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Gearbox CEO Hints Borderlands 4 Discounts a Long Time Coming

Gearbox Entertainment CEO, Randy Pitchford, seems unable to keep his foot out of his mouth when it comes to the launch and pricing of Borderlands 4. A recent comment regarding the possibility of an $80 launch price already landed him in hot water with the gaming community, although that was resolved shortly after that when the launch price for the new looter shooter was revealed. Now, however, Pitchford has taken to X once more to comment about the pricing of Borderlands 4, this time potentially raining on the parade of patient gamers who are generally happy to wait out the launch hype in search of a better deal. However, despite Pitchford's proclamation, Borderlands 3 was available for significantly less than the launch price as little as a year after release.

In his post on X, Pitchford called out a current Steam Summer Sale deal on Borderlands 3, saying that it took "over 5 years" to get similar discounts and for the game to reach subscription services, and that it will take even longer for Borderlands 4. "And to set expectations, it will be even longer before this kind of thing happens in the next cycle with Borderlands 4," obviously, it's unclear how the community will react to Borderlands 4, but Borderlands 3 launched in 2019 and was already 50% off by May 2020, according to SteamDB. The price dropped by another 25%, for a total discount of 75%, in November 2021, and it was given away as a free game on the Epic Games Store in May 2022.

Borderlands 4 Photo Mode Delayed to Post-Launch Update Despite 'Confidence' and Early Release

The Borderlands 4 hype train is currently more of a hype rollercoaster, with an earlier-than-expected release date, some recent Borderlands Fan Fest press and influencer previews, and a plot trailer all getting fans excited about the upcoming looter shooter. Curiously, though, it seems as though Photo Mode will be missing from Borderlands 4 at launch, according to an X post from Graeme Timmins, the Borderlands 4 creative director. The game's lead clarified that he had the development team "prioritize polishing some other elements, more core to the moment-to-moment experience," and that they had to spend more time on things that would impact player quality-of-life.

This announcement comes somewhat paradoxically after Gearbox CEO, Randy Pitchford, announced that Borderlands 4 would be launching nearly two weeks earlier than expected, backing up his statement with claims that the earlier launch date was a result of "in the game and development trajectory." The Photo Mode feature delay might well come as a result of shifting priorities after community feedback, which has already resulted in Gearbox walking back its decision to completely remove the in-game mini-map, opting instead to include a toggleable combat radar. It's entirely possible that other community-suggested features might be in the pipeline, resulting in Photo Mode being delayed.

Borderlands 4 PC Minimum Specs Emerge As Collector's Edition Without Game Key Dampens Spirits

Gearbox and 2K today opened Borderlands 4 pre-orders, with the rather unexpected $69.99 base game price resulting in a simultaneous sigh of relief following the gaming industry's recent move towards $80 AAA games. Following the pre-order launch, Borderlands 4's Steam page revealed the game's minimum system requirements as a bit of a mixed bag. According to the Steam page, the new looter shooter will only run on an AMD Radeon RX 5700 XT or NVIDIA GeForce RTX 2070, but this seems to largely be related to VRAM, since the minimum requirements also mentions that 8 GB is the minimum VRAM amount. An SSD and an eight-core CPU—listed as the AMD Ryzen 2700X or Intel Core i7-9700—will also be mandatory for Borderlands 4. Even the recommended specifications for Borderlands 4 are rather moderate, with the NVIDIA GeForce RTX 3080 and Radeon RX 6800 XT making the cut.

In addition to the reasonable PC specs, news also broke about an ECHO-4 Collector's Edition, a curious edition to the line-up of special edition bundles for Borderlands 4 that seems to be exclusive to GameStop for now. The Echo-4 Collector's Edition bundle is a host of physical Borderlands 4 memorabilia, including a cloth map of Kairos, an eight-inch Echo-4 figure with LED lights, a Vault symbol necklace, a card with five SHiFT codes for Borderlands 4 golden keys, and four double-sided lithography art prints—all for $149.99. The one glaring omission from the Echo-4 bundle is an actual game key for Borderlands 4. That is clearly labelled as "sold separately" on the GameStop page.

