The GeForce 8800 GS Mac Edition was a mobile graphics chip by NVIDIA, launched on January 31st, 2008. Built on the 65 nm process, and based on the G92 graphics processor, the chip supports DirectX 11.1. Even though it supports DirectX 11, the feature level is only 10_0, which can be problematic with many DirectX 11 & DirectX 12 titles. The G92 graphics processor is a large chip with a die area of 324 mm² and 754 million transistors. Unlike the fully unlocked GeForce 8800 GTS 512, which uses the same GPU but has all 128 shaders enabled, NVIDIA has disabled some shading units on the GeForce 8800 GS Mac Edition to reach the product's target shader count. It features 64 shading units, 32 texture mapping units, and 16 ROPs. NVIDIA has paired 512 MB GDDR3 memory with the GeForce 8800 GS Mac Edition, which are connected using a 256-bit memory interface. The GPU is operating at a frequency of 500 MHz, memory is running at 799 MHz. Being a mxm module card, the NVIDIA GeForce 8800 GS Mac Edition does not require any additional power connector, its power draw is rated at 105 W maximum. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device.