Friday, December 13th 2024
Borderlands 4 Trailer Quashes Returning Vault Hunter Speculation, Reveals Large-Scale Conflict and Pod Racers
As expected, a new trailer for Borderlands 4 officially launched at The Game Awards this week, and, although it has poured cold water on speculation of the return of Gaige, the DLC vault hunter from Borderlands 2, there are some intriguing details in the trailer. For starters, we got a look at what looks to be the next Borderlands villain—or maybe even villains—and it looks like the inter-faction conflicts will play a much larger role in Borderlands 4, with larger-scale conflicts at least being part of the lore, if not the actual gameplay.
The new Game Awards trailer picks up where the previous teaser trailer left off, as teased by Gearbox CEO, Randy Pitchford, but it turns out the robotic arm didn't belong to Gaige, the mechromancer, as previously suspected. Instead, the character picking up the mask at the start of the new trailer appears to be the cruel leader of some sort of robotic bandit militia preparing to do battle against an army of soldiers or drones, who bear some similarities to the Eridian from past Borderlands games and are being led by a single general, who also seems to be a main villain in the game—perhaps some invading force looking to exploit the planet. The resulting conflict between the two rival factions is on a larger scale than we've seen in previous Borderlands games, although there have always been inter-faction conflicts in Borderlands games. Of course, new enemies and factions aren't the only details included in the new Borderlands 4 trailer.The Game Awards Borderlands 4 trailer also confirms that Borderlands 4 doesn't take place on Pandora, which also gives Gearbox a chance to introduce new a new aesthetic, different enemies, and new environments that are much more in-line with what's expected from a modern RPG. Along with the other new elements, we're also apparently getting new vehicles, akin to the pod racers of the Star Wars universe, and a grappling hook, suggesting that Borderlands 4 will again build on the improved mobility and verticality of Borderlands 3.Gearbox also gave us a look at our next group of rag-tag heroes, and the four-person vault hunter formula seems mostly undisturbed, although there's not much to go by in the trailer, aside from a handful of clips showing the character designs and a few moments giving us a glimpse at their abilities.
Source:
Borderlands on YouTube
The new Game Awards trailer picks up where the previous teaser trailer left off, as teased by Gearbox CEO, Randy Pitchford, but it turns out the robotic arm didn't belong to Gaige, the mechromancer, as previously suspected. Instead, the character picking up the mask at the start of the new trailer appears to be the cruel leader of some sort of robotic bandit militia preparing to do battle against an army of soldiers or drones, who bear some similarities to the Eridian from past Borderlands games and are being led by a single general, who also seems to be a main villain in the game—perhaps some invading force looking to exploit the planet. The resulting conflict between the two rival factions is on a larger scale than we've seen in previous Borderlands games, although there have always been inter-faction conflicts in Borderlands games. Of course, new enemies and factions aren't the only details included in the new Borderlands 4 trailer.The Game Awards Borderlands 4 trailer also confirms that Borderlands 4 doesn't take place on Pandora, which also gives Gearbox a chance to introduce new a new aesthetic, different enemies, and new environments that are much more in-line with what's expected from a modern RPG. Along with the other new elements, we're also apparently getting new vehicles, akin to the pod racers of the Star Wars universe, and a grappling hook, suggesting that Borderlands 4 will again build on the improved mobility and verticality of Borderlands 3.Gearbox also gave us a look at our next group of rag-tag heroes, and the four-person vault hunter formula seems mostly undisturbed, although there's not much to go by in the trailer, aside from a handful of clips showing the character designs and a few moments giving us a glimpse at their abilities.
16 Comments on Borderlands 4 Trailer Quashes Returning Vault Hunter Speculation, Reveals Large-Scale Conflict and Pod Racers
I like it! (Which is not something I can say about too many of those game trailers in the last few years, unfortunately.)
It's why i never bought BL3 either.
On the upside, ClapTrap.......
I've been playing the serie since the launch day of Borderlands 1 and I'm still having a blast with BL 3 after ~1150 hours. '90% of that was solo'
I have all of the chars/classes at max lvl with an end game build and clearing Raids is a non issue, this game is like basically an ARPG in a FPS form so your build and gear does matter in the end game/max level content.
I can smoke any of the Raid bosses on Mayhem 11 heck its almost too easy, some of my chars can clear the difficulty meant for 4 players/full party in solo.
Needless to say that I will be a day 1 player of BL 4 too.:)
And claptrap was the worst part of the game, probably the only good thing in the claptrap DLC was being able to massacre all those annoying bastards. Worst forced joke character I've ever seen.
Never even bothered with the rest because the designs were seriously off-putting from BL2 onwards.
But you all dissing on ClapTrap....there's some seriously nihilistic/sarcasticly dark writing in that character, what's not to love :)
The character that irritated me to no ends was Tiny Tina - what an awful, annoying character. I had to mute the volume when she was talking. I think she was the only thing in #2 that I hated.
With the last two games of Borderlands not being to my liking I suppose I don't care about this one. Maybe one day when it's really cheap my brother may get it for us to play co-op.
Claptrap is awesome tho.