Monday, December 3rd 2007
Bioshock Patch Coming This Week
2K Games has announced that a BioShock PC patch and Xbox 360 title update, as well as a free downloadable content pack for both Xbox Live and for the PC, will be released this week. For now, the content pack will include several extra plasmids for players to use while the patch will fix the game's field-of-vision perspective. A full list of bug fixes and everything included in the DLC will be put up on The Cult of Rapture when the downloads become available.
Source:
The Cult of Rapture
12 Comments on Bioshock Patch Coming This Week
bravo, 2k, last time you get my money.
Maybe they should sell games for 50% off these days, and when you want to get the COMPLETE version 6 months later, you can pay the other half. At least they are giving out some extra plasmids for your inconvenience..... hehe.
Im glad to get extra plasmids, but if we don't see newer areas to explore that take advantage of the plasmids I don't really see a use for them. Still havent finished Bioshock yet, right now Im wearing the Big Daddy helmet, OK no more spoiolers for yall that havent played it yet its too good to pass up the story.
So midnight L.A time.
www.2kgames.com/cultofrapture/home.html
List of fixes and free DLC
- Added the following plasmids and gene tonics: Sonic Boom, Sonic Boom 2, Eve Saver, Machine Buster, Machine - Buster 2, Vending Expert, Vending Expert 2
- Added an Option to disable the Vita-Chambers for added difficulty
- Added support for a walk toggle keybind
- Added Horizontal FOV Lock option
- Fixed mouse acceleration issues
- Fixed reserved keys not functioning properly when keys are unbound
- Fixed multiple cases of keys not allowing a rebind
- Re-added the Human Inferno tonic
- Changed behavior of subtitles so that inappropriate queuing does not occur
- Changed functionality of keybinding lookup to only search in the current input context when finding bindings for in-game display
- Added rendering support for TripleHead2Go
- Atlas VO volume increased for German releases
- Fixed issue of subtitles not clearing correctly occasionally
- Fixed issue causing long hitches or hangs when accessing certain interface screens, machines, and the hacking minigame
- Fix for a potential situation in Recreation where taking a picture of Cobb is impossible if his body gets stuck behind a fallen pillar
- Fixed subtitle timings to more accurately match the on screen audio
- Fixed issue causing stuttering audio when using Windows Vista
- Fixed issue with characters squirming and wiggling after death
- Fixed blood decals and other projectors not showing up on ATI hardware
- The "Enable EAX" option is now greyed out when EAX-capable hardware is not present
- Fixed audio issues stemming from having a Speaker Setting in Windows that was invalid for the current sound card
- Removed erroneous "Reload" binding in a no-weapons context
- Fixed incorrect Training Message concerning bots who are friendly to enemy AIs
- Fixed incorrect Training Message when shooting a Mimic
- Fixed refresh rate being locked at 60hz in DX10 mode
- Fixed VSync disabling in DX10 mode