News Posts matching #DLSS

Return to Keyword Browsing

"Black Myth: Wukong" Game Gets Benchmarking Tool Companion Designed to Evaluate PC Performance

Game Science, the developer behind the highly anticipated action RPG "Black Myth: Wukong," has released a free benchmark tool on Steam for its upcoming game. This standalone application, separate from the main game, allows PC users to evaluate their hardware performance and system compatibility in preparation for the game's launch. The "Black Myth: Wukong Benchmark Tool" offers a unique glimpse into the game's visuals by rendering a real-time in-game sequence. While not playable, it provides valuable insights into how well a user's system will handle the game's demanding graphics and performance requirements. One of the tool's standout features is its customization options. Users can tweak various graphics settings to preview the game's visuals and performance under different configurations. This flexibility allows gamers to find the optimal balance between visual fidelity and smooth gameplay for their specific hardware setup.

However, Game Science has cautioned that due to the complexity and variability of gaming scenarios, the benchmark results may not fully represent the final gaming experience. This caveat shows the tool's role as a guide rather than a definitive measure of performance. The benchmark tool's system requirements offer a clear picture of the hardware needed to run "Black Myth: Wukong." At a minimum, users will need a Windows 10 system with an Intel Core i5-8400 or AMD Ryzen 5 1600 processor, 16 GB of RAM, and either an NVIDIA GeForce GTX 1060 6 GB or AMD Radeon RX 580 8 GB graphics card. For an optimal experience, the recommended specifications include an Intel Core i7-9700 or AMD Ryzen 5 5500 processor and an NVIDIA GeForce RTX 2060, AMD Radeon RX 5700 XT, or Intel Arc A750 graphics card. Interestingly, the benchmark tool supports DLSS, FSR, and XeSS technologies, indicating that the final game will likely include these performance-enhancing features. The developers also strongly recommend using an SSD for storage.

NVIDIA DLSS 3 and Reflex Available Now In Stormgate

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Starting today, gamers can play the new RTS Stormgate, accelerated by DLSS 3 and enhanced by Reflex. Additionally, Call of Duty Season 5 is available now with support for DLSS 3, Reflex and DLAA, and Nobody Wants to Die recently launched with DLSS Super Resolution.

Stormgate Launches Today, Featuring DLSS 3 & Reflex
Stormgate is the free-to-play real-time strategy game from the team at Frost Giant Studios, including developers who've worked on some of gaming's most popular RTS games, such as Warcraft III and StarCraft II. For players who participated in Stormgate beta tests, backed the game's massively successful Kickstarter, or pre-ordered on the official website, Stormgate goes online at 11 a.m. PT today. And on August 13th, everyone's invited to play with the official free-to-play Steam launch. In Stormgate, you'll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes. Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.

NVIDIA DLSS 3 Comes to Marvel Rivals Closed Beta and Kunitsu-Gami: Path of the Goddess

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Starting today, Marvel Rivals Closed Beta is available with DLSS 3 and Reflex support. Plus, Kunitsu-Gami: Path of the Goddess recently launched with DLSS 3. FINAL FANTASY XIV Online: Dawntrail, F1 Manager 2024, and Dark and Darker are available now with DLSS 2, Trepang 2 Bladekisser DLC launches July 25 with DLSS 2, and the newly announced open-world RPG Neverness to Everness will launch with DLSS and ray tracing. Learn more about each game below.

Kunitsu-Gami: Path of the Goddess Available Now With DLSS 3, Ray Tracing & Reflex
In Capcom's unique, Japanese-inspired, visually captivating Kunitsu-Gami: Path of the Goddess, players will play as protagonist Soh, making sharp strategic decisions and use of skillful dancing sword skills, while working with rescued villagers and the Maiden Yoshiro to overcome the challenges ahead. During the day, explore the village and purge demonic defilement by rescuing villagers and wisely assigning them roles and positions to help attack the evil Seethe at night. During the night, the villagers will fight alongside Soh to protect Yoshiro from the swarm of Seethe. In this intense action-strategy game, face the formidable Festering Seethe, purge the village's defilement, and return peace to the mountain.

