I don`t care if there are 1 game or 10 titles Supporting DX12 as of now, when i buy a GPU i look at all features, and DX12 is a feature and just so happens that i may be playing a Game Supporting DX12 Or Vulkan that will make my experience even better, so when i see a review i really expect these New APIs be thrown in the mix of the benchmarks.
I`m not throwing any accusations on this site, but back in the PhysX days i remember tons of ATi GPUs getting many "thumbs down" for not supporting PhysX, and don`t come up with the AMD Fanboy tag, so far i owned several GeForces since i started Gaming on PC back in 2004 like the FX5200, 7300GT, 8800GT, GTX470 and currently own a 780Ti and i plan to move toward a GTX1070. I have only owned a HD5770 and it was not that bad, but most newer GeForce i used after were much much better in all regards, but i really think that for fairness DX12 and Vulkan should be thrown into the benchmarks, why use DX12 for RotTR if it`s the worst case scenario of a DX12 Title? makes no sense... not giving DX12/Vulkan benchmarks because they are not relevant as of now would be a very bad statement (No one at TPU has claim this though).
It`s not about how relevant New LowLvl API's are now, it`s about Features that add up into the final performance of each GPU, if it`s a feature that add more performance it should be benchmark Period. Or at the very least thrown as an optional/separate benchmark.
I think AMD CPU's are crap, i used to have a PhenomII. Their GPU's are not as bad, but i think the RX480 is fail in regards of performance/TDP, i can see the RX480 being a nice option to people with a 200/250 Price Range that have a slower older GPU, but Please let the reviews be fair.
Like my GTX780Ti, i see a performance loss by switching from OpenGL to Vulkan... that's why i want to see DX12/Vulkan to see how much performance i could get with those API's on my next GPU.