Thursday, June 23rd 2022

Epic Games Store Updated to Include Game Ratings & Polls

We've just updated the Epic Games Store with a new feature we know players have been waiting for—Ratings and Polls. These new features allow players to provide direct feedback to the Epic Games Store community for the games they're playing. Responses will populate the store product pages with information about games and apps, creating a better experience and helping players find games they're more likely to love. After playing a game or using an application, players may find the Epic Games Store launcher requesting feedback at the end of your session.
Game Ratings

Our ratings system will ask random players, who have played a game for more than two hours, to give a rating on a five point scale. Here's how it works: Following a play session, random players will be offered the opportunity to score the game up to five stars. Over time, these scores will help populate the "Overall Rating" that will appear on the product's store page. Because these requests are randomized, we won't spam our players, and we probably won't ask about every game or app used. This approach protects games from review bombing and ensures people assigning scores are actual players of the games.

Game Polls

Separately from ratings, players may also be selected at random at the end of a play session to answer a poll. For polls, players will be asked a question that relates to their most recent session. The questions cover a broad range, and will have a number of potential responses. Players might be asked to respond "Yes" or "No" to "Is this game good to play with a group?". Players could also be presented with a multiple choice poll asking "How challenging are the bosses in this game?".

After enough players have responded to the polls, their answers will help generate tags for the respective product pages. These tags can be used to filter games and apps within the Epic Games Store. As these tags grow over time, they'll be able to inform players on content and improve discoverability—helping our players find more games to enjoy! Over time, the store pages will accumulate a wide range of tags from confirmed players that will inform the community about more aspects of each game's content. Over time, these tags will also populate our Category pages, and will be used to generate custom tag-based categories driven by our players that will appear on the Epic Games Store home page.
Source: Epic Games
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37 Comments on Epic Games Store Updated to Include Game Ratings & Polls

#26
GunShot
Because these requests are randomized, we won't spam our players, and we probably won't ask about every game or app used. This approach protects games from review bombing and ensures people assigning scores are actual players of the games.
A gamer's feedback, either good or bad, will not save or destroy, a title's performance (the majority of today's devs are more than capable of doing that on their own) and WISE gamers are intelligent enough to filter out the noise from TRUE feedback or the FAKE NEWS.

So, this so-called "review bombing" does not even exist instead, it is just a concoction by the industry (to kill free speech) and enforced by shady storefronts (Steam, GoG, etc.) holders to protect these sad dev feelings, not its sales numbers.

Remember what Phil said voicing his tiny little opinion by him trying to chastise gamers because gamers were calling out untalented devs?!

Ironically, though, he had stated this BS **after** he received an award at one of the devs' spots that are in question.
Posted on Reply
#27
MarsM4N
64KI will tell you why I don't pay much attention to user reviews. Because at times they have very little to do with the actual game. I will give you one example. When Metro Exodus came out Deep Silver made a deal with Epic to make it an exclusive on EGS for a year. This made some gamers really angry so they started review bombing it on Steam which the game really didn't deserve. Not only that but they review bombed Metro 2033 and Metro Last light which neither game deserved the negative remarks they received either.
The most recent example would be the negative review bombing by Russians when developers launched a fundraser sale for Ukraine, f.e. "This War of Mine".

Didn't really bring down the overall ranking by much, though. :D These dumb clowns now even spam the workshop & comments sections with templates of their "Z" & "V" Russian swastika's.
It's absolutely disgusting & really surprising Steam isn't doing anything to stop this provoking spilling of dumb hatred, especially since it's legally banned in Germany.
Posted on Reply
#28
big_glasses
FrickWhy is everything an either/or proposition? Me generally disliking user reviews does not mean I blindingly worship professional reviewers.
Sorry if I made you believe that. I didn't mean blindly worship, but more liking/believing one over the other.
FrickWhat I dislike about user reviews is that for one thing review bombing is a thing and can happen for reasons not tied to the game, like if the playerbase gets their knickers in a bunch because of a wrongly coloured person is in the game. Or if they feel a dev has "abandoned" a game and so they only had a fun time in that $20 game for 50 hours but they are mad because they are owed one million fun hours. Or the classic "at the time of writing I have 200h and this game is now horrible it's just a cash grab at this point AVOID" but their stats say they now have 400h and the game is like $30, or "game is basically dead" and they somehow rack up hundreds of hours and the game is $30.
I've kinda been there. And I have a couple of games I probably wouldn't recommend that I have a too good chunk of hours into.
Lots of people get caught into the habit and sunken cost of playing a game. I had similar with dota2, was kinda playing it almost as a habit instead of enjoying it, and hoping for good matches.
And similar for Stellaris, while I like it, I'm also doubtful I'd recommend it for new players, due to the huge amount of DLC's, and like a lot of Paradox, you do lose out a lot when not having DLCs. And jumping into it now, it's not an "incremental" 30$ every half year (or year, whatever), but a more lump sum.
FrickThe only metric I have for a game is "do I like it" and no one can answer that for me, but honestly I prefer reading about games in articles by professional writers and not mad ramblings on Steam, but somehow two thousand thoughtful words in good english is being biased and bought by the industry but "after 2000h i can sfaley say this game is bad" is Good and honest and pure.
There's multiple metric for me, graphics (style and quality) can be seen from gameplay vids, monetization can be read (bad mtx, cosmetic only mtx, none). I'm not saying that one single steam review is a holy grail, but the quantity of the reviews gives a picture. From dev behaviour, up-to-date reviews, performance, monetization, cheaters, etc.
Proffesional gaming journalists have been taken for plagiarism, for writing article on games they haven't finished, or having spoilers in it. And of course dubious practice....
Like BF2042, got a 7/10 from IGN or 80(100?) from Pcgamer, while it is massively negative on steam and ran like shite and to my understanding (from friends) was shite to play.
FrickI have lots more to say about this.

