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This Week in Gaming (Week 4)

As we enter the second to last week of January, we have another week packed to the brim full of new releases. The major release of this week allows you to walk around in 2016 km² of a mediaeval fantasy world with five different regions for some MMORPG action. This is followed by some 4X Roman strategy, a trip to Norse mythology hell or pretending to be one of King Arthur's knights. This is followed by a remake of another JPRG from a famous franchise and we end the week with an anime inspired PvP shooter.

The Quinfall / This week's major release / Friday 24 January / Early Access
Embark on an adventurous journey to explore the Quinfall universe. Be a part of unique battles and an immersive story with dozens of different professions in the depths of medieval times in an all-new MMORPG experience. Explore the world's largest MMORPG map with an area of 2016 km². Shape your adventure in five regions with their own unique, distinct climates. Steam link

Delta Force Reveals Big Plans for 2025 Updates

Today, Delta Force developer Team Jade revealed their plans for continuing content updates coming to the game in 2025, as well as gave an update on the release of the mobile version of Delta Force. Delta Force has a bold plan for bringing its players fresh new content in 2025, including five new operators, seven new maps, new gadgets, new vehicles and more. For a full breakdown, please check out the Delta Force 2025 roadmap.

Team Jade will be sharing more when these seasons are dropping in the game soon, in the meantime, please visit the game's official website for more information about Delta Force. Team Jade also provided an update on the release window for the much anticipated mobile version of the game. In a message to Delta Force Players by Game Director Shadow Guo, the team is committed to delivering the top tier experience that players deserve, and to do that means moving the release of the mobile version to the Summer of 2025.

This Week in Gaming (Week 3)

Welcome to the middle of January and a busy week of new game releases. We kick off this week with some driving, on tracks though, as these cars might not be entirely road legal. If cars aren't your thing, then how about a city builder, but in the sky? If that doesn't tickle your fancy, how about a unique looking ARPG? This is followed by something of a PC clone of recent Zelda games, just without any defined goals. This brings us a futuristic side scroller where you fight demons. We round off the week with some Chinese hack and slash action back in the feudal era.

Assetto Corsa EVO / This week's major release / Thursday 16 January
As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning across years of motoring history. From road cars, classics, hypercars, and race cars. The most iconic representation of the automotive and motorsport world. Each vehicle is reproduced through an advanced system that simulates mechanical, electronic, and aerodynamic performance, combined with the fidelity of the circuits created using Laserscan technology. Steam link

NVIDIA Brings PC RTX Gaming Everywhere With GeForce NOW at CES

This GFN Thursday recaps the latest cloud announcements from the CES trade show, including GeForce RTX gaming expansion across popular devices such as Steam Deck, Apple Vision Pro spatial computers, Meta Quest 3 and 3S, and Pico mixed-reality devices. Gamers in India will also be able to access their PC gaming library at GeForce RTX 4080 quality with an Ultimate membership for the first time in the region. This follows expansion in Chile and Columbia with GeForce NOW Alliance partner Digevo. More AAA gaming is on the way, with highly anticipated titles DOOM: The Dark Ages and Avowed joining GeForce NOW's extensive library of over 2,100 supported titles when they launch on PC later this year. Plus, no GFN Thursday is complete without new games. Get ready for six new titles joining the cloud this week.

Head in the Clouds
CES 2025 is coming to a close, but GeForce NOW members still have lots to look forward to. Members will be able to play over 2,100 titles from the GeForce NOW cloud library at GeForce RTX quality on Valve's popular Steam Deck device with the launch of a native GeForce NOW app, coming later this year. Steam Deck gamers can gain access to all the same benefits as GeForce RTX 4080 GPU owners with a GeForce NOW Ultimate membership, including NVIDIA DLSS 3 technology for the highest frame rates and NVIDIA Reflex for ultra-low latency.

