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Assassin's Creed Shadows Collector's Edition Gets $50 Price Cut Amid Monetization Pivot

Assassin's Creed Shadows has had a bit of a rough time of late, with Ubisoft initially pulling out of the Tokyo Game Show entirely and delaying the launch of Shadows to February 2025, attributing its absence at the show to the buggy, incomplete nature of the 2025 entry into the Assassin's franchise. In the announcement confirming the launch delay and the Tokyo Game Show Absence, Ubisoft also communicated that it would be shaking up the Assassin's Creed launch and monetization strategy significantly. Apparently as part of that monetization switch-up, Ubisoft has also changed the price of the Assassin's Creed Shadows Collector's Edition, cutting it by a whopping $50.

Ubisoft confirmed the price change on Discord in an official Q&A, announcing that, due to dropping the three-day early access that Collector's Edition buyers would originally have received, the Collector's Edition would now cost $229.99 instead of the previous price of $279.99. Meanwhile, the Collector's Edition will still include all the other paraphernalia and real-world loot that it originally bundled. The aforementioned delay and changes to the monetization strategy not only saw the cancellation of the Season Pass model previously used by Ubisoft, but it also meant that all Assassin's Creed Shadows players would also get the game's first expansion for free along with the base game.

Kong: Survivor Instinct - an Official 2.5D Action-Adventure Game set in the Legendary's Monsterverse Out Now

Stacy—David's beloved daughter—is lost amidst the city, crumbling under the weight of the Titans' showdown. Utilize the surrounding technology, to manipulate the Titans' movements and use their destructive force to your advantage. Navigate through this metroidvania-inspired world swarmed with collapsing buildings, toxic leaks, raging fires, and pure chaos.

Face off against both iconic and brand-new Titan species, including the awaited and teased Abaddon—created by the 7LEVELS team in conjunction with Legendary Entertainment. Reunite with the mighty Kong and confront other ferocious Titans together. Use the innovative Monarch ORCA Σ device being your only hope to influence the beasts and survive.

Wayfinder 1.0: Troubled indie ARPG Exits Early Access With 10% Discount, New Content, and NVIDIA DLSS

Right on schedule, and as we reported earlier this month, Wayfinder has exited its long, tumultuous Steam Early Access period, and, almost immediately after the full release, the game saw a significant spike in player count—at least compared to its recent player count. Wayfinder released to the general public today, and since its full launch, it has gained at least 100 additional positive reviews. Meanwhile, the initial player count only spiked by around 2,000 concurrent players, and the game's all-time Steam review score barely budged from its overall mixed rating.

Wayfinder's 1.0 release seems to be off to a slow start, especially compared to its 24,000+ peak concurrent player count, which it achieved back when it was still slated to be a free-to-play online MMO released under Warframe developer Digital Extremes's publishing wing. Since then, however, Airship Syndicate has drastically changed the nature of Wayfinder, turning it into a co-op (or single-player) dungeon crawler ARPG that's loud and proud about being microtransaction-free. In the Wayfinder 1.0 update, Airship Syndicate also added a whole new area for players to explore and a new movement mechanic, which should dramatically increase the verticality of the game and the diversity of combat encounters.

This Week in Gaming (Week 43)

Welcome to the last full week of October and boy is it going to be a busy week of new game releases. This week's AAA release is said to force you to go rogue on your tour of duty. Next you'll be starting your own tentacle cult, which if followed by being kicked out of hell for the second time, an inaccurate history lesson, being blown away by the wind and finally being turned into a blue hedgehog.

