Monday, March 24th 2025
United Videogame Workers Union Launches Amid Industry-wide Layoffs and AI Threat
The United Videogame Workers Union (UVW) has officially been announced, operating in collaboration with the Communications Workers of America union to bring about change in the game development industry in the US and Canada. UVW union says it exists to protect workers against the recent wave of lay-offs happening despite the same companies doing the lay-offs raking in record profits. The UVW's message is summed up as "Enough is enough, it's time for employers to put people over profits," and its list of demands include plans for sustainable growth, an end to "boom and bust hiring cycles," paid time off after lay-offs and advanced notice of lay-offs, and protections against generative AI, which many believe has become an increasingly real threat to the livelihoods of creative professionals, especially in the video game industry.
The creation of the UVW union comes hot on the heels of a recently leaked Sony tech demo that showed off Aloy from Horizon: Zero Dawn and Forbidden West completely controlled by an AI. While Sony says the AI-powered tech demo was not meant for public consumption, and clarified in a statement to Ashley Burch, the voice actor behind the character, that it wasn't something that was being developed for commercial use, the clip still sparked controversy, with many gamers vehemently rejecting the idea of replacing voice actors with AI. The recent trend in video game lay-offs has also proven to be an ongoing problem plaguing the gaming industry. According to one independent tracker, 2024 saw at least 182 companies lay off a total of over 14,000 employees, with 2025 continuing the trend with over 600 employees losing their jobs in the first quarter alone. The protections sought by the UVW union would seemingly disincentivize companies from laying off staff unless entirely necessary, and the union also seeks to make it so that formerly laid-off staff are given preference when a new round of hiring takes place.
Sources:
United Videogame Workers union, GamingLayoffs
The creation of the UVW union comes hot on the heels of a recently leaked Sony tech demo that showed off Aloy from Horizon: Zero Dawn and Forbidden West completely controlled by an AI. While Sony says the AI-powered tech demo was not meant for public consumption, and clarified in a statement to Ashley Burch, the voice actor behind the character, that it wasn't something that was being developed for commercial use, the clip still sparked controversy, with many gamers vehemently rejecting the idea of replacing voice actors with AI. The recent trend in video game lay-offs has also proven to be an ongoing problem plaguing the gaming industry. According to one independent tracker, 2024 saw at least 182 companies lay off a total of over 14,000 employees, with 2025 continuing the trend with over 600 employees losing their jobs in the first quarter alone. The protections sought by the UVW union would seemingly disincentivize companies from laying off staff unless entirely necessary, and the union also seeks to make it so that formerly laid-off staff are given preference when a new round of hiring takes place.
"We are going to create a game industry that works for us, one that nourishes its talent and invests in its future, rather than constantly seeking short-term profits. We are the ones that make the games, so we must be the ones that set the terms of how we work."A full list of the UVW union's demands:
- Sustainable growth instead of short term boom and bust hiring cycles.
- Advanced notice before layoffs.
- Paid time off following layoffs.
- Improved severance pay.
- Extended health insurance coverage for laid off workers.
- Recall rights - those who are let go get priority when the company starts hiring again.
- Worker control over decisions to use generative AI
38 Comments on United Videogame Workers Union Launches Amid Industry-wide Layoffs and AI Threat
Longer term hiring
Better notification of layoffs
Better benefits
Silly demands:
Paid Time Off for when someone else loses their job! Really??? Lets increase the layoffs to afford the PTO usage!
Recall Rights... if they are good the company will want to rehire, if they are not it hurts the company and fellow workers to have them back.
Worker control over AI... the Union will prohibit all usage. Will never be accepted and should not be.
Anyway, it's pretty rare that I want to play a game that is the work of hundreds of people or more. I don't know how these big gaming companies do what they do - seems like as soon as they try to turn a creative effort into a source of steady revenue the games become rather bland. If things don't go well for the workers, I hope they find success in indy games because that's where my money tends to go.
Maybe it will give them the motivation to start their own video game company VS using a form of government to control the company they work for.
Same fundamental concept as birds murmuring or fish schooling, lots of little stuff working together to look like they're more effort than it's worth to try and eat.
Ofc unions are never the one stop shop solution to every problem, and they can get rotten like anything else.
Still, a shame to see so much crab bucket mentality in this thread.
As a former gane dev myself, this is exactly whats needed. Without it, more are going to follow my path, and just switch industries entirely. I have a bridge in rapture to sell you bro... Yes, this is why the most popular web search for visual studio was for quite some time "how to get rid of copilot." Because it was totally helping. Yeah, couldn't be a lack of understanding that money doesn't make game development happen overnight from bigwig execs. Like, no way. I'm sure they are totally connected to their lowend programers.
You don't seem to understand how dire things are. We programers are skilled profesionals. We do not have to make games. We can find work elsewhere (and indeed many have). If you want a million games built in a sweatshop in far east asia, shoot, have fun. We're done with it. And I'm thinking I have a slight hunch that won't net you what you want, Mr ceo (sales? quality? lol not at that price) In the interim, we are allowed to form a union, sorry.
Let me just lay it out like this....there's a REASON why workers in Western Europe, Central Europe, and Scandinavia jave way, way, way, way, way more rights, protections, and generally higher pay than American/North American workers and it is DIRECTLY a result of their militant labor action.
For those roles that are easy to replace (support staff, non-celebrity actors, etc), unions protect them by having the critical ones in the union as well act as leverage. Firing the QA guy would be much less appealing if your rockstar devs threatened to go on a strike...
I'm not personally that much pro-unions myself, but I'm intrigued to see how well this one fares. Especially regarding the AI part (in the real world, not the imagination of whomever made that laughable demand).
If you don't, I'm sure you'll do fine. And so well we. But something to remember: once we leave, we seldom come back. Are you certain Rakesh has all you need?
That this is skilled labor, not phone support shouldn't even need to be said, but here we are. It's the least tennable part of the list I see, yeah. But probably also the least relevant.
EDIT:
Just in case let me explain. There was a time when companies had gurus, usually but not always men, who were actually critical. You simply could not fire them because nobody else in the company and maybe a handful in the world could do what they did. Some of them were reasonable but most of them were MFing divas even the CEOs had to treat with care. What put an end to that was the internet, because every little single thing you can learn is now available and usually for free. You can get a Harvard-level education for free if you have the time and the inclination to do so. And since everyone can know, no one is critical and in a well run company you will have multiple people with overlaping roles so the only way the can be considered critical is if you fire them all at the same time. Otherwise they can cover the gaps until a new hire is brought in.