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ASUS RX 480 STRIX OC 8 GB

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So many people posting about 'waiting' for custom AIB's...

Here it is and the only positive is the lower temps and in some occasions, noise. The thing still OC's like marginally better then AMD card.

I guess buying an AMD R480X itself is more then enough.
 
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So many people posting about 'waiting' for custom AIB's...

Here it is and the only positive is the lower temps and in some occasions, noise. The thing still OC's like marginally better then AMD card.

I guess buying an AMD R480X itself is more then enough.

The efficiency of the card seems to take a nose dive too, and that certainly wasn't award winning to begin with.

Based on the new found love of Doom Vulkan benches it seems people just want loads of performance, top of the range pure performance and not in fact middling mediocrity.

Let's all hope the serious competition turns up at some stage.

OMG I am turning into Donald Trump.
 
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This video card failed to impress me. You'd think with a MASSIVE heatsink and THREE fans, they could have mustered a little more impressive than a measly 44mhz clock over the normal reference card :rolleyes:

also, some of the 1060 numbers were missing? for example in the power draw graphs
 
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AMD cards are usually already maxed out on performance, we get a very little OC headroom and it only gets better when you apply some cold stuff and extra voltage to it. A huge or large cooler is'nt upping performance, clocks are. And that chip is'nt limited by heat.

But what's the purpose of running an OC'ed card way beyond it's designed specs. You are throwing away efficienty at that moment. I have the AMD 480X, never touched OC'ing because the game a play do perfectly fine. At some point get another one, and enjoy up to 50% scaling in CF.

It's a good card, sure, hits the sweetspot starting from 200$ up the way to 300, but i wonder if that extra money is worth it.
 
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so basically it is GLOFLO and their crappy process then? And Asus making a card with a totally unnecessary massive heatsink and 3 fans?
 
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Yeah, sort of, and that AMD does'nt offer that much headroom by already maxing out the proces. But the card could be more silent and cooler with a better heatsink, and some people prefer a more beefyer heatsink then the AMD's standard.
 
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@W1zzard Thanks for the review. I don't comment much but I do keep visiting everyday. This is just to let you know that there's a typo in the front page of the review:

In this review, we are taking a first look at a custom-design Radeon RX 480 version. This one is by ASUS. The ASUS STRIX series is well known and covers pretty much every segment of the graphics card market. ASUS uses a dual-slot, dual-fan thermal solution with heatpipes that make direct contact with the GPU.
 
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Unfortunately mainstream reviewers are no longer relevant, they have all gone to #### with following the review guides Nvidia sent out, They are just marketing arms for Nvidia.

Which is a shame because Nvidia are trying to push AMD into going bust and reviewers like this are happy to help, its disgusting.

This independent reviewer knows whats going on.

 

W1zzard

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Hey, could you please test the temperature of the card again with a little copper plate between the DIE and the Heatsink??

With the old ASUS R9-290X it made a difference of about 7-10K...
 

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Unfortunately mainstream reviewers are no longer relevant, they have all gone to #### with following the review guides Nvidia sent out, They are just marketing arms for Nvidia.

Which is a shame because Nvidia are trying to push AMD into going bust and reviewers like this are happy to help, its disgusting.

This independent reviewer knows whats going on.

We can all be independent reviewers after the release has gone to retail of course, I assume from your comments you know that AMD do not provide any form of review guidance?
 
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We can all be independent reviewers after the release has gone to retail of course, I assume from your comments you know that AMD do not provide any form of review guidance?

If they do they either don't include dictating what games to test and what not to test or they are not being followed, nor should they be.
 
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Benchmark Scores Pfft
I don`t care if there are 1 game or 10 titles Supporting DX12 as of now, when i buy a GPU i look at all features, and DX12 is a feature and just so happens that i may be playing a Game Supporting DX12 Or Vulkan that will make my experience even better, so when i see a review i really expect these New APIs be thrown in the mix of the benchmarks.

I`m not throwing any accusations on this site, but back in the PhysX days i remember tons of ATi GPUs getting many "thumbs down" for not supporting PhysX, and don`t come up with the AMD Fanboy tag, so far i owned several GeForces since i started Gaming on PC back in 2004 like the FX5200, 7300GT, 8800GT, GTX470 and currently own a 780Ti and i plan to move toward a GTX1070. I have only owned a HD5770 and it was not that bad, but most newer GeForce i used after were much much better in all regards, but i really think that for fairness DX12 and Vulkan should be thrown into the benchmarks, why use DX12 for RotTR if it`s the worst case scenario of a DX12 Title? makes no sense... not giving DX12/Vulkan benchmarks because they are not relevant as of now would be a very bad statement (No one at TPU has claim this though).