Call of Duty: Black Ops 6 / This week's AAA title / Friday 25 October
Developed by Treyarch and Raven, Black Ops 6 is a spy action thriller set in the early 90s, a period of transition and upheaval in global politics, characterized by the end of the Cold War and the rise of the United States as a single superpower. With a mind-bending narrative, and unbound by the rules of engagement, this is signature Black Ops. The Black Ops 6 Campaign provides dynamic moment-to-moment gameplay that includes a variety of play spaces with blockbuster set pieces and action-packed moments, high-stakes heists, and cloak-and-dagger spy activity. Steam link

Intel Releases Arc GPU Graphics Drivers 101.6127/6044 Beta

Intel has released the latest version of its Arc GPU Graphics drivers, the version 101.6127/6044 Beta. The new driver update brings Game On support on Intel Arc A-series GPUs and Intel Core Ultra CPUs with Intel Arc GPUs for No More Room in Hell 2 game. It also improves game performance on Intel Arc A-series GPUs in Core Keeper and Metaphor: ReFantazio games under DirectX 11. Intel also improved performance on Intel Core Ultra Series 2 CPUs with built-in Intel Arc GPUs in Marvel's Spider-Man Remastered and Assassin's Creed Mirage games under DirectX 12.

Intel also fixed a couple of issues on Intel Core Ultra Series 1 and Series 2 CPUs with built-in Intel Arc GPUs, including a fix for issue when enabling or disabling Endurance Gaming preset, issue with visual corruption in Chaos Enscape Benchmark 4.1, issue with lower performance in 3DMark Wildlife Extreme benchmark, and fix for issue with corruption during gameplay in Final Fantasy XVI.

DOWNLOAD: Intel Arc GPU Graphics Drivers 101.6127/6044 Beta

Subnautica 2 Gets Release Date and Trailer, Steam Page Teases Body Augmentation and Co-Op Gameplay

Unknown Worlds has finally announced the next sequel to its popular indie survival game franchise, Subnautica, and released a teaser trailer alongside the reveal. While details are still scant, the first trailer divulges some key information about the upcoming game. For starters, and likely the biggest divergence from Subnautica and the Subnautica: Below Zero expansion, is the addition of multiplayer gameplay, supporting teams of up to four players. For now, it looks like gameplay will either be single-player or online co-op, although it's unclear whether teams will be able to mix the two, popping into four-player sessions alone or with one or two players sitting it out.

Just judging from the trailer and Steam Store page, it looks like Subnautica 2 will take many of the same game mechanics—crafting, resource management, and an open-world sandbox—as the other games in the franchise, and build on them, instead of trying to rewrite the story. Likewise, it looks to be leaning into the Lovecraftian horror themes earlier on in the game. There also seems to be a new upgrade mechanic that will allow players to augment the biology of their characters, which should add an extra layer of depth to the game. Unknown Worlds has not yet published the full retail price for Subnautica 2 or pinned an exact release date, but it will release as an Early Access game sometime in 2025. Fans of the genre and franchise can wishlist and follow the game on Steam, Epic Games, or Xbox or join the Discord community.

Unknown 9: Awakening Now Available: Start a Globe-trotting Journey and Unveil the Mysteries of the World

Tap into the powers of the Fold to right the wrongs of Haroona's past and stop a secret society from taking control of powerful knowledge in the narrative-driven action-adventure game, Unknown 9: Awakening, out now for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam.

Published by Bandai Namco Entertainment Europe and developed by Reflector Entertainment, the game is set at the turn of the 20th century and takes players on a globetrotting mission to prevent the world's best-kept secrets from falling into the wrong hands. The game's heroine, Haroona, is portrayed by the talented actress Anya Chalotra in her first video game role.

Dunebound Tactics Kicks Up the Dust with Its Steam Page Launch And a First Trailer

Terahard Studios is excited to announce its latest title, Dunebound Tactics, a turn-based tactics roguelite RPG set in a wasteland overtaken by the bonedry desert sand. The Steam page launched today and is ready to welcome some wishlists! Lead your band of survivors on a hazardous trek across unforgiving sands in search of a new home. Battle ruthless factions, scavenge dwindling resources, and make life-or-death choices to keep your sand-faring ship on the move, even if it requires sacrificing your own crewmates!

