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New Steam Deck Mod Claims to Improve FPS With AMD FSR 3

A new Steam Deck mod is here, and the performance improvements that it brings to the table appear to be quite promising, thanks to the magic of frame generation. The gaming handheld is not exactly the most performant in terms of raw GPU performance, so technologies such as AMD's FSR 3 undoubtedly improve the gaming experience on the Deck by quite a substantial degree. Dubbed Decky Framegen, the plugin utilizes AMD FSR 3 to generate frames without having to go about rendering them, thereby increasing FPS quite a lot.

As of right now, this plugin allows gamers to employ frame generation in unsupported games such as Final Fantasy XVI, Witcher 3, Hogwarts Legacy, and a few others. Deck Wizard's detailed video reveals that the plugin does quite a good job, allowing for playable framerates in several titles. However, the games which are unable to manage 30 FPS are unlikely to benefit much, owing to the issues surrounding input lag. Moreover, a few graphical glitches here and there are also to be expected, which is something that many purists might not entirely be willing to deal with. Considering that Valve recently shot rumors of an AMD Ryzen Z2-powered Steam Deck 2 being in the works, there is no denying that those holding out for hardware improvements, still have a fair amount of waiting to do.

RADV Open-Source Radeon RDNA 4 Driver Deemed "Good Enough"

Mid-week, a member of Valve's Linux graphics driver team updated the Mesa 25.0 documentation with an insightful note—in which, Samuel Pitoiset (lead developer of the RADV open-source driver) shared an early observation regarding AMD's upcoming RDNA 4 generation. The software engineer and his colleagues are busy getting everything finalized prior to an impending Mesa 25.0 feature freeze. Wednesday's patch notes reveal the outlook for "GFX12 on RADV"—Pitoiset seemed satisfied about "initial support expectations—he reckoned that it: "should be good enough, but it's missing two features (cooperative matrix and video decode/encode), compared to GFX11 (RDNA 3) because lack of time. DCC is still under active development, but it might be possible to finish it during the RC period."

According to Phoronix's expert opinion, the two missing features are not complete "show-stoppers" for potential buyers of first wave RDNA 4 GPUs. The site's editor-in-chief—Michael Larabel—posits that the "vast majority of those wanting to buy the Radeon RX 9070 graphics cards (when they launch in March)" will not be discouraged by the inceptive absence of RADV Vulkan Video and VK_KHR_cooperative_matrix. He added some post-publication clarification regarding the RADV patch notes: "this is only about Vulkan Video, not VA-API video acceleration... It seems some readers are taking this to mean VA-API support for the new VCN block isn't ready for RDNA 4. It's just the RADV Vulkan Video support that isn't complete." Mesa 25.0 is expected to reach a stable release stage by the end of February—just ahead of Team Red's next-gen desktop GPU launch. Late last week, an AMD official divulged that their team would be: "taking a little extra time to optimize the software stack for maximum performance" on Radeon RX 9070 XT and Radeon RX 9070 (non-XT) graphics cards.

Comcast Introduces Nation's First Ultra-Low Lag Xfinity Internet Experience With Meta, NVIDIA, and Valve

Comcast is introducing the first customers in the world to a pioneering new, ultra-low lag connectivity experience when they use interactive applications like gaming, videoconferencing, and virtual reality. With the launch, Xfinity Internet latency will be dramatically reduced to faster than the blink of an eye, currently when using FaceTime on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, apps on Meta's mixed reality headsets that will support this technology, NVIDIA's GeForce NOW, many games on Valve's Steam games platform, and in the future on other applications that choose to leverage this open standard technology.

"Our connectivity is the key to unlocking a world of entertainment, sports, news and information and we're constantly pushing the limits of network innovation to create an experience that exceeds the expanding demands of our customers," said Emily Waldorf, Senior Vice President, Consumer Products, Comcast Connectivity and Platforms. "Modern applications are real-time and interactive and require more than just fast speeds. Xfinity Internet's lower lag times will be a differentiator for Comcast."