NVIDIA Redefines Game AI With ACE Autonomous Game Characters

The term 'AI' has been used in games for decades. These non-playable characters (NPCs) traditionally follow strict rules designed to mimic intelligence, adhere to a guided story, and provide a scripted interaction with the player. However, with the rise of intelligent language models, game AI is primed for a truly intelligent overhaul. At CES 2025, NVIDIA is redefining game AI with the introduction of NVIDIA ACE autonomous game characters. First introduced in 2023, NVIDIA ACE is a suite of RTX-accelerated digital human technologies that bring game characters to life with generative AI. NVIDIA is now expanding ACE from conversational NPCs to autonomous game characters that use AI to perceive, plan, and act like human players. Powered by generative AI, ACE will enable living, dynamic game worlds with companions that comprehend and support player goals, and enemies that adapt dynamically to player tactics.

Enabling these autonomous characters are new ACE small language models (SLMs), capable of planning at human-like frequencies required for realistic decision making, and multi-modal SLMs for vision and audio that allow AI characters to hear audio cues and perceive their environment. NVIDIA is partnering with leading game developers to incorporate ACE autonomous game characters into their titles. Interact with human-like AI players and companions in PUBG: BATTLEGROUNDS, inZOI, and NARAKA: BLADEPOINT MOBILE PC VERSION. Fight against ever-learning AI-powered bosses that adapt to your playstyle in MIR5. And experience new gameplay mechanics made possible with AI-powered NPCs in AI People, Dead Meat, and ZooPunk.

This Week in Gaming (Week 2)

Welcome to the first full week of the new year and the month of January. This week's major release involves building pointy buildings in the desert, just south of the Mediterranean. The rest of this week's new releases involves getting imprisoned by aliens, making steampunk chocolate, work as a robot assassin, purging the land and doing hard time in a futuristic version of Japan.

Builders of Egypt / This week's major release / Wednesday 8 January
In Builders of Egypt, you can explore the land of the pharaohs through the ages, from the Nile Delta to Nubia. Build cities, manage trade, economy, and resources, make strategic decisions, control armies and engage in battles, foster religious development, and ensure the well-being of your citizens. Play through a complete campaign or unleash your creativity in Sandbox mode. Steam link

'Horizon Zero Dawn' Meets 'Clash of Clans' in City of Springs

Indie developers Alterego Games and The Naked Dev, have today announced the release of City of Springs - Craft & modify your robot drones to fight off a cruel regime in this steampunk adventure game.

City of Springs
You play as Val, a brilliant mechanic from the big slum district of the last city on earth. A cruel and strict regime controls every aspect of life in the city, and any transgression is taken out of your rations. The city is like a broken clock. Someone has to stand up to the ministries and fix it.

Black Myth: Wukong Sweeps 2024 Steam Awards As Narrative Gaming Makes Strong Showing Overall

Every year, Valve holds The Steam Game Awards, a community-driven initiative to recognize the best games that were launched in that year. Valve has just released the results for the 2024 Steam Game Awards, which are determined by community vote—as opposed to events like The Game Awards, which feature a jury selection—and split into individual categories. This year, though, the overall winner for Game of the Year was Black Myth Wukong, which beat out other finalists: Warhammer 40,000: Space Marine 2, S.T.A.L.K.E.R. 2, Balatro, and Helldivers 2 for top spot. Game of the Year wasn't Wukong's only victory, either, with the game also taking home the "Outstanding Story-Rich Game Award," which seems logical given its overall victory, and the cleverly named "Best Game You Suck At Award," which is meant to highlight the best difficult game of the year. In this category, Black Myth Wukong was up against Dragon Ball Z Sparkling Zero, The Finals, Ghost of Tsushima, and Tekken 8, which is again a very diverse mix of games and genres, so it's somewhat interesting to see a narrative-driven game like Wukong come out ahead here.