"Personally, I'm a huge tactics fanatic. We built our very own tactics engine with RPG elements from the ground up for Dunebound Tactics! I'm excited both for the technical innovations as well as the freedom we gave our game designers to create an amazing experience. The art in this game is the best we've managed so far connecting all the little details to squeeze performance and quality." - Aris Tsevrenis, CEO of Terahard Studios

NEXiCONN Launches AI Pixel-Plus CaptureX NV601 and NV501 Game Capture Devices

NEXiCONN Technology Corp. has launched an advanced game capture device—the AI Pixel-Plus CaptureX NV601/NV501, now available for purchase on Amazon in the U.S. This product utilizes the company's proprietary deep learning AI technology, which enhances game visuals to 4K ultra-high-definition resolution, delivering significantly improved image quality. It offers next-gen support for streamers and content creators. One of the standout features of the AI Pixel-Plus CaptureX NV601/NV501 is its capability to stream on four platforms simultaneously, a breakthrough that is revolutionizing the live streaming industry.

Feature 1: Supports Up to 4K144 Capturing & Pass-through
The AI Pixel-Plus CaptureX NV601/NV501 not only enhances resolution to 4K and boosts image quality but also features powerful capture functionality. It seamlessly integrates gaming devices like PlayStation 5 and Nintendo Switch with software such as OBS and Streamlabs OBS, making content creation easier than ever. Additionally, the NV601 supports pass-through and capturing in up to 4K144, ensuring high-frame-rate video while capturing through external monitors connected via HDMI.

Indie Dungeon Crawler, Wayfinder, To Exit Early Access With New Map, Grappling Hook, and Playable Character

After recently announcing PS5 and PC cross-play, Airship Syndicate announced that its co-op, indie, ARPG dungeon crawler, Wayfinder, will officially exit early access on October 21. Along with the full version 1.0 release, Wayfinder will introduce both a new playable area, called The Crucible, and a new vertical traversal tool, called a Hookshot, specifically designed to explore the ruins of the ancient city. The announcement comes with gameplay footage (see on the PlayStation Blog) of the overgrown, gloomy mega-mech that was built by the ancients to fight a war but has since been reclaimed by nature. The new map adds an extra degree of verticality to the game, giving the developers an opportunity to expand the player experience and arsenal.

In addition to the new region and extended mobility options, Airship Syndicate is teaming up with Critical Role for a paid DLC that will add The Legend of Vox Machina characters to Wayfinder as playable characters. Although exact pricing of the DLC is unknown both the Critical Role DLC Supporter Pack and The Crucible will be available on October 21. After the update, players will still be able to play in both single-player and co-op modes, just like before.

Troubled Bandai Namco Pressures 15% of Japanese Staff To Resign, Cancels at Least 3 Major Games

Despite the recent successful launch of Dragon Ball Sparking! Zero, which sold 3 million units in 24 hours, it looks as though Bandai Namco is pressuring 200 of its 1,300 employees in Japan to voluntarily resign in what is being called a short-sighted move to boost profits. According to a recent Bloomberg report, the Japanese game developer is skirting strict labor laws in Japan by removing all work responsibilities from 200 of its employees. Allegedly, nearly 100 of those staff being pressured into resignation have already left the company. Along with the layoffs, Bandai Namco has apparently cancelled three new games that were in development, namely, new Dragon Ball, One Piece, and Naruto games.

This shift at Bandai Namco comes in spite of a booming Japanese game industry, which will reportedly grow by 6.66% annually until 2029. Game Developer attributes Bandai Namco's coerced "voluntary" layoffs to the losses generated by the consistently underwhelming performance of the company's online division, which supposedly generated a net loss of an equivalent to $51.35 million in the last fiscal year. If our recent reporting is any indication, there seems to be a shift in the overall gaming market, in which younger audiences predominantly seem to prefer multiplayer (specifically PvP) games. Second to PvP is single-player gaming, which was consistently the preferred game type for more than 30% of gamers, regardless of age groups. This latter niche is seemingly where Bandai Namco's strengths and audience seem to lie, along with many of its other Japanese game studio competitors, like From Software, Nintendo, and Capcom.

Disco Elysium Spiritual Successor In Development At New Studio, Longdue

With the fifth anniversary of Disco Elysium on the horizon, Longdue is proud to announce its formation as a new independent studio that has raised seed investment to create an RPG that will continue Disco Elysium's award-winning legacy and represent a bold new artistic endeavor that aims to trailblaze in the narrative-first cRPG space.