NVIDIA DLSS 3 and Reflex Available In Dungeonborne, Flintlock: The Siege of Dawn and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Dungeonborne and Flintlock: The Siege of Dawn will launch with day-one DLSS 3 and Reflex support. And gamers can sign up for the Marvel Rivals Closed Beta, which begins next week and features support for both DLSS 3 and Reflex. THRONE AND LIBERTY also has an Open Beta starting this week featuring DLSS 3 and Reflex, and Stormgate is coming soon with DLSS 3 and Reflex.

Stormgate Coming Soon With DLSS 3 & Reflex
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who've worked on some of gaming's most popular RTS games, including Warcraft III and StarCraft II. In Stormgate, you'll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes. Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.

NVIDIA DLSS 3 Coming to Wuthering Waves and Black Myth: Wukong

More than 500 games and applications feature RTX technologies, and many new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced each month, delivering the definitive PC experience for GeForce RTX players. Today, we can confirm that Wuthering Waves will be upgrading to DLSS 3 later this year, multiplying performance for GeForce RTX gamers. And our new Black Myth: Wukong GeForce RTX 40 Series bundle is available now ahead of the eagerly anticipated game's August 20th release. Also, Bears In Space and The Black Pool recently launched with DLSS 3, adding to our ever-growing catalog of RTX games and applications.

Wuthering Waves DLSS 3 Update Coming Soon
Desolated by the Lament, civilization is born anew in KURO GAMES' open world game Wuthering Waves. As the world of Solaris-3 unfolds, your lost memory begins to see its recovery through a ceaseless quest in the game's expansive world. Engage in fast-paced combat, enlist companions to aid your journey, and discover the secrets that await in this highly anticipated title.

Basemark Releases Breaking Limit Cross-Platform Ray Tracing Benchmark

Basemark announced today the release of a groundbreaking cross-platform ray tracing benchmark, GPUScore: Breaking Limit. This new benchmark is designed to evaluate the performance of the full range of ray tracing capable devices, including smartphones, tablets, laptops and high-end desktops with discrete GPUs. With support for multiple operating systems and graphics APIs, Breaking Limit provides a comprehensive performance evaluation across various platforms and devices.

As ray tracing technology becomes increasingly prevalent in consumer electronics, from high-end desktops to portable devices like laptops and smartphones, there is a critical need for a benchmark that can accurately assess and compare performance across different devices and platforms. Breaking Limit addresses this gap, providing valuable insights into how various devices handle hardware-accelerated graphics rendering. The benchmark is an essential tool for developers, manufacturers, and consumers to measure and compare the performance of real-time ray tracing rendering across different hardware and software environments reliably.

NVIDIA DLSS Comes to The First Descendant, PAYDAY 3 and TRIBES 3: Rivals

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following yet another week of excellent DLSS game launches and announcements, we've got even more DLSS news to share this week - PAYDAY 3 and TRIBES 3: Rivals have upgraded from DLSS 2 to DLSS 3, and the Riven remake has launched with support for DLSS 2! And next week, The First Descendant launches with day-one support for DLSS 3.5 with Ray Reconstruction, ray tracing, Reflex, and DLAA. Learn more about each integration of our experience-enhancing technologies below.

The First Descendant Launches July 2nd, Featuring DLSS 3.5 with Ray Reconstruction, Reflex & Ray Tracing
The First Descendant is a free, third-person cooperative action-RPG shooter powered by Unreal Engine 5. Experience the fun of strategic boss fights through 4-player co-op, using an extensive range of unique characters, with exciting gunplay, and looting. Battle through the engrossing story, and tackle World Missions against huge bosses in The First Descendant.