The rest of the Steam Game Awards 2024 was less of a one-man show, with Metro Awakening VR taking Best VR Game of the Year, Elden Ring nabbing the Labor of Love Award, and God of War Ragnarök taking the Best Game on Steam Deck Award. Helldivers 2 won Better with Friends, while Silent Hill 2 took home the Outstanding Visual Style Award, Liar's Bar won Most Innovative Gameplay, Red Dead Redemption won Best Soundtrack Award, and Farming Simulator 25 was crowned with the Sit Back and Relax award, beating out the likes or Webfishing, House Flipper 2, and Tiny Glade. One of the more surprising "minor" awards winners here is God of War Ragnarök taking home Best Game on Steam Deck, since you often hear in discourse around the Steam Deck that it's not suitable for AAA gaming, and God of War is only two years old at the time of writing, meaning it is still very demanding, with an NVIDIA GTX 1060 6 GB quoted as the minimum recommended GPU to play the game.

Path of Exile 2 Security Breach Blindsides Players With Lost Loot As Developer Remains Silent

A new security breach is trying to pump the brakes on Path Of Exile 2's overwhelmingly positive late 2024 launch, as a mysterious hack appears to be making the rounds in the new RPG, although the source of the vulnerability is yet to be identified. According to a growing number of posts on the Path of Exile 2 forum, subreddit, and even the game's Steam reviews, players are apparently logging into their PoE 2 accounts only to find that all their loot and gear they've now spent dozens or even hundreds of hours grinding for, has been removed from their accounts. The most alarming thing is that nobody seems to know how these hacks are happening. Some players say they changed their main email address and Steam login passwords days before they were hacked, and most seem to have no Steam 2FA requests, suggesting that there is either a security issue with the Path of Exile 2 game servers or there is some sort of session hijacking happening that is giving bad actors access to player accounts.

Until now, Grinding Gear Games, the developer behind Path of Exile 2, has not openly commented on the hacking incidents, with a single comment from the support team on the forum advising players to email support about it if they encounter such instances. According to the Steam review mentioning an account hacking incident, however, the player managed to track down the hacker on his own, subsequently contacted support and posted about it in the PoE 2 forum, and asked the moderator to assist in preventing the sale of the rest of his goods. This attempt was apparently enough to get the gamer's forum posts removed and put on probation. Meanwhile, the support request was met even more unkindly, with PoE 2 support going so far as to lock him out of his own account. He also isn't alone, with others in the Path of Exile 2 forum reporting that sharing the in-game name of their alleged hacker with support has led to their game account being locked.

This Week in Gaming (Week 1)

In a couple of days, it'll be a new year, which will bring with it a wealth of new game releases, but before that, we have a couple of days left of this year and a few slow days or possibly weeks in the new year. This week's release includes knights with machineguns, bottle caps, also with guns, a futuristic cowboy, too many alien bugs and what appears to be a new take on the classic game RISK. See you in the new year.

Boomcestors / Monday 30 December / Early Access
Are you prepared to crush medieval armies, reduce their defensive structures to rubble, and dominate sprawling battlefields, all with cutting-edge modern warfare technology at your fingertips? Your squad is a lethal machine, armed with today's weapons. Customize your squad's size and composition, determine who will join your deadly ranks, and choose which weapons they'll wield. Steam link

NVIDIA Releases GeForce Hotfix Driver Version 566.45 WHQL

NVIDIA has released a new hotfix driver version 566.45 WHQL, built upon the recent Game Ready Driver 566.36. This targeted update addresses specific issues affecting gaming performance and stability. The hotfix primarily focuses on resolving micro-stuttering issues reported by players in Indiana Jones and the Great Circle, along with improving overall stability for Ubisoft titles running on the Snowdrop engine.

The previous driver release brought optimizations for S.T.A.L.K.E.R 2: Heart of Chornobyl and Microsoft Flight Simulator 2024, including DLSS 3 support. It also expanded GeForce Experience optimal settings for several titles including Call of Duty: Black Ops 6, Delta Force, Dragon Age: The Veilguard, Horizon Zero Dawn Remastered, and Red Dead Redemption. With this latest hotfix update, NVIDIA has managed to iron out stability issues. However, there are no words about the overlay feature that reportedly brought 15% performance reduction while using NVIDIA App. While we don't host hotfix drivers, you can grab it from NVIDIA here.

