I looked at that stuff yesterday and I still do not quite grasp what more I need to do. The Lord's Labyrinth is the trials within that gate in the SARN camp right? I did all the trials up to this point that I know of.
Each time I would find a labyrinth trial I would pass through it and the stone at the end would show which one I completed by lighting up one of six circles on it. The last one I completed showed all of the circles were lit up as completed. The quest then told me to go to the Sarn camp for the final trial...the stone dealio lifted up to show a portal. But now it shows that I have not completed any trials.
I dunno. I looked at the wiki but I just don't see what I missed.
So I read through the wiki again.
After completing the first six
Trials of Ascendancy, the player can enter the Aspirant's Plaza through the Statue of the Goddess in
the Sarn Encampment. The plaza has a waypoint that can be accessed from any act (it appears next to the hideout icon). The Plaza is where the player chooses which labyrinth to enter.
[I did this. I completed the first six trials of Ascendancy Now I can enter Aspirants Plaza but once in I cannot do the first Labyrinth because it says I have not completed the six trials of Ascendancy. How is that possible if I am now in the Plaza? I can't get into the plaza until I complete those first six trials. I just don't get it.]
The Labyrinth must be completed in one run
without dying.
- The Labyrinth can be attempted as many times as desired.
- There are no waypoints. Upon death, players must resurrect in town and the current Labyrinth ends. Disconnecting, logging out, or exiting the game also ends the current Labyrinth. The Player will resurrect in the town of the act they came from.
- Players may not use town portals, except to leave. When using a portal, a warning message will confirm the choice to abandon the current Labyrinth. This portal will take the player to the Act 3 town, regardless of where it was entered.
- Any keys found must be used in the current Labyrinth. Like quest items, keys cannot be traded or moved to a stash. Unused keys will be dropped (destroyed) when leaving the Labyrinth.
- The stash is accessible before each encounter with Izaro, and in the Ascendancy Chamber.
Variations
The Labyrinth
Monster Level: 33
The first Labyrinth requires six trials: one in
Act 1, two in
Act 2, and three in
Act 3. While the layout changes every day, some things are constant. The first room is always a Forgotten Reliquary and there is only one path through it to the first
Izaro fight. The second room can lead directly to Izaro, but there is an optional room too. The path to the final fight always has two rooms. The final fight takes place with no traps and there is a limited number of mechanics.
Completing the Labyrinth gives a choice of Ascendancy Class, 2 Ascendancy Points, and the chance to add an implicit modifier to a pair of gloves.
The Cruel Labyrinth