SteamOS expands beyond Steam Deck

With Lenovo's announcement at CES 2025 of the Lenovo Legion Go S, we are pleased to share that their "Powered by SteamOS" model is the first handheld officially licensed to ship with Valve's SteamOS. We built this operating system to provide a seamless user experience optimized for gaming, while retaining access to the power and flexibility of a PC. SteamOS is the same operating system we run on Steam Deck, and the team is making updates to ensure it fully supports the Lenovo Legion Go S and provides the same seamless experience customers expect.

In addition, the same work that we are doing to support the Lenovo Legion Go S will improve compatibility with other handhelds. Ahead of Legion Go S shipping, we will be shipping a beta of SteamOS which should improve the experience on other handhelds, and users can download and test this themselves. And of course we'll continue adding support and improving the experience with future releases.

Black Myth: Wukong Sweeps 2024 Steam Awards As Narrative Gaming Makes Strong Showing Overall

Every year, Valve holds The Steam Game Awards, a community-driven initiative to recognize the best games that were launched in that year. Valve has just released the results for the 2024 Steam Game Awards, which are determined by community vote—as opposed to events like The Game Awards, which feature a jury selection—and split into individual categories. This year, though, the overall winner for Game of the Year was Black Myth Wukong, which beat out other finalists: Warhammer 40,000: Space Marine 2, S.T.A.L.K.E.R. 2, Balatro, and Helldivers 2 for top spot. Game of the Year wasn't Wukong's only victory, either, with the game also taking home the "Outstanding Story-Rich Game Award," which seems logical given its overall victory, and the cleverly named "Best Game You Suck At Award," which is meant to highlight the best difficult game of the year. In this category, Black Myth Wukong was up against Dragon Ball Z Sparkling Zero, The Finals, Ghost of Tsushima, and Tekken 8, which is again a very diverse mix of games and genres, so it's somewhat interesting to see a narrative-driven game like Wukong come out ahead here.

The rest of the Steam Game Awards 2024 was less of a one-man show, with Metro Awakening VR taking Best VR Game of the Year, Elden Ring nabbing the Labor of Love Award, and God of War Ragnarök taking the Best Game on Steam Deck Award. Helldivers 2 won Better with Friends, while Silent Hill 2 took home the Outstanding Visual Style Award, Liar's Bar won Most Innovative Gameplay, Red Dead Redemption won Best Soundtrack Award, and Farming Simulator 25 was crowned with the Sit Back and Relax award, beating out the likes or Webfishing, House Flipper 2, and Tiny Glade. One of the more surprising "minor" awards winners here is God of War Ragnarök taking home Best Game on Steam Deck, since you often hear in discourse around the Steam Deck that it's not suitable for AAA gaming, and God of War is only two years old at the time of writing, meaning it is still very demanding, with an NVIDIA GTX 1060 6 GB quoted as the minimum recommended GPU to play the game.

Upcoming Lenovo Legion Go Handhelds Teased to Launch on January 7 Along With Surprise Valve Walk-on

It is no surprise that Lenovo is cooking up the next-generation of Legion Go consoles for launch next month. We have reported on a plethora of leaks surrounding both the affordable Legion Go S, and the Legion Go 2 handheld gaming consoles. Finally, it appears that there is some concrete information regarding their launch - Lenovo, in an email to The Verge, has confirmed new Legion handhelds are dropping next month. But that's not all - according to The Verge, the launch event will have a surprise guest.

Our readers who have been keeping tabs on the Legion Go 2 rumor cycle will recall that we recently reported on a leaked image of the upcoming Legion Go S which had an interesting detail - the handheld features a dedicated button for Steam. Now, of course, we're completely in the dark regarding what that button's presence entails. It is entirely possible that the button is simply for opening the Steam app, or, it could indicate that the Legion Go 2 might run SteamOS - we simply don't know yet.