Borderlands 4 Now Available for Pre-Order; Post-Launch Content to Include Story Missions and All-New Vault Hunters

Today, 2K and Gearbox Software announced that Borderlands 4 is now available for pre-order. The next installment in the critically and commercially-successful franchise that started a new genre of games will launch worldwide on September 12, 2025 via PlayStation 5 (PS5), Xbox Series X|S, and PC through Steam and the Epic Games Store. It will also be coming to Nintendo Switch 2 later in 2025.

"I've been blown away by how high the team at Gearbox have raised the bar for Borderlands 4," said David Ismailer, President of 2K. "The development team crafted a premium AAA adventure that evolves the series' gameplay and storytelling in new ways, while delivering on the quintessential Borderlands looter-shooter experience fans know and love."

Borderlands 4 Release Date Switch-Up Could Hint at GTA VI Launch Date

2K Games just announced that Borderlands will launch almost two weeks earlier than expected, moving the release date from September 23 to September 12. Nothing else regarding the release seems to have changed, with even the launch trailer even remaining unchanged with the old September 23 release date still present. 2K Games and Gearbox haven't specified a reason for the release date switch-up, but it's currently theorized that the looter-shooter was moved to make space for the launch of Grand Theft Auto VI.

Rumors and leaks previously indicated that GTA VI would launch sometime around October or November 2025, and we previously reported that game developers were already nervous about launching games within at least two weeks of the launch of GTA VI. The concern was that GTA VI would overshadow any other games that released even remotely close to it. It seems as though even a genre giant like Borderlands 4 isn't immune to this effect. Currently, the only concrete information about the GTA VI launch date is a confirmation that it will launch in "Autumn 2025," and indications are that the PC version will only arrive in early 2026. Borderlands 4, on the other hand, will have a simultaneous multi-platform launch, coming to Steam, Epic Games, Xbox Series X|S, and PS5 on day one—there has been talk of a Nintendo Switch 2 port, but that release date is thus far unknown. Along with the new launch date, 2K Games has also announced that it will host a Borderlands 4 gameplay showcase on April 30 at 14:00 PT (21:00 UTC).

Borderlands 4's Mature Tone Will Extend to Its Humor and Writing — Toilet Humor Will Still Make a Comeback

The Borderlands 4 trailer recently hinted at some sweeping tone shifts for the upcoming looter shooter RPG, and Gearbox Studio's creative and narrative director for Borderlands 4, Sam Winkler, recently confirmed that the shift in tone will extend to the game's character writing and humor. In a series of posts on X, Winkler said "I remain firm in my criticism of BL3's overabundance of toiler humor," going on to explain that there will still be toilet humor, and the idea of a Hawk Tuah reference in-game was being thrown around. "Paul Tassi joked that we were gonna have a gun called Hawk 2A and a fellow dev asked me if it was real and I wanted to put my hand down the sink grinder."

While the Borderlands 4 trailer has generated plenty of hype around the upcoming instalment to the franchise, it hasn't gone without its criticisms. However, the apparent changes to the game's visuals and tone—specifically away from the over-the-top nature of Borderlands 3—have been almost universally positively received, with many fans now expecting a return to the glory days of Borderlands 2. Writing has never been the highlight of the Borderlands franchise, but most seem to agree that Borderlands 3 often went too far with the jokes, to the detriment of the overall experience.

Borderlands 4 Trailer Quashes Returning Vault Hunter Speculation, Reveals Large-Scale Conflict and Pod Racers

As expected, a new trailer for Borderlands 4 officially launched at The Game Awards this week, and, although it has poured cold water on speculation of the return of Gaige, the DLC vault hunter from Borderlands 2, there are some intriguing details in the trailer. For starters, we got a look at what looks to be the next Borderlands villain—or maybe even villains—and it looks like the inter-faction conflicts will play a much larger role in Borderlands 4, with larger-scale conflicts at least being part of the lore, if not the actual gameplay.