NVIDIA DLSS Coming to Pax Dei, Still Wakes The Deep, and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Following a jam-packed week full of new DLSS announcements and launches, we've got even more DLSS news to share this week. Deep Rock Galactic now features support for DLSS 3, Pax Dei launches today with DLSS 3 and Reflex, Still Wakes The Deep also launches today with DLSS 3 and Reflex, Skye: The Misty Isle launches tomorrow with DLSS 3 and Reflex, and THE FINALS Season 3 is available now with DLSS 3, Reflex and ray tracing. Learn more about each integration of our experience-enhancing technologies below.

#GeForceSummer of RTX Is Back! Win GPUs, PCs, Laptops, Monitors & More!
The #GeForceSummer of RTX rolls on, and we're continuing our prize-filled journey to celebrate the best of PC gaming with our community. Celebrate the best PC gaming moments and anticipated #RTXOn games like Black Myth: Wukong, Pax Dei, Star Wars Outlaws, and more. Relive great moments in gaming history alongside the GeForce community. And of course, interact with our social media posts using #GeForceSummer to win great GeForce prizes, including GeForce RTX 40 Series GPUs, sleeper PC builds, RTX laptops, G-Sync gaming monitors, backplates, keycaps, posters, and more!

NVIDIA DLSS Coming to Alan Wake 2: Night Springs and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, we've got a ton of DLSS news. Alan Wake 2: Night Springs is out now with full ray tracing and DLSS 3.5, Black Myth: Wukong is launching August 20th with full ray tracing and DLSS 3.5, and there's a new gameplay trailer from Star Wars Outlaws, which launches August 30th with ray tracing and DLSS 3.5. Also, Pax Dei enters Early Access on June 18th with DLSS 3, The First Descendant launches July 2nd with DLSS 3, and a Dragon's Dogma 2 game update has introduced support for DLSS 3. Additionally, the Final Fantasy XIV Online: Dawntrail benchmark, Killer Klowns from Outer Space: The Game, and Soulmask are all available now with day-one DLSS 2 support.

Alan Wake 2: Night Springs Expansion Available Now
Night Springs, a new expansion for Remedy Entertainment's critically acclaimed Alan Wake 2 is now available to download and play. Alan Wake is trying to find a way out of the endless loops of the Dark Place by penning new scripts for a TV show he once wrote for: Night Springs. Play as several characters from the world of Alan Wake and experience the familiar turned strange in multiple self-contained episodes. By playing on a GeForce RTX 40 Series PC, you'll receive the definitive experience in Alan Wake 2 and the new Night Springs expansion. Crank fidelity and immersion to 11 with fully ray-traced visuals, further refined by DLSS Ray Reconstruction. Play at over 80 frames per second at 4K thanks to our AI-powered DLSS Super Resolution and Frame Generation technologies. And maximize responsiveness with NVIDIA Reflex.

NVIDIA DLSS Coming to More Games, Including Star Wars Outlaws With DLSS 3.5

NVIDIA DLSS 3.5 with Ray Reconstruction maximizes frame rates on GeForce RTX GPUs, and renders more immersive and realistic ray-traced effects and lighting in games using AI. At Computex 2024, we've announced that DLSS 3.5 with Ray Reconstruction will be available in Star Wars Outlaws, launching August 30th. To demonstrate the incredible quality and performance delivered by DLSS 3.5, we're showcasing a new, exclusive trailer from the game. Additionally, Marvel Rivals will launch with our AI-powered, performance boosting DLSS 3 technology, and we've got a new trailer showing it in action in the new, upcoming game.

Upon release, these new games will join an ever-growing list of over 500 games and apps that are enhanced with RTX technologies. Such is the pace of adoption, barely a week goes by without new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects, ensuring GeForce RTX players receive the definitive experience in their most anticipated titles. In the last month alone, Capes, Die By The Blade, EA SPORTS F1 24, Ghost of Tsushima Director's Cut, Gray Zone Warfare, Homeworld 3, INDIKA, MotoGP 24, Senua's Saga: Hellblade II, Serum, Ships At Sea, Ships That Fight Underground, and Wuthering Waves have all launched with support for DLSS, and Star Citizen introduced support for DLSS 2.

