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NVIDIA GV10B
GV10B
Die Shot
SM Diagram
NVIDIA's GV10B GPU uses the Volta architecture and is made using a 12 nm production process at TSMC. With a die size of 350 mm² and a transistor count of 9,000 million it is a large chip. GV10B supports DirectX 12 (Feature Level 12_1). For GPU compute applications, OpenCL version 1.2 and CUDA 7.2 can be used. It features 512 shading units, 32 texture mapping units and 16 ROPs. Also included are 64 tensor cores which help improve the speed of machine learning applications.
Graphics Processor
Released
Oct 2018
GPU Name
GV10B
Architecture
Volta
Foundry
TSMC
Process Size
12 nm
Transistors
9,000 million
Density
25.7M / mm²
Die Size
350 mm²
Graphics Features
DirectX
12 (12_1)
OpenGL
4.6
OpenCL
1.2
Vulkan
1.2
CUDA
7.2
Shader Model
6.0
Tensor Cores 1st Gen
PureVideo HD VP9
VDPAU Feature Set I
Render Config
Shading Units
512
TMUs
32
ROPs
16
SM Count
8
Tensor Cores
64
SFUs 128
TPCs 4
GPCs 1
L1 Cache
128 KB per SM
L2 Cache
512 KB
Max. TDP
30 W
NVIDIA GPU Architecture History
Graphics cards using the NVIDIA GV10B GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
Base Clock
Boost Clock
Memory Clock
16 GB
512
32
16
854 MHz
1377 MHz
2133 MHz
8 GB
384
24
16
854 MHz
1100 MHz
1866 MHz
16 GB
384
24
16
854 MHz
1100 MHz
1866 MHz
32 GB
512
32
16
854 MHz
1377 MHz
2133 MHz
GV10B GPU Notes
Tensor Cores: 1st Gen
PureVideo HD: VP9
VDPAU: Feature Set I
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