The new Game Awards trailer picks up where the previous teaser trailer left off, as teased by Gearbox CEO, Randy Pitchford, but it turns out the robotic arm didn't belong to Gaige, the mechromancer, as previously suspected. Instead, the character picking up the mask at the start of the new trailer appears to be the cruel leader of some sort of robotic bandit militia preparing to do battle against an army of soldiers or drones, who bear some similarities to the Eridian from past Borderlands games and are being led by a single general, who also seems to be a main villain in the game—perhaps some invading force looking to exploit the planet. The resulting conflict between the two rival factions is on a larger scale than we've seen in previous Borderlands games, although there have always been inter-faction conflicts in Borderlands games. Of course, new enemies and factions aren't the only details included in the new Borderlands 4 trailer.

Homeworld Franchise Comes to Virtual Reality for the First Time With 'Homeworld: Vast Reaches', a New Game Arriving in 2024

FarBridge, Inc., a leading game development studio, in partnership with Gearbox Entertainment, is excited to announce Homeworld: Vast Reaches, a bold new story in the beloved Homeworld saga that reimagines strategic space battles for Virtual Reality and Mixed Reality. This new game in the Homeworld universe is launching on the Meta Quest 2 and Meta Quest 3 headsets later this year. Players can now wishlist the game at HomeworldVastReaches.com.

In the award-winning Homeworld games for PC, you play as Fleet Command, a human commander who controls a fleet of spaceships. Players will take on the same role in Homeworld: Vast Reaches in vicious combat against a mysterious new foe.

Embracer Offloads Gearbox to Take-Two - $460 Million Deal Unveiled

Embracer Group has entered (as of March 28) into an agreement to divest Gearbox Entertainment, for a consideration of USD 460 million (SEK 4.9 billion) to Take-Two Interactive Software, Inc. ("Take-Two"). The proceeds from the deal will, upon closing, significantly reduce net debt, earnout obligations and capex. Embracer retains selected companies, including Gearbox Publishing San Francisco (to be renamed), with the publishing rights to the Remnant franchise, the upcoming Hyper Light Breaker and other notable unannounced game releases.

"Yesterday's announcement marks the result of the final structured divestment process and is an important step in transforming Embracer into the future with notably lower net debt and improved free cash flow. Through the transaction, we lower business risk and improve profitability as we transition to becoming a leaner and more focused company. After evaluating several options for Gearbox, I am happy that we have reached a solution that is in the best interest of all stakeholders. Randy and the team have been great team members throughout the past years, and I would like to thank them all for that. As one of the world's greatest games developers, I am confident that Gearbox will continue to innovate and thrive in their new home within Take-Two," says Lars Wingefors, co-founder and CEO of Embracer.

Homeworld 3 Gets PC System Requirements

Gearbox Publishing and Blackbird Interactive have officially unveiled the system requirements for Homeworld 3, the highly anticipated next installment in the GOTY-winning sci-fi RTS series, launching in 2024. Blackbird Interactive continues its work to optimize the game to ensure the fidelity, scale and immersiveness of Homeworld 3's gameplay can be experienced across a wide array of PCs.

Players with the latest graphics cards and processors can enjoy the game in 4K with all of the settings turned up while players with older components can still experience Homeworld 3's hallmark 3D strategy experience with dynamic space battles and incredible visuals.

Embracer Group Reportedly Weighing Up Sale of Gearbox Entertainment

Embracer Group is reportedly going through a significant restructuring phase—a breaking/exclusive Reuters article indicates that company leadership is "considering options for its U.S. game developer Gearbox Entertainment." Past investments have resulted in the Stockholm-headquartered firm accumulating a vast portfolio of intellectual properties as well as ownership of multiple AAA-focused game development studios, but trying financial circumstances have caused some turmoil. Veteran studio, Volition Games, ceased doing business as announced around late August. The Saints Row and Red Faction franchise developer stated: "this past June, Embracer Group announced a restructuring program to strengthen Embracer and maintain its position as a leader in the video game industry. As part of that program, they evaluated strategic and operational goals and made the difficult decision to close Volition effective immediately."

