I don't see why people think that. Other games don't have the following that GTA has. Look at Skull and Bones, massive budget, years and years of development and they raised the retail price and nobody bought it. There's too many major flops.
Good games get bought, period. $60 for a remake is laughable. $80 for a single player only slow motion doom game is laughable. They made it much slower and there is now ZERO multiplayer. The failure of a mp mode that was in Doom eternal convinced ID that doom doesn't need mp when 2016 had amazing mp. To me doom is DOA because of that. Can't even enjoy it with a friend.
Math.
It's amazing that you need this explained, but math. The industry is inefficient. It spends enormous amounts of money on consultation, insane amounts on marketing, and the corporate structures are now megalithic. In other industries this leads to collapse and break-ups of the companies. In the games industry it leads people to eat up any development studio with success, milk that until the IP dies with exceedingly poor quality titles, and then redistribute the talent to work on the next vampire operation...while executives commission more consultation to have their shovelware spread out to even more people in the vain attempt to perpetuate toxic behavior.
This is why the industry claims that it's absolutely penniless to pay code monkeys, and terminal a-holes like Kotick and John Riccitiello constantly make record profits. They then announce mass layoffs of the studio that just made them enormous amounts of money, and decide on hare-brained schemes like a per installation fee... Seriously, it makes my blood boil that these monsters failed upwards to make this industry a joke. Back on topic.
Do you maybe get it? The people making the financial decisions are waiting for somebody to broach the $79.99 base price border. There may be a few failures, but instead of restructuring their parasitism they want us to pay for it. You don't have to be efficient if you suddenly get 14% more profit per sale. You don't have to stop making a single game designed to cater to everyone. Heck, you can just expand things a little more, and make that pyramid scheme go a little farther for a few more years, eating those last few profitable companies until the monolith is all that remains. What do you do when your greed is impossible to perpetuate? You crash.
I can appreciate that you think quality sells. I think that Walmart killed that sentiment in the 90's. I think that planned obsolescence has snuffed out what little life remained. I think that you believing that your dollars do not speak is...very much a personal choice. I also disrespect anyone who will believe that RockStar needs to up the price, when the vast majority of their profits come from almost no effort cosmetics that could make the game free to play and still have them printing cash. I don't believe they'd leave that money on the table, and given Take2 are their publisher I know they'd be greedy enough to ask for that extra money knowing that it's never going to benefit the people working on it...it'll only enrich the upper strata of the management, who probably couldn't program a calculator. Despite that, they are entirely qualified to sell all of us their inefficiency.
-insert joke about the movie, and music, industry doing the exact same...and noting their greed collapsed those industries-
Oh course, you didn't do any of this. Cripes. You presumably watched Idiocracy. Did you not pick-up on the same thing happening, where stupid outbred smart, and those that could do good found it infinitely more enriching to research hair care drugs than to cure cancer? Well, the gaming industry is skipping on curing the cancer in their business model while researching how to make paid gatcha mechanics in full priced games. That's why people are angry that RockStar would do something like this. Their success, because they release once a decade, will embolden worse behavior from developers who release yearly.
Screw the fact that Raven is in the CoD mines...and that's all the more I can offer.