Wednesday, December 15th 2021
Valve Shrinks SteamOS Size From 24 GB to 10 GB for Steam Deck
Valve has been developing SteamOS 3.0 to launch with their upcoming handheld Steam Deck device with a redesigned interface. The latest SteamOS 20211120.2 image shows a dramatic reduction in total file size from 24 GB to 10 GB for the operating system which will give users an extra 14 GB of useable space for games and applications. Valve has also improved WiFi performance, fixed HDMI output, increased touch screen reliability and released updated kernel drivers for the Audio, GPU, and other components. These changes will be of significant importance especially for the entry-level Steam Deck that comes with just 64 GB of internal storage. The Steam Deck is now expected to begin shipping to customers in February 2022 after an initial delay from December 2021.
24 Comments on Valve Shrinks SteamOS Size From 24 GB to 10 GB for Steam Deck
I wish iOS had a space-saving mode where you could opt for the "feature-removed" pack so it doesn't eat 7GB of space on your 16GB phone.
10gb doesn't seems enough slim for an arch + steam install
This thing can probably weigh only 3-4GB if Valve really wanted it to
Doesn't Steam still use Qt? If you include the whole toolkit that can be several hundred MB, but they probably only rely on a tiny subset. So by removing some dependencies and perhaps tweaking some makefiles they can probably get it quite small. Then do the same for other dependencies and you quickly shave off gigabytes… Yeah, an embedded system like this should easily fit within 2-3 GB. The only reason I see to go beyond that would be if caches etc. would improve performance somehow.
If only Android could learn from this…
Here’s more on that topic if you’re interested:
ludocode.com/blog/flatpak-is-not-the-future
That may be fine on newer phones where the base storage capacity is 128GB, but iOS 15 supports all the way back to the 6S, and the 6S came in a 16GB storage option.