- Joined
- Sep 1, 2010
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Just started The Legend of Zelda: Majora's Mask 3D version 1.1.
It's by far the hardest video game I've ever played. Game mechanics and graphics are improved versions of Ocarina of Time 3D. It's extremely tough and punishing game, it can easily make you rage quit and give up. Make a slightest mistake and game wipes the floor with you. You can't save/load, can't relax, can't explore. Twilight Princess HD and OoT 3D gave you time to explore and Breath of the Wild is simply a paragon of free roam and do-what-you-wanna-do, go-where-you-wanna-go kind of game but MM3D is "you're gonna regret this!" kind of game.
Playing MM3D after BotW is my big mistake. It's a contrast between "absolute freedom" and "everything's timed, run out of time and everything's lost, go kill yourself!".
All Zelda games are trippy that's why there're so awesome but level design and enemies in MM3D are totally psychedelic. It's pure madness. But I like challenge. I put my hands in my pockets and cross my fingers, I hope I can hold on and won't give up. Maybe after a few hours I'll pull myself together and my second impression won't be so overdramatic lol.
Shrines, temples, dungeons, and city look good. Zelda games always have nice art and design.
It's by far the hardest video game I've ever played. Game mechanics and graphics are improved versions of Ocarina of Time 3D. It's extremely tough and punishing game, it can easily make you rage quit and give up. Make a slightest mistake and game wipes the floor with you. You can't save/load, can't relax, can't explore. Twilight Princess HD and OoT 3D gave you time to explore and Breath of the Wild is simply a paragon of free roam and do-what-you-wanna-do, go-where-you-wanna-go kind of game but MM3D is "you're gonna regret this!" kind of game.
Playing MM3D after BotW is my big mistake. It's a contrast between "absolute freedom" and "everything's timed, run out of time and everything's lost, go kill yourself!".
All Zelda games are trippy that's why there're so awesome but level design and enemies in MM3D are totally psychedelic. It's pure madness. But I like challenge. I put my hands in my pockets and cross my fingers, I hope I can hold on and won't give up. Maybe after a few hours I'll pull myself together and my second impression won't be so overdramatic lol.
Shrines, temples, dungeons, and city look good. Zelda games always have nice art and design.