- Joined
- Jun 14, 2020
- Messages
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System Name | Mean machine |
---|---|
Processor | AMD 6900HS |
Memory | 2x16 GB 4800C40 |
Video Card(s) | AMD Radeon 6700S |
First rt games like bf1 run perfectly fine on midrange cards.It's a little bit like...
1. Let's improve our image quality while crushing performance (RT).
2. Let's improve our now horrible performance while crushing image quality (upscaling).
Genius!
I see your point, but the only problem is that a midrange GPU is still too slow to play with RT even in the first RT games.
And claiming that upscaling crushes image quality is just... well whatever, weve been through that.
To add to that, I think people havent realised how expensive rt is. It's not "I enable rt and I get 10 fps heavy", it's "I enable rt and I get 100 spf heavy". Spf stands for seconds per frame. It's a marvel we can run what we do run at the performance we are running it, even though the heaviest of rt games are just a drop in the ocean of what the tech can do.Then they come back a few years later and they try itagain, and still draw the same conclusions. It doesn't matter whether its technically reasonable - that is also what I mean to say when I say RT doesn't live in isolation. I'm not saying you're wrong here though. Obviously a heavier workload runs slower, that's the whole core of the issue even, the workload is too heavy for the GPUs its designed to run on.
CP77 with PT will be the holy grail for midrange gpus for the next 2 generations at least, so yeah we are moving very slowly cause the tech is just very heavy (and gpus especially at the midrange have stagnated).