers also fixes a couple of gaming and general bugs, including DSSR/DLDSR custom resolution not appearing in some games, issues with Call of Duty MWIII where filename change prevented users from using GFE Freestyle Filters, higher than normal CPU usage in Bluestacks/Corsair iCUE, and bug where cache files are still created even when Shader Cache size is disabled. The NVIDIA App is also finally out of the beta stage, and you can check out our in-depth review, as well as download it from NVIDIA.

DOWNLOAD: NVIDIA GeForce 566.14 WHQL

NVIDIA DLSS 3 Comes to DUCKSIDE, Empire of the Ants, and Planet Coaster 2

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, there's a ton of new releases and announcements, so let's dive on in.

Following the launch of even more amazing blockbuster DLSS games last week, this week Empire of the Ants and Planet Coaster 2 launch with DLSS 3 with Frame Generation and Super Resolution, and we're highlighting the recently released indie game DUCKSIDE, which also boasts support for DLSS 3. Additionally, SILENT HILL 2 and Kristala now feature support for DLSS 3 with Frame Generation. And you can win a GeForce RTX 40 Series PC by speedrunning a new Fortnite Lofi Girl challenge map.

NVIDIA GeForce NOW Gets Dragon Age: The Veilguard, 17 More Games in November

Even post-spooky season, GFN Thursday has some treats for GeForce NOW members: a new batch of 17 games joining the cloud in November. Catch the five games available to stream this week, including Dragon Age: The Veilguard, the highly anticipated next installment in BioWare's beloved fantasy role-playing game series. Players who purchased the GeForce NOW Ultimate bundle can stream the game at launch for free starting today.

Unite the Veilguard
In Dragon Age: The Veilguard, take on the role of Rook and stop a pair of corrupt ancient gods who've broken free from centuries of darkness, hellbent on destroying the world. Set in the rich world of Thedas, the game includes an epic story with meaningful choices, deep character relationships, and a mix of familiar and new companions to go on adventures with. Select from three classes, each with distinct weapon types, and harness the classes' unique, powerful abilities while coordinating with a team of seven companions, who have their own rich lives and deep backstories. An expansive skill-tree system allows for diverse character builds across the Warrior, Rogue and Mage classes.
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