God of War Ragnarök is coming to PC

God of War Ragnarök will be coming to PC on September 19, 2024! Santa Monica Studio's development partner for God of War (2018) on PC, Jetpack Interactive, is back to help deliver the PC version of God of War Ragnarök. Alongside the release date, we'd also like to share a selection of the features that will be available (Account for PlayStation Network is required).

Unlocked framerates
Experience the epic conclusion of Kratos and Atreus' journey in the Norse saga at peak performance. Unlocked framerates and the option of true 4K resolution expand the full potential of the cinematic no-cut camera as you travel through the stunning vistas of the Nine Realms to do battle against deadly foes in the forms of Norse gods and monsters.

NVIDIA DLSS Comes To More Games, Including EA SPORTS F1 24

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, the stunningly-rendered, critically-acclaimed Senua's Saga: Hellblade II launched with day-one support for DLSS 3 and Reflex, followed by the release of Serum with DLSS 3, DLAA and Reflex, and Ships At Sea and Wuthering Waves with DLSS 2. This week, DLSS momentum continues with the launch of DLSS 3 in EA SPORTS F1 24, and DLSS 2 in Capes.

EA SPORTS F1 24 Arrives On The Grid May 31st, Featuring DLSS 3, DLAA, Reflex & Ray Tracing
Race as one of the 20 real-life drivers in EA SPORTS F1 24, the official video game of the 2024 FIA Formula One World Championship. Unleash your champion in pursuit of a legacy-defining F1 Career, the mode's first major update since 2016. Drive like the greatest and feel at one with the car through the all-new EA SPORTS Dynamic Handling System, and experience the best F1 racing to date thanks to all of the game's new additions and enhancements.

Windows Auto Super Resolution Limited to Copilot+ PCs with Snapdragon X Elite SoCs Only—Not x86

Microsoft Auto Super Resolution (ASR), the standardized game super-resolution based performance enhancement, is initially only being offered to Copilot+ AI PCs powered by Qualcomm Snapdragon X Elite processors, says the Microsoft FAQ for Copilot+ AI PCs. "At initial launch, this feature will be exclusive to Copilot+ PCs equipped with a Qualcomm Snapdragon X Elite processor and a curated set of games that can be found here, a third-party open-source site that Microsoft has contributed compatibility data to," the FAQ answer reads, in response to the question "What is automatic super resolution?"

The way we understand this, Microsoft ASR will be launched initially only Windows Arm devices, specifically those powered by the Snapdragon X Elite SoC. The Snapdragon X Plus is excluded; but more importantly, all x86-64 platforms (Intel or AMD) are excluded from the initial rollout. This doesn't mean that ASR won't make it to x86, it just will at a later date. Copilot+ devices based on the Snapdragon X Elite tend to have a high degree of design collaboration between the OEM and Microsoft, and Redmond wants to use them as tech demonstrators, mostly since these platforms lack the usual super resolution tech such as AMD FSR, Intel XeSS, or NVIDIA DLSS. It's important to note that ASR is a super-resolution tech that's not meant to be confused with DirectSR, the API it's based on. Development of DirectSR for Windows PCs on x86-64 platforms continues.

NVIDIA DLSS Comes To Senua's Saga: Hellblade II, Serum, and More Games

More than 500 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. Last week, the critically acclaimed Ghost of Tsushima: Director's Cut launched on PC, featuring DLSS 3, DLAA and Reflex on day-one. Today, the stunningly-rendered Senua's Saga: Hellblade II launches with day-one support for DLSS 3 and Reflex, followed by the DLSS 3, DLAA and Reflex-enhanced launch of Serum later this week. And capping off another fantastic week for GeForce RTX gamers, Ships At Sea and Wuthering Waves arrive with day-one support for DLSS 2.