Longdue is already a dozen strong, including team members that worked on the original Disco Elysium and its unreleased sequel. The team is also drawing talent from across the industry, including veterans from Bungie, Rockstar, and Brave At Night.

Assassin's Creed Mirage Gets Steam Deck Compatibility Guarantee at October 17 Steam Launch

After the drama and negative press surrounding the recent Assassin's Creed Shadows delay, fans of the franchise might be happy to hear that, after more than a year on other platforms, Assassin's Creed Mirage has finally received a PC release date. Additionally, Ubisoft guarantees that Assassin's Creed Mirage will be playable on the Steam Deck at launch, even though it won't ship with the "Playable" logo.

According to the announcement, Assassin's Creed Mirage will launch on Steam on October 17, 2024. When the game launches on Steam, it will feature 50 in-game achievements that will "range from completing missions or ranking up, to performing specific actions." Despite having Steam achievements and Steam Deck compatibility at launch, AC Mirage players will still have to install UbiConnect, Ubisoft's first-party game store and launcher—a move that's unlikely to sit well with many gamers.

Good Games Group Launches To Fill Humble Games Void

There was a bit of upheaval in the indie gaming space this July, when game publisher, Humble Games, effectively shuttered its doors due to budgeting concerns at its parent company, Ziff Davis. Back then, the entire staff was laid off when the publisher shuttered its doors. Now, the former Humble Games general manager, Alan Patmore, and ex-global publishing VP, Mark Nash, have come together to form Good Games Group—a game publishing group with more or less the same set of values and goals as Humble Games, but without the corporate oversight.

The new team's first order of business is helping Humble Games support indie titles previously launched under the Humble Games—a task that was apparently given over to a third-party game publisher after the 36-person crew of Humble Games was laid off earlier this year. Given that Good Games Group's first step involves Humble Games and projects that would previously have been worked on by the same team, it seems likely that the same developers that published games via Humble Games will continue to work with Good Games Group.

This Week in Gaming (Week 41)

Welcome to the first full week of October and another busy week of new game releases. This week's AAA release involves balls and dragons, but no need to worry, it's not an adult only game. This is followed by a co-op metroidvania game that actually appears to have a story, this week's remake which involves a ghost town on a hill, a shady parkour platformer, an old-school style JRPG, a turn-based RPG and finally a peaceful exploration game. Also out this week is the Diablo 4: Vessel of Hatred DLC.

Dragon Ball: Sparking! Zero / This week's AAA release / Friday 11 October
Dragon Ball: Sparking! Zero takes the legendary gameplay of the Budokai Tenkaichi series and raises it to whole new levels. Become a super warrior and experience the earth-shaking, limit-breaking power of Dragon Ball battles! Engage in heart-pounding, high-speed 3D battles that stay true to the anime and video game series, with breathtaking visuals and authentic combat moves like beam clashes, rush attacks, movements too quick for the eyes to see, and planet-razing ultimate attacks. Steam link

Epic Games To Bring Free Game Giveaways to Mobile Store To Tempt Players Away from Google, Apple

The Epic Games free weekly game giveaways have been an easy way for PC gamers to pad out their game library with aging games and help Epic Games draw gamers to its store, which is commonly thought to be inferior to the likes of Steam due to a lack of features. Now Epic Games is bringing that same free game giveaway program to its mobile storefront for iOS (in the EU, at least) and Android.

Announced at a round table discussion at the Seattle Unreal Fest earlier this week, the free mobile game giveaway will launch in Q4, 2024, and the publisher will add third-party apps to its mobile store at the same time. Epic Games Store's general manager, Steve Allison, who announced the program, was pretty up-front about Epic's intentions with the game giveaway: "The free games program will launch in Q4 along with the [first] third-party apps showing up, and we're gonna have some awesome stuff for players that will also be awesome for developers because it'll help us scale really quickly."