This Week in Gaming (Week 52)

Happy holidays and welcome to the last full week of the year. This week will be rather lacklustre of new releases due to the time of the year, but it doesn't mean no games will be released. That said, this week there won't be a major release, as there is none. For what it's worth, this year's Christmas week releases are a lot better than last year's. We kick off the week with a turn-based strategy game with mechs, which is followed to a sequel to Into the Dark. On Christmas day, there's golf and on boxing day, there are dinosaurs and we end this holiday week with a retro horror game with a Sci-Fi element.

Fusionist / Monday 23 December / Early Access
Fusionist is a turn-based strategy game that offers depth and tactical gameplay. Players assemble a team of five mechs, each with unique skills and roles. By choosing different "Cores" and mech abilities, players can create their own unique "builds" to suit their playstyle, play in-game missions, or compete in intense PvP battles against other players. Steam link

Hi-Fi Rush 2 Not Guaranteed Despite PUBG Studio Acquisition

Despite having a rather successful launch, Hi-Fi Rush was slated to be cancelled when Tango Gameworks, the studio behind the unorthodox rhythm game, was to be shut down by Microsoft in mid 2024. Shortly after that unfortunate turn of events, Tango was acquired by Krafton, the publisher behind PUBG, and Hi-Fi Rush was given a second wind. That acquisition also got fans hopeful for a sequel, and there were even rumors floating around that a sequel was in the works. Now, in a recent interview with IGN, a few Tango Gameworks and Hi-Fi Rush higher-ups—Hi-Fi Rush director, John Johanas, studio head and creative director, Colin Mack, and Hi-Fi Rush project manager, Kazuaki Egashira—confirmed that this is not necessarily the case.

While a sequel had been in development when Krafton acquired the studio, Mack says that they "are not yet at the stage where we can say specifically." That said, the studio is apparently strongly leaning towards a sequel. The justification for not yet committing to Hi-Fi Rush 2 is that the team has a fondness for the game, its characters, and its world, so they want to make a sequel that is respectful and cherishes the IP. The team also acknowledges that "it is important to try new things," and Johanas admits that Tango is considering multiple opportunities. Throughout the interview, there's an emphasis on keeping things fresh, with the team seemingly under the impression that revisiting Hi-Fi Rush in a sequel without changing it, it would become outdated. Whatever comes out of the Hi-Fi Rush universe, it's apparent that the developers working on it don't see a sequel as a cash cow. For fans of the game, there is at least hope, since Mack says that the studio hopes to hire around 50 new employees in January 2025, doubling its workforce and supposedly allowing for more freedom for creativity and experimentation.

Riot Teases Potential March 2025 Playtest for New 2.5D 2v2 Fighter Featuring 'League of Legends' Characters

2XKO is an upcoming team-based fighter game from League of Legends studio, Riot Games, and it looks to be getting a 2025 release. While 2XKO had an alpha playtest since August of this year, the development team recently hinted in a post on X that something is coming in March next year—potentially an expanded beta playtest or even the full launch of the game: "brb for a bit - locking in. you'll see what we've been up to in march, but we'll drop an update in february. in the meantime, support your locals."

The alpha version of the game Riot playtested in August was seemingly quite feature-complete, although a slew of changes is coming to the game based on that feedback, suggesting that what's to come in early 2025 is likely a wider playtest, rather than a full launch. Riot has previously confirmed that 2XKO will be launching sometime in 2025, but there is likely more testing necessary before the game is ready for prime time. That said, Riot Games is no stranger to short beta periods—League of Legends launched into open beta a mere week before its full launch. If 2XKO's previous development updates and the last playtest are anything to go by, the February update Riot teased will probably preview what to expect in the next playtest, with March either being the playtest itself or a showcase of an upcoming alpha or beta test.

Xbox Cross-Platform UI Leak Confirms Microsoft Targeting Handheld Gaming Experience

The Xbox gaming handheld is reportedly in the early stages of development at Microsoft, but in the meantime, the PC giant is apparently working on unifying its gaming experience across the various platforms where its games are available. According to a Windows Central report, Microsoft is working on something called Project Rainway, which is "a set of in-game APIs and user interface features," that will take shape as a cross-platform Xbox user interface. This news comes after Microsoft's recent "This is an Xbox" ad campaign and some pretty notable changes to its Xbox Game Bar to make that more compatible with gaming handhelds. How this new API and UI will take shape is yet to be seen, but it will likely further blur the line between gaming consoles and PCs—something that the Valve Steam Deck has also done in the years since its launch.