Senua's Saga: Hellblade II Available Today With DLSS 3 & Reflex
In the sequel to the award winning Hellblade: Senua's Sacrifice, Senua returns for a brutal journey of survival through the myth and torment of Viking Iceland. Intent on saving those who have fallen victim to the horrors of tyranny, Senua faces a battle of overcoming the darkness within and without. Sink deep into the next chapter of Senua's story, a crafted experience told through cinematic immersion, beautifully realized visuals and encapsulating sound.

New Performance Optimizations Supercharge NVIDIA RTX AI PCs for Gamers, Creators and Developers

NVIDIA today announced at Microsoft Build new AI performance optimizations and integrations for Windows that help deliver maximum performance on NVIDIA GeForce RTX AI PCs and NVIDIA RTX workstations. Large language models (LLMs) power some of the most exciting new use cases in generative AI and now run up to 3x faster with ONNX Runtime (ORT) and DirectML using the new NVIDIA R555 Game Ready Driver. ORT and DirectML are high-performance tools used to run AI models locally on Windows PCs.

WebNN, an application programming interface for web developers to deploy AI models, is now accelerated with RTX via DirectML, enabling web apps to incorporate fast, AI-powered capabilities. And PyTorch will support DirectML execution backends, enabling Windows developers to train and infer complex AI models on Windows natively. NVIDIA and Microsoft are collaborating to scale performance on RTX GPUs. These advancements build on NVIDIA's world-leading AI platform, which accelerates more than 500 applications and games on over 100 million RTX AI PCs and workstations worldwide.

Cities: Skylines II Patch 1.1.2f1 Adds DLSS Super Resolution, Bug Fixes, and More

Hi everyone. As patch 1.1.2f1 is rolling out on Steam and Microsoft Store, let's have a look at what it includes and what you can expect next. This patch removes the entitlement from all the Beach Properties assets, so they are now a part of the base game and available to everyone. Saves and custom maps using the assets should work without any extra steps, but as always, don't hesitate to make a bug report on the forum if you have any issues. Additionally, we have improvements to performance, support for Nvidia DLSS Super Resolution, and a long list of bug fixes for both the game and the Editor. You can find the full list below.

With this patch in your hands, we've started working towards the next one. It will take about a month as, along with bug fixes and improvements, this patch will include a large re-work of the Economy to address much of the feedback you have shared with us in the past months. We'll share more details on what has changed when the patch is ready. As modding is an important part of any Colossal Order game, one of our top priorities right now is to resolve the remaining issues with the asset import pipeline, so you can start to import and share your custom assets on Paradox Mods. This is proving more difficult than we hoped, so we don't have an exact timeline at this time at this point, but it will likely take several more months. Thank you for all the bug reports, feedback, and support. We really appreciate it as it helps us understand and improve your experience with Cities: Skylines II.

NVIDIA DLSS Coming to Homeworld 3 and More Games

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Following the recent launches of massively anticipated, DLSS-accelerated titles such as Grey Zone Warfare and Manor Lords, this week sees the Advanced Access launch of the eagerly-anticipated Homeworld 3, the latest iteration in the classic real-time strategy franchise. Additionally, Bellwright and Incursion Red River are available now with DLSS 2, adding to our ever-growing catalog of RTX titles.

Homeworld 3 Available From May 10th With DLSS 2
The award-winning Homeworld franchise returns to PCs with long-awaited Homeworld 3. Assume control of a roving fleet and battle through dazzling, fully 3D spaces in strategic combat. Use the crumbling remains of an ancient civilization to funnel foes into a brilliant ambush or hide your fleet from powerful enemies. Attack head-on, with a clever flank, or even from above and below your foes.

