Sadly, it makes a lot more sense that the Talos devs would have prepared a DLSS implementation that's not ready, temporarily redirected it to TSR, and that's that. Menu fuckup rather than an actual PoC. Oh well.
Nvidia user plz confirm the difference between DLSS and TSR, if any?
Actually, if it is indeed just DLSS not being ready except as a menu option, even on an Nvidia GPU, it'll be the same result.
Best at this point would be to contact the devs and check with them. (and keep video evidence beforehand obviously :>)