Asahi Linux Gets Fedora 41 Remix with New Desktop Environment Options and AAA Windows Gaming For Mac Silicon

In October, we reported that Asahi Linux had made some pretty substantial progress in getting Linux working on Apple Silicon, with a custom GPU driver counting itself as the first OpenGL 3.0 compliant graphics driver for Apple Silicon. Now, according to a recent Fedora Magazine post, Asahi Linux now has a Fedora 41 Remix. The Fedora Asahi 41 Remix is still based on that same Asahi version from October 10, but it incorporates the myriad advancements from Fedora 41 and an improved Vulkan 1.4-conformant driver.

By default, Fedora Asahi Remix 41 ships with Plasma 6.2, although a GNOME 47 version is also available. However, despite using a Wayland-first dekstop environment as its default, Fedora Asahi 41 Remix will still be X11-first, for compatibility reasons. The Asahi team plans on getting Wayland working eventually, but there are technical hurdles to overcome before that is possible. Fedora Asahi Remix also ships by default with the improved DNF 5 package manager and the massively improved GIMP 3.0 image editor pre-installed as part of Plasma 6.2. Having a Fedora Remix for Asahi also provides a familiar experience for gamers on Apple Silicon Macs to get Windows games up and running via a mix of tools like Valve's Proton dxvk, FEX emulator, and vk3d-proton—check out our previous coverage of Asahi to find out more about which games are currently working. There are still a handful of hiccups when it comes to running Linux on Apple Silicon, including hardware incompatibilities, like a lack of Thunderbolt, microphone, Touch ID, and USB-C Display support.

Refurbished Steam Deck OLED Joins Original Valve Handheld With $130 Lower Price vs New

Refurbished Steam Decks have been a more affordable way to get into the handheld gaming PC space for a while now, but Valve just announced that it has now added the OLED version of the Steam Deck to its official refurbished device line-up. Now, you can get your hands on a Steam Deck OLED for as little as $439 for the 512 GB variant or $519 for the 1 TB version—a healthy $110 and $130 cheaper compared to new units, respectively.

Valve claims the refurbished Steam Deck units—generally customer returns—are functionally identical to new stock units, and it says that there is a strict inspection and testing process for all returned Steam Decks that go into the refurbished program. The only material difference between factory new and refurbished units are "cosmetic defects to be small blemishes or scratches (on the plastic casing, not the screen) generally caused from normal handling of the unit," and these will obviously vary from device to device. In case anything goes wrong, Valve offers the same warranty and support for the refurbished units as it does for its factory new Steam Decks. Unfortunately, the refurbished Steam Deck OLEDs are only available in Canada, the EU, the UK, and the US. Other regions are stuck with regular MSRP Steam Decks or third-party refurbished or used handheld consoles.

Valve Prepares for SteamOS Expansion, Issues Guidelines for "Powered by SteamOS" Branding

Valve's headquarters is cooking something big, as the company has unveiled new branding guidelines for "Powered by SteamOS" as it prepares to expand SteamOS support for third-party handhelds and PCs. The branding guidelines include various cases. First in line is for games, which can carry a "Steam" logotype, showing that the game is available and runs on Steam. Next up is the "Steam Included" logo, which officially certifies that a hardware product comes with the Steam client pre-installed. To display this logo, manufacturers must comply with Valve's Steam Client Distribution Agreement and integrate the Steam client in its approved form—either as a bootloader or fully compiled software. What we are most interested in is the "Powered by SteamOS" logo, which certifies that a hardware device runs SteamOS as its primary operating system and launches directly into SteamOS when powered on, requiring hardware manufacturers and partners to use the official Steam system image either provided directly by Valve or developed in close partnership with Valve.