Starfield's Next Big Update Comes May 15 With Improvements Galore

Bethesda had already promised a big update for Starfield, and yesterday, it announced all the goodies to come, including the May 15th launch date. The May Update, as it is called, will bring detailed surface maps, new gameplay difficulty options, new display settings, new features for ship customizations, and more, as well as an extensive list of bug fixes.

According to Bethesda, the Starfield May Update comes with improved surface maps, new gameplay options which allow fine-tuning for those looking for an extra challenge or want to make certain aspects of the game a bit easier, and a new Ship Decoration mode for the interior of ships that now allows players to decorate the ship in the same way as outposts. The update also adds tabs to container menus for easier inventory management, adds an ability to change traits and appearance after entering the Unity, a new Dialogue camera toggle in settings, and new display settings for the Xbox Series X.

NVIDIA DLSS 3 Comes to EVERSPACE 2 and Gray Zone Warfare

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Following the DLSS-accelerated launch of Manor Lords, this week sees DLSS 3 arrive in EVERSPACE 2 and Gray Zone Warfare. Additionally, MotoGP 24 is launching with DLSS 2, and the NVIDIA RTX Remix modding toolkit has upgraded to DLSS 3.5 with Ray Reconstruction, enabling RTX Remix mods to benefit from its fidelity-enhancing technology. Learn more about each announcement below.

EVERSPACE 2 DLSS 3 & Reflex Upgrade Available Now
ROCKFISH Games' EVERSPACE 2 is a fast-paced single-player spaceship shooter with exploration in space and on planets, tons of loot, RPG elements, plus mining and crafting. Since 2021, GeForce RTX gamers have been able to accelerate their EVERSPACE 2 frame rates in both the Steam and Game Pass versions of the game using DLSS 2. Now, the new EVERSPACE 2 Incursions update has docked, upgrading the game to Unreal Engine 5, introducing improved Lumen Global Illumination lighting, and adding a ton of new gameplay features.

NVIDIA RTX Remix Gets DLSS 3.5 With Ray Reconstruction

NVIDIA RTX Remix enables modders to reimagine classic games with full ray tracing, also known as path tracing, and to update models and textures with modern rendering features that work hand in hand with ray-traced effects to deliver the level of graphical fidelity seen in Portal with RTX, our ray-traced reimagining of Valve's classic game. And with a few additional clicks, support for NVIDIA DLSS and NVIDIA Reflex can be introduced, accelerating performance and making gameplay even more responsive.

Following the launch of the RTX Remix Open Beta in January, we're today introducing new features and optimizations, headlined by the addition of NVIDIA DLSS 3.5 with Ray Reconstruction, an AI model that creates higher quality ray-traced images for intensive ray-traced games and apps. Additionally, we're taking a look at some work in progress RTX Remix mods, and checking in with Half-Life 2 RTX: An RTX Remix Project, to demonstrate the toolkit's capabilities.

Dragon's Dogma 2 Gets New Update with Gameplay Tweaks and Bug Fixes

As promised earlier, Capcom has released a new Dragon's Dogma 2 patch for PC and consoles, and while it does not bring any performance improvements to the game, which still lacks NVIDIA DLSS 3 support, it brings some much-needed gameplay tweaks and fixes.

The April 25th Update, as it is called, mostly improves the game's Pawns, allowing users to zoom in on the faces of the Arisen and Pawns, as well as their general behavior and dialogue. The update also adds several fixes, including fixes for issues in escort quests and fighting monsters in town which results in jail time. Capcom did say it also fixed some crashes and freezes in specific circumstances, as well as other miscellaneous bugs, but no further details were given.

NVIDIA DLSS 3 Coming To Gray Zone Warfare, Remnant II: The Forgotten Kingdom DLC and More Games

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Gray Zone Warfare, a highly anticipated new tactical shooter, is coming soon with DLSS 3, and the DLSS 3-enhanced Remnant 2 receives a new DLC expansion this week. Plus, Manor Lords, the #1 most wishlisted title on Steam, launches with support for DLSS 2, the latest Mortal Kombat 1 content has dropped and can be enjoyed at a maxed out 60 FPS with DLSS 2, and Oddsparks: An Automation Adventure arrives with day-one DLSS 2 support. Learn more about each announcement below.