It`s not about how relevant New LowLvl API's are now, it`s about Features that add up into the final performance of each GPU, if it`s a feature that add more performance it should be benchmark Period. Or at the very least thrown as an optional/separate benchmark.

I think AMD CPU's are crap, i used to have a PhenomII. Their GPU's are not as bad, but i think the RX480 is fail in regards of performance/TDP, i can see the RX480 being a nice option to people with a 200/250 Price Range that have a slower older GPU, but Please let the reviews be fair.

Like my GTX780Ti, i see a performance loss by switching from OpenGL to Vulkan... that's why i want to see DX12/Vulkan to see how much performance i could get with those API's on my next GPU.
 
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Tatty_Two

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If they do they either don't include dictating what games to test and what not to test or they are not being followed, nor should they be.
So you know that? I only ask for 2 reasons, firstly you start your reply with "if they do" which suggests you don't know for sure, but then you go on to make a conclusion, but secondly I only asked the question because I would find it odd that if one did the other wouldn't, simply because it would then be an unfair playing field so my instinct tells me they possibly both do but maybe in different ways, it just appears that in this case it has gone public, clearly though I don't know.
 
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from http://www.techspot.com/review/1209-nvidia-geforce-gtx-1060/page10.html

DirectX 11
GeForce GTX 1060 (6GB) 58fps
Radeon RX 480 (4GB) 52fps

DirectX 12 / Vulkan
GeForce GTX 1060 (6GB) 60fps
Radeon RX 480 (4GB) 61fps

2016-07-23_201540.jpg
2016-07-23_201554.jpg


The Radeon RX480 4GB especially the Sapphire custom one is unbeatable for 1080p gamming if found for 200-220$

https://www.overclockers.co.uk/sapp...ddr5-pci-express-graphics-card-gx-37d-sp.html

***Use the edit button, don't triple post

ok now i saw the edit button :) sorryyy
 
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Yeah please dont listen to youtube channels or vids, they are there for ads / revenue and are usually non-objective.
Like my GTX780Ti, i see a performance loss by switching from OpenGL to Vulkan... that's why i want to see DX12/Vulkan to see how much performance i could get with those API's on my next GPU.

Vulkan is designed to take advantage of asynchronous compute which that TI fails todo so. You wont see any gains switching from OpenGL to Vulkan API in games on Nvidia cards in general.

Doom is a pretty solid example on how AMD cards get the best out of asynchronous compute.
 
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Seriously, for the premium Asus charges over the others, they put out very average cards. I remember when they just slapped on the cooler they used on a Nvidia card to an AMD one.
 
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Vulkan is designed to take advantage of asynchronous compute which that TI fails todo so. You wont see any gains switching from OpenGL to Vulkan API in games on Nvidia cards in general.

Doom is a pretty solid example on how AMD cards get the best out of asynchronous compute.

Nvdia really offer consistent performance right across the board, and they certainly do far better when CPU limited, whether it's OpenGl or Vulkan:


I assume the people in the maket for a RX480 or 1060 isn't also packing a 6700K CPU.
 
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Nvdia really offer consistent performance right across the board, and they certainly do far better when CPU limited, whether it's OpenGl or Vulkan:
Pic Snip*
I assume the people in the maket for a RX480 or 1060 isn't also packing a 6700K CPU.

You don't have to have a 6700K, don't daft, it works on any FX series and Ivy Bridge CPU or newer, those ancient CPU's on that chart are too old and no doubt lacking extensions.

 
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The point is simple, the 1060 is less CPU limited, and will offer more performance on a wider range of low end systems.

The 480 does shine when not CPU, so don't be too mad. ;)
 
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The point is simple, the 1060 is less CPU limited, and will offer more performance on a wider range of low end systems.

The 480 does shine when not CPU, so don't be too mad. ;)

When it comes to DX11 and OpenGL yes they do.

Nvidia put what resources they have in supporting the past while AMD build sophisticated API's and then give them away so they can be used to push game development to new levels.

I have an Nvidia GPU but right now i have to say i'm far more excited about what AMD are doing and disappointed about Nvidia's lack of vision.
All they are interested in is the status quo and broken asset libraries... because it suits them and no one else.
 
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True nVidia addressed their CPU overhead with DX11 too, which should be commended, sure it shows less improvement going to DX12 like it did for AMD, but then that is just people celebrating mediocrity.
 
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