Windblown: New Action-Roguelike From Dead Cells Dev Gets Release Date, Playable Demo

Motion Twin, of Dead Cells fame, has announced the early access release date for its next roguelite, Windblown, which looks to be a much more cheerful affair than the grim-dark Dead Cells, and it's designed for multiplayer, too. Windblown will feature many of the same gameplay elements as Dead Cells, though, including fast-paced hack-and-slash combat, platforming, and permanent death. This time, though, Motion Twin has gone for an isometric perspective, instead of the side-scroller style, and the pixel graphics are swapped out for a cutesy cartoon style and color palette somewhat reminiscent of the likes of Paladins. There also appear to be some nifty bullet-hell-style battles thrown into the mix.

As for the release date and playable demo, Motion Twin has not yet announced when the game will fully release, but a Windblown demo will launch on October 14 during the upcoming Steam Next Fest, and Steam Early Access for the full game arrives on October 24. Motion Twin also says that any progress and unlocks achieved during the playable demo will carry over once the full game launches, which is a nice touch.

NVIDIA GeForce NOW Gets 22 New Games in October, Including THRONE AND LIBERTY

The air is crisp, the pumpkins are waiting to be carved, and GFN Thursday is ready to deliver some gaming thrills. GeForce NOW is unleashing a monster mash of gaming goodness this October with 22 titles joining the cloud, with five available for members to stream this week. From pulse-pounding action to immersive role-playing games, members' cloud gaming cauldrons are about to bubble over with excitement. Plus, a new account portal update lets members take a look at their playtime details and history on GeForce NOW.

October Treats in Store
GeForce NOW is offering plenty of treats for members this month, starting with the launch of THRONE AND LIBERTY this week. THRONE AND LIBERTY is a free-to-play massively multiplayer online role-playing game that takes place in the vast open world of Solisium. Scale expansive mountain ranges for new vantage points, scan open skies, traverse sprawling plains and explore a land full of depth and opportunity. Adapt to survive and thrive through strategic decisions in player vs. player or player vs. environment combat modes while navigating evolving battlefields impacted by weather, time of day and other players. There's no single path to victory to defeat Kazar and claim the throne while keeping rival guilds at bay.

Starfield Shattered Space Fails To Impress With 'Mostly Negative' Steam Reviews

Starfield's Shattered Space DLC launched on September 30, and it was meant to address many of the base game's major issues, with a more hand-crafted feel, more intimate encounters, and a more narrative-driven gameplay experience. Instead, Steam gamers and critics alike have lambasted the expansion online for boring and underwhelming, repetitive gameplay, calling it "more Starfield," essentially repeating the story of Starfield's initial launch. At the time of writing, the Shattered Space DLC has 1,601 reviews on Steam, with only just over 34% of those reviews rating the expansion positively—placing it squarely in the "Mostly Negative" category on Steam.

Likely the biggest disappointment when it comes to Shattered Space's poor reception is that the Starfield player base actually seemed quite optimistic about the expansion, thanks to previous gameplay and interviews about the intention behind the expansion. Critically, however, Starfield developer, Bethesda, deliberately didn't send out game keys to the press for review prior to the launch of the game, so there was no real way for players to know whether they would enjoy the $29.99 expansion before buying it.

Rhythm FPS Metal: Hellsinger VR Launches for $29.99 With New Features

Metal: Hellsinger is a first-person rhythm shooter featuring roguelike and boomer shooter elements and set to a heavy metal soundtrack with some of the metal world's biggest names. The game follows a mysterious protagonist, known simply as The Unknown, as she battles her way through the various levels of hell on a quest to regain her voice. Today, the rhythm shooter launches an additional VR version, with some interesting new VR-specific rhythm mechanics to spice things up.

Being a rhythm game, Metal: Hellsinger gives players bonuses for performing actions on-beat with the background music—which often gets quite challenging due to the fast pace and swarming enemies—but the VR version steps things up a notch, allowing you to aim the game's dual pistols individually, physically draw and release the crossbow, and actively reload the shotgun to the beat.

