Thursday, March 3rd 2022
Epic Games Acquires Bandcamp Music Marketplace & Community
Today, we are thrilled to announce that Bandcamp will become part of Epic Games. Bandcamp is an online music store and community where fans can discover, connect with, and directly support the independent musicians they love. Fair and open platforms are critical to the future of the creator economy. Epic and Bandcamp share a mission of building the most artist friendly platform that enables creators to keep the majority of their hard-earned money. Bandcamp will play an important role in Epic's vision to build out a creator marketplace ecosystem for content, technology, games, art, music and more.
"Bandcamp's mission is to help spread the healing power of music by building a community where artists thrive through the direct support of their fans," said Ethan Diamond, CEO and co-founder of Bandcamp. "In Epic, we've found a partner who believes as deeply as we do that the future of music, and art itself, depends on the creation of equitable and inclusive communities like the one our fans and artists have helped to build. We're excited to work alongside the Epic team to accelerate the realization of our mission and pursue our shared goal of empowering more creators in a fair and open way.""We couldn't be more excited to welcome the Bandcamp team to Epic Games," said Steve Allison, Vice President and General Manager, Store at Epic Games. "Bandcamp has built an incredible community and business where up and coming artists can succeed thanks to the direct support of their fans, with one of the best revenue models and terms in music. This aligns closely with Epic's approach to supporting creators across all media and enabling them to connect directly with their fans."
Sources:
Epic Games, Bandcamp
"Bandcamp's mission is to help spread the healing power of music by building a community where artists thrive through the direct support of their fans," said Ethan Diamond, CEO and co-founder of Bandcamp. "In Epic, we've found a partner who believes as deeply as we do that the future of music, and art itself, depends on the creation of equitable and inclusive communities like the one our fans and artists have helped to build. We're excited to work alongside the Epic team to accelerate the realization of our mission and pursue our shared goal of empowering more creators in a fair and open way.""We couldn't be more excited to welcome the Bandcamp team to Epic Games," said Steve Allison, Vice President and General Manager, Store at Epic Games. "Bandcamp has built an incredible community and business where up and coming artists can succeed thanks to the direct support of their fans, with one of the best revenue models and terms in music. This aligns closely with Epic's approach to supporting creators across all media and enabling them to connect directly with their fans."
30 Comments on Epic Games Acquires Bandcamp Music Marketplace & Community
My favorite music service just went ass.
Hope the artists don't suffer.
I wonder if Epic plays the flute too..
Never heard of Bandcamp for music but I'll have to have a looksee. :D
I don't see the evil doom part here.
I'm not an Epic hater. I have the launcher on my desktop.
But it was not a random move, it did make sense in the context of EPIC's strategy. Now we have to wait and see.
this might be the reason why
Also that news is 3 years old, give me a break man.
perhaps next time you should read more carefully?
Granted, I don't know about bandcamp since I curate my own music onto my phone or on rare occasions, an old but functional MP3 player.
There's also the difference between "No, you don't have a choice of not buying Nestle food products in most major cities " to "yes, you do have a lucid choice in creating and perpetuating the Epic MegaCrap" brand for TenCent!
When you have the choice of just Walmart or Amazon, which exploitative big-box retailer do you choose? Given how few things in this would have such an easy option as "Epic or not?" you should exercise that rare freedom!
You really have to hate Epic at an insane level to write that.
for 25 years, Epic MegaFail Has managed to release nothing remotely interesting in their new IP.
You know things are pretty bad when your most successful New IP game is Gears - man, that is so boring; but like anything else with Epics Megafail Official Hypetrain(tm) attached to it, you can convince anyone to buy millions of copies of shovel-ware!
They've been dumping Unreal licensing money on all this shit for two decades now, but they finally produced anther Epic Money Printer with Fortnite
Now, for some fucking reason, they feel like the solution for their success is to copy the Origin Store, except without any of the interesting exclusives? So, instead, you get the Nintendo timed-exclusives model
It's not necessarily what these power-hungry numb-nuts have been doing in the last few years - it's what they have been doing since they released their first 3d game - world domination by default (because nobody else has put in the time to port something like UT to so many platforms)
Just because they still sell games doesn't mean any of them actually worth owning - and that is the saddest part of Unreal - when was the last time Epic actually made a new, good game to go along with a new engine release?