Wednesday, October 3rd 2007
Unreal Tournament 3 PC System Requirements
Developer Epic Games and publisher Midway have issued a set of minimum and recommended system specs for the PC version of Unreal Tournament 3.Minimum System Requirements
Source:
Shacknews
- Windows XP SP2 or Windows Vista
- 2.0+ GHz Single Core Processor
- 512MB of System RAM
- NVIDIA 6200+ or ATI Radeon 9600+ Video Card
- 8GB of Free Hard Drive Space
- 2.4+ GHz Dual Core Processor
- 1GB of System RAM
- NVIDIA 7800GTX+ or ATI x1300+ Video Card
- 8GB of Free Hard Drive Space
46 Comments on Unreal Tournament 3 PC System Requirements
* NVIDIA 6200+ or ATI Radeon 9600+ Video Card"
That is silly, I had a 9600pro and the games didn't ran good even when it was new! :)
Those Recommended specks seem more like the real minium.
however, I will not refuse from 8800Ultra
Edit: 7600 is coming close to low end, but not quite there
[26-09-2007 03:27:08] <@EventServices> <de`pain> Question - Will UT3 have an online FPS cap? If so, will we be able to breach this cap by editing the .ini files?
[26-09-2007 03:27:27] <@[Epic]Checker> programmer question.
[26-09-2007 03:27:53] <@[Epic]IctusBrucks> i dont believe we cap the frame rate
[26-09-2007 03:28:56] <@[Epic]IctusBrucks> well I've seen UT3 running at 300+ fps just last night on a new system
[26-09-2007 03:29:24] <@MarkRein[Epic]> Yikes 300+ fps? That's insane!!
[26-09-2007 03:29:50] <@[Epic]IctusBrucks> that was on one of the new dell 720s :) it wasn't a full benchmark, just looking around
[26-09-2007 03:29:53] <@[Epic]IctusBrucks> but still, it was fast ;)
Probably this "720":
www.dell.com/content/products/productdetails.aspx/xpsdt_720h2c
I'm glad the specs came out this way, even though the x1300 remark is a little ridiculous (methinks that should be an 8 not a 3). My guess is the minimum specs resolution is SM2, 640x480, low detail everything and some choppyness but still playable.... so it doesn't seem unreasonable to think a 9600 pro could pull that off at the low end.
Secondly this is Epic. They made the engine themselves. They must have the most updated and optimized UT3 engine there is. Other companies have to learn to use the UT3 engine SDK and get familiar with it while Epic can pick it up and go. They have the ability to look deep into the development code of the engine that they can pick things apart and use what they need. Thus requiring less secifications than another company.
a hammer.
I would like to see more devs making games that will run on the lesser hardware.
UT3 should run fine on all 7000 and 8000 series nvidia cards and x1k and x2k ati cards
obviously higher end cards will be capable of more features being enabled (FSAA, AF, etc)