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ATI Rage 6

Default
Rage 6
215R6EBGA13
215R6EBGA13
215R6WASA12
215R6WASA12
Radeon
Radeon
Radeon VE
Radeon VE
Die Shot
Die Shot
ATI's Rage 6 GPU uses the Rage 6 architecture and is made using a 180 nm production process at TSMC. With a die size of 115 mm² and a transistor count of 30 million it is a small chip. Rage 6 supports DirectX 7.0. Modern GPU compute technologies are not available. It features 2 pixel shaders and 1 vertex shaders, 6 texture mapping units and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Apr 1st, 2000
GPU Name
Rage 6
Desktop Variant
RV100
Mobile Variant
M6
Codename
Piglet
Architecture
Rage 6
Foundry
TSMC
Process Size
180 nm
Transistors
30 million
Density
260.9K / mm²
Die Size
115 mm²

Graphics Features

DirectX
7.0
OpenGL
1.3
OpenCL
N/A
Vulkan
N/A
Pixel Shader
0.5
Vertex Shader
1.1
Compute
GFX1

Render Config

Pixel Shaders
2
Vertex Shaders
1
TMUs
6
ROPs
2
Max. TDP
23 W

All Rage 6 GPUs

ATI GPU Architecture History

Graphics cards using the ATI Rage 6 GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
215R6WASA12 32 MB 2 / 1 6 2 148 MHz 148 MHz
215R6EBGA13 64 MB 2 / 1 6 2 166 MHz 166 MHz
215R6EBGA13 64 MB 2 / 1 6 2 187 MHz 180 MHz
215R6EBGA13 32 MB 2 / 1 6 2 166 MHz 166 MHz
215R6EBGA13 64 MB 2 / 1 6 2 183 MHz 183 MHz
215R6EBGA13 32 MB 2 / 1 6 2 166 MHz 166 MHz
Radeon VE 32 MB 1 / 0 3 1 183 MHz 183 MHz
Radeon VE 32 MB 1 / 0 3 1 183 MHz 183 MHz
215R6WASA12 32 MB 2 / 1 6 2 148 MHz 148 MHz
215R6EBGA13 32 MB 2 / 1 6 2 166 MHz 166 MHz

Rage 6 GPU Notes

Desktop Variant: RV100
Mobile Variant: M6
Codename: Piglet
Graphics/Compute: GFX1
Charisma Engine
Pixel Tapestry
Video Immersion
Fixed pipeline
Jul 19th, 2024 08:23 EDT change timezone

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