All of this reminds me of why I don't care about games anymore, or rather the talking around the games, and most of all "gamers".
I could also keep going on this. Cuphead, doom, DMCV, Pokemon "Too much water", Kane & Lynch
Posted on Reply
#29
medi01
64Kimo it's because Epic has been so slow to add features.
I keep reading this and laughing my arse off.
I don't know about you guys, but gamers I know go to software frontend stores to get software and that is it.

The issue that Epic is having, is called ESTABLISHED MARKET.
And when things are like that, it's very tough to carve it out, even jaggernauts like Microsoft can fail (mobile market)

They are fighting an uphill battle, some gamers are stupid enough to pour hate on them, but EGS succeess would benefit game creators and hence eventually gamers.

On top of the free games they they keep pumping every couple of weeks.
64KEvery game that I've gotten from EGS doesn't require using the launcher at all. Go to the individual game folder and click on the exe to start the game without the hassle of using the launcher. You can copy the exe to the desktop if it's a game you play frequently.
Besides, it works with external launcher, e.g. gog's.
Posted on Reply
#30
Bomby569
faster, we need a faster store/launcher, the damn thing is too slow
Posted on Reply
#31
64K
medi01I keep reading this and laughing my arse off.
I don't know about you guys, but gamers I know go to software frontend stores to get software and that is it.

The issue that Epic is having, is called ESTABLISHED MARKET.
And when things are like that, it's very tough to carve it out, even jaggernauts like Microsoft can fail (mobile market)

They are fighting an uphill battle, some gamers are stupid enough to pour hate on them, but EGS succeess would benefit game creators and hence eventually gamers.

On top of the free games they they keep pumping every couple of weeks.


Besides, it works with external launcher, e.g. gog's.
Not having an established market was EGS problem 3 1/2 years ago but certainly not for quite a while. EGS has 32 million monthly active users. No it's not nearly as big as Steam's but that brings me to my second point.

I don't care about Steam's features. I don't even use them but millions and millions of gamers do and that's why they keep requesting the features on EGS and that's the only way that they will have a chance to grow to Steam's size and not have to keep churning out free games to get gamers to come back.
Posted on Reply
#32
PapaTaipei
Are they even breaking even in the financial side?
64KEGS is not profitable because they give so many games away. Their projected loss is over one billion USD by next year and they aren't expected to actually show a profit until 2025. Right now they are still bringing revenue in the billions USD from Fortnite microtransactions. imo it's because Epic has been so slow to add features. They opened for business 3 1/2 years ago.
Isn't it supposed to be illegal to flood a market with free stuff while making negative profits in order to break competitors? USA is amazing...
Posted on Reply
#33
64K
Bomby569faster, we need a faster store/launcher, the damn thing is too slow
You don't need the EGS launcher at all. Just go to the game folder and click on the exe to start the game. You won't even have to use the launcher.
PapaTaipeiAre they even breaking even in the financial side?
Only because of revenue from Fortnite microtransactions they are showing a loss in every other area. There is plenty of info easily Googled that backs this up
Posted on Reply
#34
chrcoluk
64KEvery game that I've gotten from EGS doesn't require using the launcher at all. Go to the individual game folder and click on the exe to start the game without the hassle of using the launcher. You can copy the exe to the desktop if it's a game you play frequently.
FF7 Remake needs it, I also had to be online, during a internet outage I couldnt launch it.
Posted on Reply
#35
64K
chrcolukFF7 Remake needs it, I also had to be online, during a internet outage I couldnt launch it.
Thanks for the heads up. I guess the newer games do require the EGS launcher and being online. I will be more careful to include that in the future when I say that you don't need the EGS launcher.

Edit: did you try going to the game folder and clicking on the exe?
Posted on Reply
#36
chrcoluk
64KThanks for the heads up. I guess the newer games do require the EGS launcher and being online. I will be more careful to include that in the future when I say that you don't need the EGS launcher.

Edit: did you try going to the game folder and clicking on the exe?
I think its a choice of the developer, so I expect is even newer games that will be fine without the check.

Yes in the folder it told me to use the launcher. Someone made a patch so you can launch without the launcher as it annoyed some players having to load epic first.

Here done a screen grab for you, its a in game check as you can see uses a in game message box.

Posted on Reply
#37
medi01
64KI don't care about Steam's features. I don't even use them but millions and millions of gamers do and that's why they keep requesting the features on EGS and that's the only way that they will have a chance to grow to Steam's size and not have to keep churning out free games to get gamers to come back.
Surely, you don't know millions and millions of gamers in person and have seen some research, that you are kind enough to share.

Or, as an alternative, would you mind not making things up?
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