This seems to align with Microsoft's current strategy around gaming, which has seen Microsoft Gaming head, Phil Spencer, confirm that the company is both working on its own gaming handheld and that, in the meantime, it is focussed on making the Xbox gaming experience as seamless and enjoyable as possible on current gaming hardware. Xbox is also seemingly moving away from console exclusives as a concept, as we reported earlier this month, and, according to Windows Central's sources at least, this is partly because Microsoft has noticed no measurable impact on Xbox performance as a result of moving Xbox exclusives over to other consoles.

Dauntless Dev Addresses Disastrous Steam Launch Again - Apparently Cannot Undo Reset

Dauntless's recent Steam launch proved disastrous, thanks to some changes the developer made to the core gameplay, which we covered in more detail here. Phoenix Labs responded shortly after the controversy, but that original statement was largely seen as dismissive by the community. Now, Phoenix Labs has put out yet another response, this time responding to individual criticisms and laying out a detailed plan for the future of Dauntless.

In the response, Phoenix Labs starts off by apologizing to the community for the lost progression and disastrous Awakening update. Throughout the rest of the statement, the developer breaks down how it plans to address each of the criticisms, including the progression reset, monetization, and core gameplay changes. The most interesting take-away from Phoenix Labs's response is that the returning players will be rewarded with additional in-game resources—300,000 Rams and 5,000 Combat Merits as well as Peerless Aetherite, scaling based on how many weapons players had crafted before the update—to get them back up to speed in the new system. As of Update 2.2.0, dropping "early next year," players will also no longer have to re-do quests they had already previously completed in order to unlock all game modes and regions. Various challenges and monsters have also received reward drop buffs to speed up progression. Monetization changes include making the free battle pass for future seasons more rewarding, and Phoenix Labs also promised to re-evaluate the monetization strategy in future updates "to balance sustainability with fairness while remaining rewarding for players." As for core gameplay changes, Phoenix Labs has already implemented changes to armor perks, shield caps, and weapon buffs based on feedback, and it says that it will continue to find more ways to add diversity and depth to player builds in future updates.

Rumors Of End to Xbox-Only Exclusives Swirl As More Game Studios Embrace Simultaneous Launch Strategy

It looks like the end of the console-exclusive era is marching ever forward. On the one hand, more game studios are embracing simultaneous launch strategies, as was recently emphasized by both Square Enix and Ubisoft adopting multi-platform simultaneous launches for Fantasian Neo Dimension and Assassin's Creed Shadows, respectively. The latest game to join this trend is Outer Worlds 2, which will launch on all platforms—Xbox Series S|X, Windows, PlayStation 5, and even Game Pass—simultaneously in late 2025. The surprising bit about the multi-platform launch of The Outer Worlds 2 is that Microsoft purchased Obsidian Entertainment, the studio behind The Outer Worlds, leading many to believe that future games in the franchise would be Xbox/Windows-first. While the original Outer Worlds was released after Microsoft bought Obsidian, the launch contract predates the acquisition, so it also had a simultaneous launch, regardless of Microsoft's ownership.

In addition to the swathe of new games embracing multiple simultaneous platform launches, Jez Cordon, executive editor at Windows Central and well-regarded source for gaming rumors, recently also sparked rumors with a post on X suggesting that no future games developed by Microsoft or its subsidiary studios will be permanent console exclusives. In a reply to a comment criticizing Microsoft for seemingly keeping some games on Xbox and others not, Cordon said "They don't. They're all coming to PlayStation over time."

This Week in Gaming (Week 51)

Welcome to the second to last full week of the year of 2024 and hopefully the last week in the office for most of you. This week's major release revolves around Xenomorphs, but unfortunately requires a VR-headset, but if you've been nice, maybe Santa will bring you one? The rest of this week's new releases turns you into an animal detective, being in charge of a pirate ship, being a young car mechanic in Poland in the 90's, a viking adventure in the netherworld and finally trying to solve some late night crimes in the Victorian era.