The "Steam Compatible" logo certifies that a third-party input peripheral has been reviewed by Valve and meets their established compatibility criteria for use with Steam on PCs, with manufacturers receiving licensing rights after Valve's verification of the device's implementation. Finally, the "Steam Play Here" logo identifies brick-and-mortar establishments with access to Steam games through the Steam PC Café Server, including commercial PC cafés, university computer labs, libraries, and trade shows, allowing these locations to promote their Steam gaming capabilities through window displays and interior signage, with all participating venues required to operate under the official Steam PC Café system guidelines.

Windows 11 Grows in November Steam Survey Results As Linux Coasts at 2% and English Overtakes Chinese

Steam's monthly hardware and software surveys provide a decent picture of what hardware and software gamers rely on to play their favorite games—at least those on Valve's game platform. Since the launch of Windows 11, it has been a somewhat reliable way to track the adoption of the new Windows version, and, as the official cut-off for Windows 10 support draws near, one would expect Windows 11 to pick up steam, especially among gamers, where Windows is the dominant OS. The results of the November Steam Survey are in, and while not much has changed on the hardware front, it seems like Microsoft is indeed wearing gamers down when it comes to Windows 11 adoption. Despite seeing a decent uptick in Windows 11 installations, the overall Windows market share dropped, even if almost imperceptibly, while Linux and macOS both saw a slight uptick in adoption among Steam gamers. As expected, Windows remained the dominant platform for gamers, but Windows 11, specifically, saw growth of 4.18%, while Windows 10 lost 4.15%, which is almost an exact 1:1 match, indicating that gamers are largely staying on Windows when they finally decide to move on from Windows 10. Overall, Windows lost 0.05% market share, compared to Linux, which gained 0.03% and macOS, which grew by 0.02%.

Valve's SteamOS Holo was the most popular Linux version in the survey, but it, too, slid by 0.28%. Of course, the hardware split for Linux is representative of the software side of things, which is to say: It's mostly just Steam Decks. As expected, most of the video cards and CPUs in the Linux results were AMD GPUs, with well over 36% of the sampled Linux gamers using AMD GPUs, even disregarding the obvious bias introduced by the AMD-powered Steam Deck hardware. The most popular NVIDIA GPU on Linux systems running Steam is currently the GeForce RTX 3060, at a mere 1.46% of the market share. Meanwhile, on Windows side, 5.03% of gamers are using the GTX 3060, with the next most popular GPU being the NVIDIA GeForce RTX 4060 Laptop GPU, at 4.92%.

Rumor: Ubisoft Wants Valve To Disable Steam Player Count API Fuelling SteamDB

Steam is highly valued by many gamers, not only for being a fairly inexpensive, easy way to buy and manage games, but also because it provides statistics on player count and play times, via tools like SteamDB, which are a neat way for gamers to see how the community is participating in games before buying them. According to a post on the FandomPulse Substack, however, Ubisoft has taken issue with Valve's player statistics.

The Substack post quotes Ubisoft insiders who claim that the game developer and "other companies" want Valve to disable or restrict the APIs used by tools like SteamDB and Steam Charts as a direct response to the disappointing performance of Star Wars Outlaws. This news also comes ahead of the early 2025 launch of Assassin's Creed Shadows, which has already caused significant apprehension as a result of game previews. The claims also mention that Ubisoft seeks to control the narrative of its games and potentially present a rosier image to its investors. If Ubisoft has its way, the gaming industry would lose even more transparency, since tools like SteamDB are often used by game journalists to evaluate the popularity and commercial success of games.

Khronos Group Launches Slang Initiative, Hosting Open Source Compiler Contributed by NVIDIA

The Khronos Group, an open consortium of industry leaders in interoperability standards, has announced the launch of the new Slang Initiative. This initiative will oversee and advance the open-source Slang shading language and compiler, building on 15 years of research, development, and deployment experience. Supported by NVIDIA since 2017, Slang has been widely adopted in production projects across the industry.

