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Continuing Majora's Mask 3D ver. 1.1

Definitely one of the most complex games I've ever played.




It's the most tragic and overdramatized Zelda game. I completed Anju's Anguish side quest and that article is spot on. The way how Anju held Kafei one last time before the end of the world and Link rewinding time … I dunno developers are geniuses, that moment is breath taking, I'm never gonna forget that.




I found all masks. Took me a lot of time and the game is far from over.

 
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And there are no hilarious copyright notices.
complain about no hilarious copyright notice
Did you see id Software pro tips?
Wow, that is very useful.
then proceed to complain when there is an hilarious pro/tooltip in the same vein of the hilarious copyright of old ...
better and better (for the marauder, he's the exact same kind as the Slayer, of course he's gonna be a little OP ... nonetheless, you did beat him i hope ... that's what main character do with antagonist, and no .... Slayer is no hero, he was never portrayed as such, he never saved anyone willingly ... he just want to slay ... )
:laugh: :laugh: :laugh: :laugh: :laugh:

well whatever ... ok playing playing playing ... hum ...

i reckon i could use more game like that artwork design, gameplay everything line up good
20200509132346_1.jpg

i overleveled everyone before meeting Red Monika ... thus my Skirmisher/Infiltrator is the weakest link of the team... well it's not like the mobs are above her level ...
20200509132516_1.jpg20200509132621_1.jpg20200509132611_1.jpg

Calibretto being the healer he should hit modera..... tely...
20200509132714_1.jpg


Gully just ... weeeelll she just ...
20200509132747_1.jpg20200509133756_1.jpg

Red Monika trying to redeem herself for being so weak by flashing some move
20200509133830_1.jpg20200509133833_2.jpg20200509133834_1.jpg
20200509133834_2.jpg20200509133836_1.jpg20200509133837_1.jpg



Ooo...kay ..... aherm ... she did inflict poison debuff ...
20200509133837_3.jpg

edit: mandatory gif ...
1531079057_ezgif-3-16e57e029a.gif


yes .... that's a Jojo reference ...
oNcHdPX.gif
 
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I loved Battle Chasers. Great game. Easily 30hrs of content.
the only downside being the ending, as in it's not bad but rather unfinished. Like they left space for a second game, but who knows if it'll ever come
 
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I loved Battle Chasers. Great game. Easily 30hrs of content.
the only downside being the ending, as in it's not bad but rather unfinished. Like they left space for a second game, but who knows if it'll ever come
since it's not really a game at the base ... the open ending is likely to be fitting in the comic book line
did read all of them, because i was a fan of Madureira Uncanny/Astonishing X-men comics (sold in Switzerland fortunately .... but in French.... unfortunately ) the artwork reminded me of Witchblade comics also ...


but it could use a sequel, nonetheless.
 
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I've been playing through Jedi Fallen Order, finished it yesterday, it's good, but it feels a little incomplete.
 

stinger608

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stinger608

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Hell yes! This is the only way I play Doom, Doom2, Final Doom, Heretic and Hexen. Oh yeah!

I hear ya there bro!!!! Only way to go.

As long as you don't mind, I'm going to toss that link in the nostalgic hardware thread man.
 

rtwjunkie

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I'm playing A Plague Tale: Innocence. I'm a couple of hours in and wondering if it's worth my time and if it gets better as you play more.
IMHO it is one of the top 3 games released last year! The narrative and drama are first rate. The really nail the human interaction dinension as far as I am concerned.
 
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Playing Deus Ex Human Revolution atm. You often hear people saying cheesy lines like there's nothing like [insert something]. Well, it's true. There's nothing like Deus Ex imo. I love the world Eidos Montreal meticulously crafted. Here's how Nigerian prince scam will look like in the future:
20200430124400_1.jpg

20200430124404_1.jpg

20200430124408_1.jpg


I love the million different ways you can traverse. In my previous playthrough I opted to go around half the city block to bypass the electrical trap. But now I'm discovering I could've just use these boxes. It's like a damn puzzle game!
20200501194609_1.jpg

I jump on one box, set the other box at the front.
20200501194615_1.jpg

Walk to the front box. Pick up the previous box and set it before the current box.
20200501194620_1.jpg

Voila! A moving bridge. My mind was blown.
 