Alien: Rogue Incursion / This week's major release / Thursday 19 December / VR Game
Experience the universe of the Alien films like never before: in terrifyingly immersive single-player VR. An all-new action-horror entry into the classic franchise, Alien: Rogue Incursion transforms you into Zula Hendricks-the ex-Colonial Marine hellbent on exposing Weyland-Yutani's black-site experiments-on an extremely dangerous mission to the uncharted planet Purdan. With her synth companion Davis 01 for guidance, Zula must infiltrate the infested Gemini Exoplanet Solutions research facility and survive the ever-present threat of the most cunning Xenomorphs ever encountered, with both skilled stealth and serious firepower at her disposal. And when the threat she discovers has extinction-level consequences, Zula suddenly finds herself with humanity's fate on her shoulders. Steam link

Borderlands 4 Trailer Quashes Returning Vault Hunter Speculation, Reveals Large-Scale Conflict and Pod Racers

As expected, a new trailer for Borderlands 4 officially launched at The Game Awards this week, and, although it has poured cold water on speculation of the return of Gaige, the DLC vault hunter from Borderlands 2, there are some intriguing details in the trailer. For starters, we got a look at what looks to be the next Borderlands villain—or maybe even villains—and it looks like the inter-faction conflicts will play a much larger role in Borderlands 4, with larger-scale conflicts at least being part of the lore, if not the actual gameplay.

The new Game Awards trailer picks up where the previous teaser trailer left off, as teased by Gearbox CEO, Randy Pitchford, but it turns out the robotic arm didn't belong to Gaige, the mechromancer, as previously suspected. Instead, the character picking up the mask at the start of the new trailer appears to be the cruel leader of some sort of robotic bandit militia preparing to do battle against an army of soldiers or drones, who bear some similarities to the Eridian from past Borderlands games and are being led by a single general, who also seems to be a main villain in the game—perhaps some invading force looking to exploit the planet. The resulting conflict between the two rival factions is on a larger scale than we've seen in previous Borderlands games, although there have always been inter-faction conflicts in Borderlands games. Of course, new enemies and factions aren't the only details included in the new Borderlands 4 trailer.

Ubisoft Adds Steam Achievements to Swathe of Assassin's Creed Games

Ubisoft recently, and after a long period of reluctance, decided to add Steam achievements to some of its Assassin's Creed games it had launched on Steam. This comes shortly after Ubisoft launched Assassin's Creed Mirage to Steam with achievements already baked-in. Now, Assassin's Creed Unity, Black Flag, Revelations, and Syndicate all join AC Mirage in the Steam Achievements family. Putting the cherry on top of the achievement pie, any achievements already earned while playing the Steam versions of these Assassin's Creed games will retroactively apply to your Steam account.

The recently added Steam achievements are all pretty standard fare, with each game getting in the neighborhood of 50-60 achievements, except for AC Revelations, which only has 48 achievements. Where Ubisoft previously almost spitefully neglected its Steam audience, with many Assassin's Creed and other AAA games only coming to Steam long after their initial launch—largely without support for achievements and other advanced features—the game developer has seemingly realized the value of Steam as a platform.

The Witcher IV Gets New Trailer at The Game Awards, Pre-Rendered on Unannounced NVIDIA RTX GPU

CD Projekt RED pulled out a rabbit out of its hat, revealing the first trailer for the upcoming The Witcher IV title. The new trailer is pre-rendered in a custom build of Unreal Engine 5, which CD Projekt RED is now using instead of its own in-house engine, as announced earlier. More interestingly, it is pre-rendered on an "unannounced NVIDIA GeForce RTX GPU." CD Projekt RED teamed up with Platige Image, who were responsible for intro cinematics in the previous Witcher games.