Gray Zone Warfare Coming Soon With Support For DLSS 3 & Reflex
MADFINGER Games' Gray Zone Warfare is an immersive tactical FPS with a maximum focus on realism, and is one of Steam's 20 most wishlisted games. Following a mysterious event that took place on an island in Southeast Asia, the entire area has been put under international quarantine. With almost all the civilian population evacuated by the United Nations, three PMCs are tasked by their enigmatic clients to explore the region, uncover its secrets, and bring back anything of value.

NVIDIA DLSS Comes to Manor Lords and Two More Games

Over 500 games and applications feature RTX technologies, and barely a week goes by without an incredible new game integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects to deliver the definitive PC experience for GeForce RTX players. Next week the #1 most wishlisted title on Steam, Manor Lords, launches with support for DLSS, delivering the highest frame rates and image quality possible for GeForce RTX owners. And there are another two new DLSS games to check out, too. Learn more about each announcement below.

Manor Lords, The #1 Wishlisted Steam Game, Launches With DLSS 2 On April 26th
Created and coded by a solo developer, with publishing support from Hooded Horse, Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest in Steam's most wishlisted game, followed by over 2 million users.

Acer Launches New Nitro 14 and Nitro 16 Gaming Laptops Powered by AMD Ryzen 8040 Series Processors

Acer today announced the new Nitro 14 and Nitro 16 gaming laptops, powered by AMD Ryzen 8040 Series processors with Ryzen AI[1]. With up to NVIDIA GeForce RTX 4060[2] Laptop GPUs supported by DLSS 3.5 technology, both are backed by NVIDIA's RTX AI platform, providing an array of capabilities in over 500 games and applications, enhanced by AI. Gamers are immersed in their 14- and 16-inch NVIDIA G-SYNC compatible panels with up to WQXGA (2560x1600) resolution.

Whether in call or streaming in-game, Acer PurifiedVoice 2.0 harnesses the power of AI to block out external noises, while Acer PurifiedView keeps users always front and center of all the action. Microsoft Copilot in Windows (with a dedicated Copilot key) helps accelerate everyday tasks on these AI laptops, and with one month of Xbox Game Pass Ultimate included with every device, players will enjoy hundreds of high-quality PC games. To seamlessly take command of device performance and customizations, one click of the NitroSense key directs users to the control center and the library of available AI-related functions through the new Experience Zone.

NVIDIA Releases DLSS 3.7.0 With Quality E Preset for Image Quality Improvements

Yesterday, NVIDIA released the latest version of its Deep Learning Super Sampling (DLSS) 3.7.0. The newest version promises to improve image quality. Among the most notable additions is the now default "E" quality preset. This builds upon the previous DLSS versions but introduces noticeably sharper images, generally improved fine detail stability, reduced ghosting, and better temporal stability in general compared to DLSS 3.5. It has been tested with Cyberpunk 2077 in the YouTube video with the comparison between DLSS 3.5.10, DLSS 3.6.0, and the newest DLSS 3.7.0. Additionally, some Reddit users reported seeing a noticeable difference on Horizon Forbidden West at 1440p.

Generally, the DLSS 3.7.0 version can be a drop-in replacement to the older DLSS versions. Using DLSS Tweaks, or even manually, users can patch in the latest DLSS 3.7.0 DLL and force games that weren't shipped initially or updated to support the latest DLSS 3.7.0 DLL file. We have the latest DLL download up on our Downloads section on TechPowerUp, so users can install DLSSTweaks and grab the desired file version on our website.

Grab the latest DLSS 3.7.0 DLL file here.
Return to Keyword Browsing
Nov 21st, 2024 06:50 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts