Saturday, September 15th 2007

Intel To Acquire Havok

Intel Corporation today announced it has signed a definitive agreement to acquire Havok Inc., the leading provider of interactive software and services used by digital media creators in the game and movie industries. Havok will become a wholly owned subsidiary of Intel. The acquisition will enable developers in the digital animation and game communities to take advantage of Intel's innovation and technology leadership in the creation of digital media.

"Havok is a proven leader in physics technology for gaming and digital content, and will become a key element of Intel's visual computing and graphics efforts," said Renee J. James, vice president and general manager of Intel's Software and Solutions Group. "Havok will operate its business as usual, which will allow them to continue developing products that are offered across all platforms in the industry."

Havok's modular suite of software development tools is used by game and digital animation creators to build realistic video games for all types of hardware and digitally animated movies. The company's combination of superior technology and dedication to customers has led to its technology being used in more than 150 of the world's best-known game titles, including "BioShock," "Stranglehold," "Halo 2," "Half Life 2," "The Elder Scrolls IV: Oblivion," "Crackdown," "Lost Planet: Extreme Condition," "MotorStorm" and "Harry Potter and the Order of the Phoenix." In addition, Havok products have been used to create special effects in movies such as "Poseidon," "The Matrix," "Troy," "Kingdom of Heaven" and "Charlie and the Chocolate Factory."

"This is a great fit for Havok products, customers and employees," said Havok CEO David O'Meara. "Intel's scale of technology investment and customer reach enable Havok with opportunities to grow more quickly into new market segments with new products than we could have done organically. We believe the winning combination is Havok's technology and customer know-how with Intel's scale. I am excited to be part of this next phase of Havok's growth."

Havok was founded in 1998 in Dublin, Ireland, and has offices in San Francisco, San Antonio, Stockholm, Calcutta, Munich and Tokyo. The company will be a wholly owned Intel subsidiary and continue to operate as an independent business working with its customers in developing digital media content. Terms of the agreement were not disclosed.
Source: Intel
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33 Comments on Intel To Acquire Havok

#26
kwchang007
mas0nThis is all about physics acceleration in Intel Octal-core CPUs designed to compete with AMD Fusion project.
Actually that would be a smart move. Build a cpu that can run physics calculations better than a cpu right now? Why not...it's probably and area cpus could use some improvement in.
Posted on Reply
#27
effmaster
kwchang007Actually that would be a smart move. Build a cpu that can run physics calculations better than a cpu right now? Why not...it's probably and area cpus could use some improvement in.
And with this technology imposed people wouldn't need to have an as much intensive and expensive graphics card to run a game they will already have a processor that runs physics better:laugh::laugh::laugh:
Posted on Reply
#28
newconroer
"the japanese have OWNED us for that reasion more then any other, they will take a loss now to gain market share and drive the compotition out of buisness then they will sit back and make up the losses once they get production costs down."


...too bad that 'tactic' didn't pan out so well in any of their wars vs. the west :)



I would rather see Sun buy out AMD, dragging ATI with it, and help put Linux and similar open source engines into real competition with Intel.
Posted on Reply
#29
DRDNA
Hmm its either a "phase out " or a Going to "focus on and Optimize toward CPU" type of thing I would think:confused:I am thinking the latter of the two.
Posted on Reply
#30
Helvetica
NVidia should just start making GP-CPUs.
Posted on Reply
#31
kwchang007
HelveticaNVidia should just start making GP-CPUs.
Uhh that's hard. One) GFX cards have different instruction sets than cpus. Two) graphics cards have lots of "cores" and programs are just starting to move towards use of multi cores. Three) I believe GPU's lack a branch predictor because everything they have to do is pretty real time. And that's all I could think of for now.
Posted on Reply
#32
effmaster
kwchang007Uhh that's hard. One) GFX cards have different instruction sets than cpus. Two) graphics cards have lots of "cores" and programs are just starting to move towards use of multi cores. Three) I believe GPU's lack a branch predictor because everything they have to do is pretty real time. And that's all I could think of for now.
What thats it lol Intel can overcome this in no time what with all the money their making and such it wonuldn't be a bad investment in R&D at all lol:laugh::laugh:
Posted on Reply
#33
Solaris17
Super Dainty Moderator
RavenasLol....AMD won't got out of buisness. AMD could easily aquire ageia physx and do the same thing. This will barely effect the market.
i was about to say that due to a post above "what is amd gonna do"


Solaris17-.....buy ageia?
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