The trailer, which is almost six minutes long, follows Ciri, which confirms earlier rumors that the game might focus on Ciri as the main character. As detailed by CD Projekt RED, the trailer shows Ciri's new abilities and tools, as well as a small part of the story, a witcher contract set in a remote village. CD Projekt RED is promising that The Witcher IV will be "the most immersive and ambitious open-world Witcher game to date."

Capcom Reveals Onimusha: Way of the Sword at The Game Awards 2024, Set to Launch in 2026

Today at The Game Awards 2024, Capcom, a leading worldwide developer and publisher of video games, revealed Onimusha: Way of the Sword. The action game is an all-new adventure in the classic Onimusha franchise. The series' first new installment in nearly two decades, Onimusha: Way of the Sword returns to a dark fantasy feudal Japan where samurai clash with the supernatural in cutting-edge combat. Onimusha: Way of the Sword launches worldwide in 2026 for PlayStation 5 (PS5), Xbox Series X/S, and PC via Steam.

Onimusha is rooted in the Sengoku period, Japan's legendary age of warring states. The games infuse history with Japanese folklore to tell tales of warriors who wield the mystical power of the Oni. These heroes are drawn into conflict with the Genma, relentless monsters hellbent on conquering the world. The franchise debuted in 2001 and instantly captivated players with its satisfying sword-based combat and exhilarating "Issen" counterattack mechanics. The series also gained recognition for its spellbinding stories portraying historical figures and real events in a dark fantasy setting. Now, having grown in popularity as one of Capcom's best-selling properties, Onimusha is entering a whole new era.

The Last of Us Part II Remastered Comes to PC April 3, 2025

We here at Naughty Dog are thrilled to finally announce that The Last of Us Part II Remastered will be available on PC via Steam and the Epic Games Store on April 3, 2025. Originally released for the PlayStation 5 console earlier this year, Part II Remastered allows players to continue the acclaimed story of The Last of Us with a definitive version featuring the award-winning campaign, new modes, improved quality, and more. But before we dive into how that experience is making the jump to PC be sure to watch our announcement trailer below.

The Last of Us Part II Remastered is designed to let players who have never experienced this story to do so in the best way possible, while also offering those replaying the story to deepen their appreciation for its creation, mechanics, and all the incredible work done by our team at Naughty Dog.

Mafia: The Old Country Delivers Thrilling First Look at The Game Awards, Release in Summer 2025

Today, 2K and Hangar 13 released a new trailer for Mafia: The Old Country, introducing the brutal criminal underworld of 1900s Sicily at The Game Awards. Marking the start of a new crime saga for the acclaimed Mafia franchise, Mafia: The Old Country is an all-new story set in the Mafia universe, harkening back to the roots of organized crime with a compelling new cast of characters.

As a linear, narrative-driven game, Mafia: The Old Country is a focused package perfect for fans looking to engross themselves in an unfamiliar world of danger and intrigue. The graphically stunning cinematic experience features a story grounded in the brutal world of organized crime that authentically immerses players with dangerous combat systems featuring high-stakes, grounded stealth and gunplay mechanics.

Co-Op Rogue-Lite Hyper Light Breaker To Launch on January 15 2025 With 3D Solar Ash Aesthetics

Hyper Light Breaker, the sequel to the massively popular indie hit, Hyper Light Drifter, is set to release on Steam on January 15, 2025. The only catch is that the game will release into early access, meaning it will likely change significantly during its first year on the market. At launch, Hyper Light Breaker will cost $29.99.

While Hyper Light Breaker shares a name with and hits a lot of the same aesthetic notes as Hyper Light Drifter, it isn't exactly a sequel in the classical sense. Hyper Light Breaker is set "decades before" the events of Hyper Light Drifter, and the aesthetic looks like an upgraded version of the hyper stylized 3D graphics we saw from Heart Machine in Solar Ash, as opposed to the top-down 2D pixel art of Hyper Light Drifter. Unlike Solar Ash, though, the core gameplay loop will rely on rogue-lite mechanics and hack and slash combat, making it a unique entry in the Hyper Light universe. Additionally, Hyper Light Breaker will be a co-op game, with support for up to three players in a squad.
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