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Factorio and FreeCiv for me.

I'm totally using my Vega64 for its intended purpose. Honestly, I'm thinking of getting into Hearts of Iron (and other difficult 4X turn-based strategy games). But the aura of the game intimidates me away all the time.
 
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Man, love and hate Metro Exodus. Crashes baked into save... "roll back to DX11" they say. And then people say they still have crashes in DX11. It's because it bakes in, and then taints every save after. The accursed 'save virus'. You can't save it. I've always caught them and shot back to the furthest back save. Got easier when they expanded the slots to house 4. Use quicksave sparingly so if this happens you have longer lead-ins to bail from. 30 minutes of playtime seems safe. The autosaves are super-frequent. No need for manual saves much.

But that is to say there are still crashes like that, and then you still have to go back to not kill the playthrough completely. It seems to have to do with how level subzones load in, because these freezes always occur in the same spots after loading in. Something it calls-in from the save each time gets corrupted. I think one variant involves a collision-detection conflict or something with AI navigation, because usually it's something like an enemy roaming into the wrong spot, you passing through the wrong doorway or walking up to trigger the wrong QTE (before you start it,) or simply a round hitting the wrong wall, or a can bouncing into the wrong area - as soon as any of these things 'hit,' the game hangs and can't move forward. Other times I think it's a conflict with a mesh somewhere, because you get that medusa effect, where looking at the wrong thing is a guaranteed crash. Once you have one, those spots become frequent and often prohibit stealth runs or block you from progressing full stop. Load back before the damage was done and bypass all of them. I had a quicksave that went back a full hour from a long line of these deadzones and after loading from that and going back through, not a single crash. Huh. The only other games I've seen do that at all recently were made by Bethesda :/

But okay, there is at least a workaround for that. Protecting your playthrough is pretty much a meta-strategy at that point, but okay. I accept it. The game is still majorly worth playing.

But the one that kills me... every time. DISAPPEARING ATTACHMENTS. There's no rhyme or reason for it. You can lose stuff for parts of Caspian and all of Taiga because they randomly decide not to carry over. In this playthrough, I lost the 8-shot revolver cylinder entering the Caspian. Going from Caspian to Taiga you will lose duplicate attachments, forever leaving you with one green laser. At least you get the 3 red dots back, but multiples of things like the 4x scope? Nah. If that's your favorite attachment, be assured it is scripted out.

The big sin is the 15-round semi-auto clip for the Valve. It was originally only in the trailer, but was later added. But they made it impossible to keep, I swear. Such a dick move, dangling the twinkie. I first found it in Taiga and fell in love with using it. But the game dictates when I get to, rather than my skill or diligence. Listen, I'm fairly sure I know every single weapon/item location in the game. Among them is the place where you find this attachment in Caspian (there IS a spot in Taiga, but it seems to be either random or bugged - sometimes it's there, other times it isn't, other times it's something useless - but for sure it is the only spot there I've ever found it in Taiga.) The Caspian spot is static. You can always get it where the 'baron' camps, only after being down to the final mission for the level. So I always grab it - it is the secret juggernaut killer. They can only take so many of those 7.62's to the nuts. And then 4/5 times it's not there when I get my backpack, meaning I never get to use it for the last part of the game it's actually really useful for. Often you NEVER get it back, so forget about bringing it to a NG+ playthrough, I've tried many times... only succeeded once. And really only by the grace of the powers that reside over this interpretation of post-apocalyptic Russia. I did nothing but grab it and pray to the fish to forgive my heresy in using it.