Slang empowers real-time graphics developers with innovative features that complement existing shading languages, including modular code development, portable deployment to multiple target APIs, and neural computation in graphics shaders. Hosting under multi-company governance at Khronos will enable and foster industry-wide collaboration to drive Slang's continued evolution.

NVIDIA DLSS 3 Comes to More Games This Week

More than 600 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players. This week, Industry Giant 4.0, Microsoft Flight Simulator 2024 and S.T.A.L.K.E.R. 2: Heart of Chornobyl all launch with day-one DLSS 3 support, LEGO Horizon Adventures is out now with DLSS 3, and Proton users can now use DLSS 3 Frame Generation on Linux to accelerate performance in Proton-compatible games.

S.T.A.L.K.E.R. 2: Heart of Chornobyl Launches November 20th with DLSS 3 & Reflex
GSC Game World's S.T.A.L.K.E.R. 2: Heart of Chornobyl is a brand-new entry in the legendary series, enjoyed by millions of players worldwide. The unique combination of first-person shooter, immersive sim, and horror is back. With unprecedented scale, advanced graphics, freedom of choices, and the thickest atmosphere of a deadly adventure, it's going to be the ultimate S.T.A.L.K.E.R. experience.

Xbox Handheld Confirmed To Join Mobile Gaming Fray — Don't Hold Your Breath, Though

Microsoft has long been rumored to be working on a gaming handheld to compete with the likes of Valve's Steam Deck and the ASUS ROG Ally and Lenovo Legion Go, but all we've had to go on until now is unfounded rumors and leaks. Now, Phil Spencer, head of Microsoft Gaming, has confirmed that the software giant is actively working on a Steam Deck challenger, although details are scant, and the timeline is unclear at best.

In a recent interview with Bloomberg, Spencer confirmed that Microsoft is working on an Xbox handheld, although he was very careful to not overpromise or provide any firm release dates, going so far as to confirm that an Xbox handheld is still years away from release. Spencer reiterated in the review that Microsoft was still looking to grow its presence in the gaming industry, which is one of the company's motivations for getting into the gaming handheld market, in the first place. He also confirmed that Microsoft will be pursuing further mergers and acquisitions in the future as part of its gaming push—a move that might not be looked upon favorably by many gamers and regulatory bodies.
Ayaneo has been making Windows gaming handhelds for years.

Steam Adds Built-In Game Recording in Massive Win for Steam Deck, Linux Gamers

After spending some time testing the feature in the Steam Beta client, Valve has finally made native recording via the Steam game overlay public in the mainline Steam client. In the latest Steam client update, which landed on November 5, game recording finally went live for all versions of Steam. While the new feature is undoubtedly helpful for gamers on all platforms, it's particularly useful for Linux and Steam Deck gamers, who have, until now, had to rely on myriad third-party software, which can be a hassle to set up and present additional overhead that may cause issues in games.

Similar to the likes of NVIDIA's GeForce Experience (soon to be replaced by the NVIDIA App) and AMD's Adrenaline Software, Steam offers a number of different options to record entire sessions or just short gameplay clips. Unsurprisingly, Steam game recording works with the Steam Deck (and thus many other Linux distributions), but perhaps not as expected is that it also works with non-Steam games that allow the Steam overlay to work. Valve also put some thought into the technical side of things, with optimizations to minimize CPU usage and rely on NVIDIA and AMD GPU video encoding wherever possible. This should minimize any performance impacts and increase power efficiency where applicable—as in the case of gaming handhelds. Valve does note that non-AMD and -NVIDIA GPUs may see significant performance impacts, which is not great news for Intel Xe owners.

AMD Falling Behind: Radeon dGPUs Absent from Steam's Top 20

As we entered November, Valve just finished processing data for October in its monthly update of Steam Hardware and Software Survey, showcasing trend changes in the largest gaming community. And according to October data, AMD's discrete GPUs are not exactly in the best place. In the top 20 most commonly used GPUs, not a single discrete SKU was based on AMD. All of them included NVIDIA as their primary GPU choice. However, there is some change to AMD's entries, as the Radeon RX 580, which used to be the most popular AMD GPU, just got bested by the Radeon RX 6600 as the most common choice for AMD gamers. The AMD Radeon RX 6600 now holds 0.98% of the GPU market.