Reuters believes, via three anonymous sources, that Embracer is consulting with Goldman Sachs and Aream & Co. regarding the possible sale of Gearbox—all involved organizations have declined to make a comment to media outlets. Embracer Group CEO Lars Wingefors has previously described 2023 being a "challenging year." Gearbox was acquired back in February 2021 in "a deal that valued the business at up to $1.4 billion at the time." Two of the insiders claim that "marketing materials are already available for potential buyers, which consist mainly of international gaming groups." Eurogamer reports that some interested parties have already come forward.

Gearbox's Remnant II Streaming on GeForce NOW

Get ready for Gunfire Games and Gearbox Publishing's highly anticipated Remnant II, available for members to stream on GeForce NOW at launch. It leads eight new games coming to the cloud gaming platform. Ultimate and Priority members, make sure to grab the Guild Wars 2 rewards, available now through Thursday, Aug. 31. Visit the GeForce NOW Rewards portal and opt in to rewards.

Kick off the weekend with one of the hottest new games in the cloud. Remnant II from Gunfire Games and Gearbox Publishing, sequel to the hit game Remnant: From the Ashes, is newly launched in the cloud for members to stream. Go head to head against new deadly creatures and god-like bosses while exploring terrifying new worlds with different types of creatures, weapons and items. With various stories woven throughout, each playthrough will be different from the last, making each experience unique for endless replayability.

This Week in Gaming (Week 30)

After a slow week of new releases, we're in for an extremely packed week this coming week, as we have no less than two AAA titles and several other big releases. The first AAA title this coming week is a sequel from Gearbox with the second AAA title having been out on the PlayStation consoles for quite some time, but it's been given some new sparkly features on PC. We also have a space game that we know some of you have been looking forward to, as well as a time travel game and a few other little gems.

Remnant II / This Week's First AAA Title / Tuesday 25 July
Remnant II is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity's extinction.

Remnant 2 Handler Class With Canine Friend Gets More Airtime in Latest Trailer

In Remnant 2, the Handler and their loyal companion work together to take down the toughest enemies. Venturing into the apocalypse alone can be daunting, so bringing a friend is always a good idea. Introducing: The Handler Archetype. Venturing into the apocalypse alone can be daunting, so bringing a friend is always a good idea.

Unimaginable Worlds. Unrelenting Odds. Remnant 2 is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity's extinction.

Remnant 2 Gets New Trailer Showing Off The World of Yaesha

Gunfire Games and Gearbox Publishing have released a new trailer for Remnant 2 game, a sequel to Remnant: From the Ashes. The new trailer shows the world of Yaesha, remains in the overgrown ruins of a once-great Pan civilization, fighting back against the forces of the Root.

Remnant 2 is the sequel to the best-selling game Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself. To succeed, players will need to rely on their own skills and those of their team to overcome the toughest challenges and to stave off humanity's extinction.

Remnant 2 Gets New Gameplay Trailer

Gearbox Publishing and Gunfire Games have released a new gameplay trailer from Remnant 2, showing pre-alpha footage, with multiple Archetypes and locations. As this is a pre-alpha footage, it might not represent the final gameplay experience, so you can expect more changes before it launches later this Summer.

The new gameplay trailer is set in Yaesha, one of the locations in the game, and shows several Archetypes, or classes, including the Gunslinger, the Handler, and the Challenger. In case you missed it earlier, Remnant 2, as described by the developer, will "pit survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds."

Remnant II New Gameplay Trailer Shows Handler Archetype

Gearbox Publishing and Gunfire Games have released a fresh trailer showing off a bit more gameplay and one of the classes, the Handler. In cases you missed it, Remnant 2 is the sequel to Remnant: From the Ashes that pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds.

As detailed by Gearbox Publishing, Remnant II plunges players deeper into a devastated world requiring a mix of methodical and frenetic ranged and melee combat against cunning enemies and punishing boss battles. Enter the fray as a lone-wolf or even the odds by teaming up with two friends to overcome daunting challenges. Each time players start a new playthrough of Remnant II they will be brought into a new world built from a wide pool of locations, enemies, NPCs, bosses, and weapons. These dynamically built levels allow for unique experiences as elements are woven organically into the world and narrative.