Shyborg Games Readies "The Art Collector" For Launch on October 22nd

Shyborg Games, an indie developer, is launching its first game—The Art Collector—on Steam on October 22nd. The game places you in the role of an artist tasked with taking over an art gallery to help your mentor. Customize your gallery and home, befriend local artists, help them gain exposure, and master the art of selling fine art in this narrative-driven, capital management, shopkeeper RPG.

Created by a team of two brothers whom I have personally known for most of my life, it is an awesome experience seeing their passion project, which took a monumental amount of effort, reach this point. With other close friends, family, and myself contributing through playtesting and offering feedback, the game has advanced at a remarkable pace. Considering all the effort that has gone into building this unique experience, I wanted to share it with our community. A demo is available on Steam now, with a launch price of $12.99. You can view the full trailer, history, and all the in-game features after the break!

Single-Player Games Lose to PVP in Younger Audiences Despite Recent Hits

It looks like Epic Games's Tim Sweeney was onto something earlier this week when he claimed that the gaming landscape is changing. According to new research by MIDiA Research, online PVP and couch co-op games are more popular than single-player games in audiences aged 16-24, with older audiences overwhelmingly preferring single-player games.

The researchers surveyed 9,000 gamers in the US, UK, Australia, Canada, Germany, France, Sweden, South Korea, and Brazil, giving the study a pretty diverse sample, in terms of socio-economic and cultural backgrounds. Regardless of age group, single-player and PVP games were always the most popular genres, although a solid 53% of the participants in the study said that single-player games were their preference.

Riot Games Teases New Valorant Games and Unreal Engine 5 Port With Future Graphics Updates

Epic Games kicked off the Unreal Fest in Seattle earlier this week with a keynote that revealed some interesting details about the company's marketing and publication strategies going forward. Also during that same keynote, Riot Games executive producer, Anna Donlon, teased that there will be more "playable experiences" coming to the "Valorant universe."

While Donlon was deliberately vague about any upcoming Valorant-adjacent games currently in development, she was a little more candid about Valorant's Unreal Engine 5 update, admitting that limitations in Unreal Engine 4.27—Valorant's current underpinnings—were what prompted the move to UE5 in the first place. However, a shift to Unreal Engine 5 will not immediately change how the game performs, feels, or looks.

Epic Games Leans Into Indie Games and Social Features at Unreal Fest

At the opening event of the Unreal Fest in Seattle, Tim Sweeney, CEO of Epic Games, addressed the recent commercial failures of ambitious, citing a "generational change" in the gaming landscape as part of the reason for their failures. Epic Games seemingly wants to address this shift in gamer priorities by relying more on in-game social features, although there was also a strong emphasis on getting indie game developers to sign on to use the Unreal Engine and the Epic Games Store.

In the same presentation, Epic Games announced a new collaboration between the Epic Games Store and Unreal Engine that should make it easier and more affordable for small development teams to market and publish their games to Epic Games and other storefronts. The new launch program, called Launch Everywhere with Epic, reduces Epic's revenue cut for any games developed with Unreal Engine and published on the Epic Games Store before or at the same time as any other platforms. Epic also announced new "indie spaces" for indie developers to share knowledge and make industry connections.

Nintendo Takes Down Ryujinx Emulator, YouTube Videos Showing Emulation Get Strikes

Nintendo is living up to its litigious reputation this week, with news reports emerging of the gaming giant issuing a massive wave of copyright strikes on any YouTube videos containing footage of emulation. In addition to this, it seems like Nintendo may have had some harsh words for the lead developer of a popular open-source Switch emulator.

As of an announcement today, the open-source Switch emulator, Ryujinx, is no longer available for download from its GitHub repository. One of the more active developers for the project confirmed via a message in the official Discord that the lead developer, who goes by gdkchan, was contacted by Nintendo with an "offer," although given the outcome of the interaction, it was likely less an offer and more a threat. Shortly before that, Retro Game Corps, a popular content creator in the Nintendo emulation community, posted on X that his YouTube channel had received multiple copyright strikes, requiring that he move away from showing game emulation on-screen.
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