NVIDIA's situation paints a different picture, as the top 20 spots are all occupied by NVIDIA-powered gamers. The GeForce RTX 3060 remains the most popular GPU at 7.46% of the GPU market, but the number two spot is now held by the GeForce RTX 4060 Laptop GPU at 5.61%. This is an interesting change since this NVIDIA GPU was in third place, right behind the regular GeForce RTX 4060 for desktops. However, laptop gamers are in abundance, and they are showing their strength, placing the desktop GeForce RTX 4060 in third place, recording 5.25% usage.

Valve Shooter Deadlock's Latest Update Adds 6 New Heroes, Addresses Swaths of Bugs

Valve's next-gen hero shooter, Deadlock, has been making waves lately, with a recent update addressing cheating in a rather comical way. Now, it looks like the developers are putting in more work to both expand the game's hero roster and bring it up to feature-parity with other modern MMOs and PvP shooters. According to the changelog for the October 24 Deadlock update, Valve has added six new heroes to the game alongside some much-needed bug fixes, visual tweaks, and new social features.

The biggest news is obviously the new heroes, which, despite being added to the game, aren't quite ready for prime time just yet. As such, Valve has created a new experimental mode called Hero Labs, where players will be able to test new, potentially incomplete, heroes and provide feedback to the developers. The preliminary names for the six new heroes are Holliday, Calico, Wrecker, Fathom, Viper, and Magician, and Valve developer, Yoshi, is clear that these new heroes are still works-in-progress, with Magician in particular lacking his own ultimate ability. New heroes aren't the only changes coming to Deadlock, though, and Valve's update notes include a new character shader and better sky and environment illumination, a commend feature to show appreciation to other players, and a slew of balance changes to just about every character in the game.

Valve Releases SteamOS 3.6.19 with More Optimizations and Further Hints of SteamOS for Third-Party Handhelds

Valve has rolled out a significant system update for Steam Deck, introducing substantial improvements across all models while delivering specialized enhancements for the OLED variant. The v3.6.19 update focuses on system stability, display quality, and overall performance optimization. Steam Deck OLED owners will particularly benefit from this update, which includes several display-specific improvements, including better color balance at low brightness levels and enhanced display uniformity. A previous memory leak issue affecting OLED units during gameplay has also been resolved, ensuring more stable long-term gaming sessions. The update brings the Linux kernel to version 6.5 and updates the graphics driver to Mesa 24.1, improving system performance and hardware compatibility. Users can expect better responsiveness from the Steam UI and enhanced performance during memory-intensive situations.

External display support has seen notable improvements, with fixes for various blank screen issues and better frame pacing with Variable Refresh Rate (VRR) displays. Bluetooth connectivity has also been enhanced, with improved pairing for Apple AirPods and support for additional Bluetooth profiles. The Steam Deck Docking Station also receives attention, with new HDMI CEC features allowing for TV remote input, wake-up functionality, and input switching. The dock's firmware has been updated to improve compatibility with high-refresh-rate VRR displays. LCD model owners haven't been forgotten, with the update promising up to 10% better battery life during light usage and the addition of overclocking controls. Security improvements include fixes for Flatpak vulnerabilities and various system-level security enhancements.

Valve Won't Follow Yearly Release Cadence with Steam Deck, Holds Until "Generational Leap in Compute"

In an interview with Reviews.org, Valve's designers Lawrence Yang and Yazan Aldehayyat discussed the Steam Deck. They talked about the console's future and confirmed that it will not have a yearly release schedule like most handheld console makers. Usually, makers of handheld PCs and gaming consoles like ASUS with its ROG Ally, GPD with its Pocket, Lenovo with Legion GO, and many others follow a yearly update structure of its products to put the latest and greatest chipsets into their products. However, Valve is taking a more conservative approach to updating its famous Steam Deck console.

