First of all, thanks for the review.
To be honest, I just don't undersdtand how can the two solutions be compared (I mean FSR 1.0 vs DLSS 2.2) on the same level, because they are not on the same level, not even close.
I'm not saying that the DLSS will/should prevail against the openness of FSR on the long run, but come on, at this time FSR is nothing more than a sophisticated upscaling post process pass, it's lightyears behind from what nvidia offers to gamers with the latest DLSS version.
Thanks, but I don't build gaming PCs for "cheap" console solutions, I use DLSS because it mostly looks better than native, while this one looks worse actualy.