I'm genuinely bewildered at the industry gaslighting surrounding this stuff.
"You need to upgrade your $500 GPU to a $1,000 GPU or your wall signs will look like this in our premium $60 modern AAA games. This is totally normal, games have always looked this way on anything less than 6GB VRAM..."
...vs...
This and
this are what wall signs / displays can look like on a
27 year old game engine running at at 300fps on $70 2GB VRAM GPU's with a few hours of work by one modder in his spare time who doesn't even work in the game industry...
^ This
"You need a $2,000 GPU or you deserve to have abnormally ugly games, because we refuse to do absolutely any optimisation at all anymore, and that's all your fault gamers" gaslighting is insane.
Looking like this shouldn't even be a thing, not even on low on 4GB VRAM GPU's when wall posters in 1GB VRAM games like Bioshock (2007)
didn't look anywhere near that bad 18 years ago (that's the original DVD-ROM version not the remaster). It's not the hardware that's "broken" here, it's the new game engines that are so overweight and overly-convoluted that 90% of game developers who license them have absolutely no clue how to use them anymore, so bad port after bad port is churned out with a concerted dishonest effort to normalize that almost psychotic level of staggering incompetence and quite literally brainwash and victim blame "Real Gamers (tm)" into thinking it's somehow "normal" and their fault for not buying 4-digit priced GPU's. Bullshit. 2000's titles turned down to Med, etc, preset very definitely didn't run 10x slower and look 10x worse at the same time vs 90's titles as some junk we're seeing today does vs 2010's games. For those who've forgotten, many UE3 titles
actually ran very well on High on low-end hardware of the day without ending up an ugly smear-fest.
"We can't get our games to either look right or run properly anymore" is definitely a new thing that reared it's ugly head with UE4/5 post 2015. What's needed more than ever is one almighty crash in the AAA gaming industry. Then you'll start to see better games on all GPU's, not just more manufactured artificial software degradation abused as a flagship sales pitch.