"We're not going to do a bump every year," said Lawrence Yang, adding that "There's no reason to do that. And, honestly, from our perspective, that's kind of not really fair to your customers to come out with something so soon that's only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we're excited about and we're working on." The infamous successor to the original Steam Deck, Steam Deck 2, is currently shrouded in mystery. We don't have much information about the hardware that will power it, nor is there a release date. However, as Valve notes, it will be a "generational leap in compute" bringing more gaming capability to the platform. With many competitors releasing handheld gaming consoles, we are expecting Valve to come out with a new console soon.

Valve's Steam Next Fest Starts a Virtual Indie Game Showcase

As autumn arrives, Valve's Steam platform is heating up the gaming world with its latest Steam Next Fest. From now until October 21st, gamers can dive into hundreds of free demos from upcoming indie titles, turning their homes into a virtual gaming convention. Steam Next Fest spotlights indie projects and games from smaller development teams, offering various genres, from action RPGs to building strategies and visual novels. Valve compares the event to traditional gaming fairs, with one key advantage: players can try out demos at their leisure, without the time constraints and crowds typically found at physical events. To help users navigate the vast selection, Steam's homepage features an algorithmically curated discovery list tailored to each user's gaming preferences. Additional sorting options include lists of the most popular games, soon-to-be-released titles, and the most requested games participating in the fest.

For those seeking specific experiences, games can be filtered by categories such as action, adventure, strategy, and more. One of the event's unique aspects is that developers can only participate once with a particular game, ensuring that most demos are available to the public for the first time. This exclusivity adds to the excitement, giving players a first look at upcoming releases. Enhancing the interactive experience, Steam Next Fest also features numerous live streams where developers showcase their games, provide behind-the-scenes insights, and engage with the audience through Q&A sessions. These streams offer a personal touch, mimicking the developer interactions one might have at a physical gaming convention.

SteamOS Update Brings VRR Support to ASUS ROG Ally Handhelds

Valve has merged a new script into the master branch of its SteamOS Gamescope compositor on GitHub. This update introduces display configuration support for the Asus ROG Ally and ROG Ally X, notably enabling Gamescope to utilize the full 48-120 Hz Variable Refresh Rate (VRR) range on the 1920x1080p panels of these devices. Having a wide VRR range is especially worth considering the challenges of maintaining high frame rates on portable devices due to limited computational power. So with VRR being present at 48 Hz, handheld consoles reach tear-free gaming even demanding titles. This update follows a series of recent Steam-related improvements, including an August update that added support for Asus ROG Ally and ROG Ally X buttons to the SteamOS input layer.

With VRR support being added now, we may see future Steam Deck iterations with VRR display support, as the current Steam Deck and Steam Deck OLED don't support this feature. This VRR update shows Valve's continued progress towards a broader release of SteamOS for various PC platforms. It confirms the company's focus on optimizing the operating system for handheld devices as the future of SteamOS. What used to be mini PCs, Valve now sees as handheld gaming consoles, which are the target area of SteamOS. Despite the growing anticipation, the exact release date for a broader SteamOS rollout remains uncertain, given Valve's notorious "Valve Time" approach to product launches. However, with community-driven SteamOS 3 ports like Bazzite and HoloISO already available, enthusiasts have alternative options to explore in the meantime.

Valve Addresses Rampant Cheaters in Deadlock With Unorthodox 'Frog Anti-Cheat' in Latest Update

Valve's latest third-person MOBA-like hero shooter, Deadlock, has had a pretty serious cheater problem, despite still being an invite-only public test. While the game has thus far operated on a player reporting system to identify and punish cheaters, a recent game patch has introduced a rather comical—and seemingly effective—anti-cheat system that can either ban cheating players or turn them into frogs until the end of the match.