Remnant 2 Revealed at the Game Awards 2022

Gearbox Publishing and Gunfire Games have announced Remnant II, the sequel to the best-selling game Remnant: From the Ashes, a third-person action-survival shooter that pits the last remnants of humanity against the harrowing forces of evil.

Remnant II evolves the co-op survival shooter with new unseen worlds filled with deadly surprises and encounters. Join the battle to save humanity in a dynamically generated world filled with branching quest lines, unique loot, and overwhelming odds that encourage exploration and replayability either alone or in three-person co-op. Players will define their own playstyle with an expanded Archetype class system and a wide assortment of guns, armor, and special augmentations as they overcome hard-fought challenges to stave off humanity's extinction. Remnant II will be available on the PlayStation 5, Xbox Series X/S, and PC in 2023.

2K and Gearbox Reveal New Tales from the Borderlands

Today, 2K and Gearbox Software announced that New Tales from the Borderlands, a new standalone, choice-based interactive narrative adventure set in the Borderlands universe, will be available worldwide on October 21, 2022. Beginning today, consumers can pre-order on Xbox Series X|S, Xbox One, PlayStation 5 (PS5), PlayStation 4 (PS4), Nintendo Switch, and PC via Steam and the Epic Games Store.

New Tales from the Borderlands immerses players in a deep and original story full of unexpected turns, heartwarming emotion, and classic Borderlands humor. Within the perpetually war-torn metropolis of Promethea, players will decide the fates of three underdogs out to make mayhem their business, with altruistic scientist Anu, her ambitious "streetwise" brother Octavio, and the fierce, frogurt-flinging Fran.

Tiny Tina's Wonderlands is Now Available Worldwide

Today, 2K and Gearbox Software announced that Tiny Tina's Wonderlands, an all-new, fantasy-fueled looter shooter game from the unpredictable mind of Tiny Tina, is now available on Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, and PC via the Epic Games Store. Tiny Tina's Wonderlands features the journey of the Fatemaker through an extraordinary tabletop realm where rules rarely apply. Joined by an all-star celebrity cast, players can create and customize their own multiclass heroes as they loot, shoot, slash, and cast their way through outlandish monsters and treasure-filled dungeons on a quest to stop the tyrannical Dragon Lord. The chaotic fantasy world is brought to life by the utterly unpredictable Tiny Tina, who makes the rules, changes the world on the fly, and guides players on their respective journeys.

"Since we founded Gearbox in 1999, it's always been a dream of ours to create a video game in a fantasy setting. Tiny Tina's Wonderlands is the result of everyone on our team pouring their hearts and souls into making a title like that a reality - it's a love letter to anyone with a passion for role playing games or looter shooters," said Randy Pitchford, founder of the Gearbox Entertainment Company. "I hope you join us and our millions of fans around the world in experiencing this impossible culmination of years and years of pent-up creativity and passion that's finally manifested in this wild, all-new, one-of-a-kind video game, Tiny Tina's Wonderlands."

Gearbox Reveals Minimum, Recommended Specs for Borderlands 3

Gearbox today revealed the minimum and recommended specs for their upcoming Borderlands 3, to be distributed digitally as an EPIC Games Store exclusive. Developed in close partnership with AMD, Borderlands 3 is being pitched by the company as playing best on AMD-based CPUs and GPUs. There's support for AMD's FidelityFX Sharpening, and graphics settings can be finely tuned for your desired level of performance and IQ, with plenty of options for users to play with - including resolution scale, where you can set your render resolution lower than your display resolution, or higher (with the resulting increase in IQ).

These are relatively standard requirements, as you can see in the image below. Nothing jumps to mind as being out of place: we've already seen 16 GB and a midrange RX 590 as the recommended specs before. Keep in mind Minimum Requirements are listed for 1080p resolution, whereas the Recommended specs are geared for a 1440p presentation. Borderlands 3 releases on September 13.