It's the most infuriating bullshit ever. Spend so much time hunting your favorite attachments only to lose them on a whim. From a realism standpoint, okay. Things are chaotic, disorganized. Stuff gets moved around and taken into uncertain places/situations. Stuff is gonna get lost. From a gameplay standpoint, no. If you're going to have that as a mechanic, allow the player a way to get it back! I might actually enjoy that. But as it is, it actually kind of kills everything for me. I earned my way to the end, and now I can't use my favorite weapon, not because it's totally not allowed, but because the game feels like tormenting me for this playthrough by taking away my reward this time. And forever, everything that happens could've been better, if that one attachment never went poof. I got through all of the parts I'd love, and seriously enjoy using it for, with only the memories of using it earlier in the game to remind me of how disappointing it is. There are often better options for those parts, too. But I find the more difficult option more fun. Why can't I make that choice for myself?

The thing is... if this is a way of limiting you to add difficulty, it's a shitty way. There are so many ways to succeed that you won't be hurt by the loss, even being down a whole weapon would still be more than doable. It's just less fun, because you're being forced to use certain strategies, when there are other equal-difficulty ones you know and prefer. What is the value of executing a strategy that you by the power of god sometimes can't choose? What is this Dionysian bullshit? Am I the player or am I just a particle in a universe-sized miasma of chaos? If it is a bug, it's a BAD bug that needs to be fixed. If it's not, it's a terrible mechanic... not the way to mix things up. It's returning players who are most impacted by it, as they know what they love and hate to use. Taking the former and leaving the latter, with them knowing it wasn't like that last time, kind of sucks the wind out of things. It feels broken and needlessly unfair. At this point, you already know how to use everything... taking the choice away doesn't affect their ability to complete the game, only the desire to. Shit man, I go in honing in on certain things that I want. No point in playing for me, having zero confidence that I will get to keep it like I did last time and the time before that. Of course, if it's your first playthrough, you probably don't even notice. For me, and probably a lot of others, it sucks. I have spent hours wandering around for stuff I knew I grabbed yesterday, only to give up dejected and have to just walk away for months. Come back, try again, same shit, different top-tier attachment gone...

...a few times I've said "okay, I'll get it back at the aurora, take it with me to the end, and use it in NG+. And then that doesn't work and I swear I'm never touching it again. But then, it's a good enough game that I eventually come back to get let down by it again. It's such a trivial thing... one or two attachments gone. But somehow it's always the ones I most want to use. Like, if I gave no shits ab out the 15-round semi-auto valve clip, like I grabbed it and never put it on the gun, I would have it the moment I grabbed the backpack.

So it's like the game is saying, "Which weapon is the player most enjoying playing the game with?" and then taking that away. It's baffling, how that could be a good thing. I get the concept of taking you out of your comfort zone, but Taiga already does that, without damning you to never use your favorite shit ever again! It's too much!

They really do just go poof. Taiga is actually pretty small. I COMB it. I am an insane collector. I know I get it all. I drop every enemy on the way (sometimes they spawn with your attachments, which would be an awesome incentive to not just shoot through, if only they spawned with ALL of your missing attachments so it would be like a hunt to get them back... just guarantee that each will spawn - games can do this easily with scripting right at the load screen, predetermining a list that must spawn at x quantities and using a randomizer to distribute them.) But no... stuff just goes, and it varies from playthrough to playthrough. People say it comes back when you get to the workbench on the aurora. Sometimes this is true, sometimes...

If I don't get it back to drag through Novosbirsk I am so done. I can't let it go anymore. Too many other games out there. I don't have enough reasons to come back and I'm tired of getting burned on a big pile of stupid little things. This is stuff I hope they focus on improving on next time. A lot of these details were either botched or missed. Not enough play trials, probably.

It'd be like doing all of the extra grinding/side-questing in FF to get that s-tier gear/summmon for the extra endgame bosses, then never getting use it on any of them, and having to finish the game that way. It's like, why is it even there? The payoff is shot at that point... it's nothing but the best, most promising, and most useless thing you can spend hours trying to get.
 
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Just started playing Enderal: Forgotten stories mod for Skyrim.
Means business right from the start :laugh:
933480_screenshots_20200510221456_1.jpg
 
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Just finished my 3rd run at Metro Exodus Sam's Story, I'm playing COD MW and COD MW2 Campaign Remastered, the latter does look a fair bit better than the original.....
 
