Monday, April 12th 2021
Epic Games Lost $453 Million Running the Epic Games Store in 2019 & 2020
Epic Games lost $181 million and $273 million on the Epic Games Store in 2019 and 2020 respectively according to a recent court filing and expect a loss of $139 million this year. The court filing reveals several interesting details about the Epic Games Store including that Epic doesn't anticipate that the store will turn a profit until 2023 and that the 12% distribution fee charged is sufficient to cover operating costs. Epic Games has spent $444 million on securing exclusive titles for the store in 2020 alone, in this same period players spent $700 million on the store of which $265 million was spent on third-party titles. Epic Games CEO Tim Sweeney defended this referring to it as a long-term investment into growing the business. The Epic Games Store currently has 160 million registered users with 56 million monthly active users and it seems like Epic has no plans to slow down.
Source:
Scribd (via dsogaming)
38 Comments on Epic Games Lost $453 Million Running the Epic Games Store in 2019 & 2020
The new UI is less information dense but uses screen space a lot more effectively. That by definition is good UI design. The old UI was worse as you had things crammed into a smaller space and in a lot of cases too much unused empty space. It wasn't as adaptable to various screen formats and resolutions either. The new UI is clearly a reactive UI design. Again though, steam gives you plenty of options so customize to your desire.
To bad steam runs like garbage these days, for a lot of people, over a year after forcing their updated UI on users. Small mode is not the same as the old UI.
Filters are not the same, how I had my games organized doesn't work under the new UI.
The massive empty space once you disable blaot features is not a better design.
Having to painfully navigate settings in hopes to find ones that allow you to disable bloated options reminds me of Windows 10 Setting menu, just a pain to find what you need.
Old library was simple.
No extra resources being hogged.
No hitching when scrolling.
No other menu option adjustments needed to try and simplify things so you're not thinking you're staring at some wannabe social media site.
It was simple. If I wanted the social media feeling they've bestowed in every aspect of the new UI I would have browsed the Community section of Steam.
Have they checked under the sofa cushions?
will people still like DRM platforms for games ?
I think not.
there all like a glorified Pc game rental service.
The steambh FUD campaign is unbearable. Yeah. It is owned by a nice cool guy who loves games so much HL is dead.
He is so cool, his software stores margins match margins of that filthy Apple.
I love to showcase great artwork, emoticons, images, screenshots, background images & highlight archievments, games, reviews, guides, etc. Dealing stuff on the Community Market is also a nice feature when taking a little break from gaming. Always gives me a smile when a purchase confirmation pops up when a very rare item ends up in my inventory, or when I sell crap for gold. Plus Steam has forums/guides where you can get help to master a game, find workarounds, fixes, etc.
However, I did notice that the Steam Client was over the years more "optimized" for high bandwith network, most noticeable when you watch a video. You can limit some elements in the settings to reduce bandwith, but it's kinda hard to find for some, and you miss out some experiences then. Wish there where a one click solution. It's also embarrassing that you need 3rd party websites to get an overview of all the items available, or a preview how crafted badges will look. Navigation is also dam slow on the Steam client compared to browser.
The Epic Client on the other side is even slower, looks cheap as hell & has zero community features. They make me stopping by weekly to cash in free games, but that's it. I play some, when I like a game I go to Steam, put it on my wishlist & buy it on sale. Haven't spend 1 cent on the Epic Store, and this will not change if they don't step up their game in term of community features, or start to produce exclusive games that are not targeted for Froot Loops junkies. :sleep:
I'm trying my damn hardest to avoid Steam, and I haven't played any game on it so far beside CS:GO.