Borderlands 3 Confirmed to be EPIC Games Store Timed Exclusive on PC, Developed in Partnership with AMD

Well, that tweet that fans of the Borderlands seriesfeared meant platform exclusivity on PC actually manifested itself. Gearbox today announced that Borderlands 3, the hit sequel to one of the first loot-shooters, will indeed be releasing on September 13th for all platforms - but will be distributed exclusively on the PC digital platform via the EPIC Games Store. Other storefronts will have to wait until April 2020 to sell copies of the game.

The game will also feature optimized performance for AMD's CPU and GPU portfolio, with AMD aiding in performance optimizations for its Ryzen CPUs, current GPUs and, expectedly, next-generation Navi. The announcement trailer and 2K's press release points to a story-driven shooter, that Gearbox CEO Randy Pitchford pitched (ahem) as "a love letter to fans of the series, but also as an ideal entry point for new players to jump-in alone or cooperatively, on or off-line, in the latest and greatest installment of the definitive best-in-class benchmark shooter-looter." The announcement trailer follows.

Borderlands 3 Possibly Exclusive to Epic Games Store on PC, Fans Worry Based on Old Tweet

Randy Pitchford is an interesting character even as game company CEOs go, with a.. checkered history in the last few months that go from funny all the way to controversial at minimum. As the head of Gearbox, he holds a lot of power when it comes to the Borderlands franchise, which itself teased a third numbered entry to be revealed at PAX East later this month. His social media activity has been a prime example of what not to do as a CEO owing to some personal and professional issues alike, which meant that this latest tease not only got people looking at more about the Borderlands franchise, but also his twitter account.

Users dug up an old tweet from December 2018 wherein he claimed he was "excited to support the Epic Games Store", and this was enough to initiate concerns that Borderlands 3 might be an exclusive to the Epic Games Store on the PC platform. Subsequent replies did nothing to quell these concerns, although there was nothing to confirm anything either. This may all be making a mountain out of an imaginary molehill, but it makes sense for Epic Games to go after Borderlands 3 to get more customers on their side- especially knowing that such exclusivity deals could be in the millions of US dollars. We will know more when the game is officially announced, so keep an eye out for that.

Gearbox Teases Borderlands 3 Announcement for PAX East 2019

It feels like an entire age has passed since we heard about a full successor to the Borderlands franchise, with offshoots such as Tales from the Borderlands only causing more anticipation to build. In the time since Borderlands 2 came out, Telltale ceased to exist, making Tales from the Borderlands 2 no longer a project coming up. Gearbox too have gone through some.. interesting times.. lately, with CEO Randy Pitchford being accused of deviant activities caused via mishandling of company secrets and also massive annual bonuses at a time the industry was being blamed for underpaying the average worker.

Perhaps the tease of a new Borderlands announcement on Twitter earlier today was just what the company needed as a positive distraction, with timing between Borderlands 1 and 2, and time since Borderlands 2, all suggesting this is very likely going to be Borderlands 3. The highway exit marked number 3 is no doubt another piece of evidence towards this assumption being valid. We will know more on March 28, when PAX East officially kicks off, but no doubt this is enough to kick-start another discussion on whether Claptrap is cool or annoying (or both).

Five Years Too Late, Typo Fix Offers Improved AI in Aliens: Colonial Marines

It has been a long five years since Aliens: Colonial Marines launched as a hot mess. Being critically panned by gamers and critics alike. One of the reasons behind the negative reception was the game's poor AI. The Xenomorphs had a tendency to run straight into gunfire. Or worse yet, would stand around or group up making them easy targets. Suffice to say the Xenomorphs were far from scary. A typographical error has been discovered as the reason behind some of those issues.

As noted on the ResetERA forums, a post by jamesdickinson963 on the ACM Overhaul ModDB page traced the problem to a spelling error in a single line of code within the game's ini file. The code shown below has "teather" instead of the proper "tether". This simple mistake in theory, results in the "zone tether" failing to load the AI parameters attached to the broken bit of code.
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