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ATI CW16800-A
CW16800-A
ATI's CW16800-A GPU uses the Wonder architecture and is made using a 800 nm production process. With a die size of 90 mm² it is a very small chip. CW16800-A does not support DirectX. Modern GPU compute technologies are not available. 0 texture mapping units and 0 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).
Graphics Processor
Released
Aug 4th, 1986
GPU Name
CW16800-A
Architecture
Wonder
Process Size
800 nm
Transistors
unknown
Die Size
90 mm²
Graphics Features
DirectX
N/A
OpenGL
N/A
OpenCL
N/A
Vulkan
N/A
Pixel Shader
N/A
Vertex Shader
N/A
Render Config
Pixel Shaders
0
Vertex Shaders
0
TMUs
0
ROPs
0
ATI GPU Architecture History
Graphics cards using the ATI CW16800-A GPU
Name
Chip
Memory
Shaders
TMUs
ROPs
GPU Clock
Memory Clock
64 KB
0 / 0
0
0
10 MHz
5 MHz
32 KB
0 / 0
0
0
10 MHz
5 MHz
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