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Been years since I originally played it...LA Noire...holds up pretty well...
 

Ruru

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Software Windows 11 Pro
Benchmark Scores It runs Crysis
Still RE3, 2600K runs it hella fine. Med/high settings and no problems, fps is ~100ish the most times.
 
Joined
May 31, 2017
Messages
877 (0.32/day)
Location
Home
System Name Blackbox
Processor AMD Ryzen 7 3700X
Motherboard Asus TUF B550-Plus WiFi
Cooling Scythe Fuma 2
Memory 2x8GB DDR4 G.Skill FlareX 3200Mhz CL16
Video Card(s) MSI RTX 3060 Ti Gaming Z
Storage Kingston KC3000 1TB + WD SN550 1TB + Samsung 860 QVO 1TB
Display(s) LG 27GP850-B
Case Lian Li O11 Air Mini
Audio Device(s) Logitech Z200
Power Supply Seasonic Focus+ Gold 750W
Mouse Logitech G305
Keyboard MasterKeys Pro S White (MX Brown)
Software Windows 10
Benchmark Scores It plays games.
AC: Origins fatigue starting to creep in. The main game's length was just about right for my taste at nearly 70h. I'm at 85h now and I'd guess about 60-65% done with the second DLC. Definitely wary of playing Odyssey in one go now.
 
Joined
Jan 25, 2014
Messages
2,089 (0.53/day)
System Name Ryzen 2023
Processor AMD Ryzen 7 7700
Motherboard Asrock B650E Steel Legend Wifi
Cooling Noctua NH-D15
Memory G Skill Flare X5 2x16gb cl32@6000 MHz
Video Card(s) Sapphire Radeon RX 6950 XT Nitro + gaming Oc
Storage WESTERN DIGITAL 1TB 64MB 7k SATA600 Blue WD10EZEX, WD Black SN850X 1Tb nvme
Display(s) LG 27GP850P-B
Case Corsair 5000D airflow tempered glass
Power Supply Seasonic Prime GX-850W
Mouse A4Tech V7M bloody
Keyboard Genius KB-G255
Software Windows 10 64bit
I've been grinding in World war Z for the past few weeks. Racked up about 120 hours. Thought I had enough, uninstalled it, but now I'm feeling bored so I'm downloading it again.
 

rtwjunkie

PC Gaming Enthusiast
Supporter
Joined
Jul 25, 2008
Messages
13,978 (2.35/day)
Location
Louisiana
Processor Core i9-9900k
Motherboard ASRock Z390 Phantom Gaming 6
Cooling All air: 2x140mm Fractal exhaust; 3x 140mm Cougar Intake; Enermax ETS-T50 Black CPU cooler
Memory 32GB (2x16) Mushkin Redline DDR-4 3200
Video Card(s) ASUS RTX 4070 Ti Super OC 16GB
Storage 1x 1TB MX500 (OS); 2x 6TB WD Black; 1x 2TB MX500; 1x 1TB BX500 SSD; 1x 6TB WD Blue storage (eSATA)
Display(s) Infievo 27" 165Hz @ 2560 x 1440
Case Fractal Design Define R4 Black -windowed
Audio Device(s) Soundblaster Z
Power Supply Seasonic Focus GX-1000 Gold
Mouse Coolermaster Sentinel III (large palm grip!)
Keyboard Logitech G610 Orion mechanical (Cherry Brown switches)
Software Windows 10 Pro 64-bit (Start10 & Fences 3.0 installed)
Still playing State of Decay 2.
 
Joined
Mar 10, 2015
Messages
3,984 (1.13/day)
System Name Wut?
Processor 3900X
Motherboard ASRock Taichi X570
Cooling Water
Memory 32GB GSkill CL16 3600mhz
Video Card(s) Vega 56
Storage 2 x AData XPG 8200 Pro 1TB
Display(s) 3440 x 1440
Case Thermaltake Tower 900
Power Supply Seasonic Prime Ultra Platinum
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