Valve says that the new anti-cheat system is set up to be fairly conservative at the moment to avoid any false positives. Aside from the new anti-cheat, Deadlock's September 26 update introduced a new hero, Mirage, whose design and gameplay seem rooted in the jinn from Arabic myths (aka djinn or genie) and added a pretty vast collection of gameplay updates, balances, and quality-of-life improvements throughout the game.

Valve Testing ARM64 Support for Steam Gaming Platform, Android Expansion Possible Too

Gaming giant Valve appears to be venturing into uncharted territory. Recent findings on SteamDB have revealed that the company may be working on integrating ARM architecture and Android app support into its ecosystem. A mysterious application, codenamed "ValveTestApp3043620," has been spotted with an update that includes interesting changes. The update features new tags for several popular games, including Left 4 Dead 2, Garry's Mod, and Kerbal Space Program. These tags, such as "proton-arm64" and "proton-arm64e," indicate that Valve is testing a version of Proton specifically designed for ARM64-based systems. Proton, Valve's brainchild developed in partnership with CodeWeavers, is the magic behind running Windows games on Linux systems. By extending this technology to ARM64, Valve could be paving the way for PC gaming on portable Arm-based devices, potentially signaling a new hardware strategy.

The plot thickens with mentions of "proton_experimental" and "proton-arm64ec-vanguard" in the changelog, hinting at ongoing tests and experimental builds. Additionally, references to Waydroid, a tool enabling Android apps on Linux, suggest that Valve's ambitions may extend beyond gaming, possibly aiming to broaden software accessibility of its platform. This development has sparked speculation about the possibility of Steam games running on Android smartphones and tablets or even a possible Arm-powered version of the Steam Deck. However, a more likely scenario could be testing for Windows support on Arm-based chips. The timing of these experiments aligns with recent announcements of laptops featuring Qualcomm's ARM64-based Snapdragon X CPUs. These devices can run Windows-based games through Microsoft and Qualcomm's emulation layer, Prism. If Valve's Proton can provide superior performance or more stable emulation for Windows-based games on Arm devices, it could position itself as a strong competitor to Prism.

Valve Announces Steam Families

Valve is excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. To get started, you can create a Steam Family and then invite up to 5 family members. You can manage your family from your Steam Client, mobile device or web browser. By joining a Steam Family, each member gains access to the following Steam features:

Family Sharing: When you join a Steam Family, you automatically gain access to the shareable games that your family members own, and they will also be able to access the shareable titles in your library. The next time you log in to Steam, this new 'family library' will appear in the left column as a subsection of your games list. You maintain ownership of your current titles and when you purchase a new game it will still show up in your collection. Best of all, when you are playing a game from your family library, you will create your own saved games, earn your own Steam achievements, have access to workshop files and more. Family Sharing enables you to play games from other family members' libraries, even if they are online playing another game. If your family library has multiple copies of a game, multiple members of the family can play that game at the same time. Family Sharing is a feature that developers may opt their games out of for technical or other reasons at any time. Visit the Steam Store to see a list of games that currently support Family Sharing.

Cheaters Ruin Valve's Deadlock Before New Arena Shooter Even Launches Despite Harsh Punishments

Valve's latest arena shooter Deadlock has been generating hype for a long time, with recent concurrent player counts exceeding 170,000 at one point, according to SteamDB. More recently, however, reports indicate that cheaters are already invading Deadlock, despite the fact that the game is still in invite-only public alpha testing.

As shown in a recent Reddit post containing a kill-cam video from Deadlock, a supposed cheater very brazenly appears to use a wall hack to track an enemy through a wall and pre-emptively dodge an attack. In the clip, the gamer who spotted the alleged infraction, this isn't even the first time they have encountered the same cheater in-game, and there are countless reports on both Reddit and the Deadlock forum reporting similar experiences.
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