The GeForce Go 7400T was a mobile graphics chip by NVIDIA, launched on February 1st, 2006. Built on the 90 nm process, and based on the G72 graphics processor, in its GF-GO7400T-N-A3 variant, the chip supports DirectX 9.0c. Since GeForce Go 7400T does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. The G72 graphics processor is a relatively small chip with a die area of only 81 mm² and 112 million transistors. It features 4 pixel shaders and 3 vertex shaders, 4 texture mapping units, and 2 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). NVIDIA has paired 128 MB GDDR3 memory with the GeForce Go 7400T, which are connected using a 64-bit memory interface. The GPU is operating at a frequency of 450 MHz, memory is running at 450 MHz. Its power draw is not exactly known. This device has no display connectivity, as it is not designed to have monitors connected to it. Rather it is intended for use in laptop/notebooks and will use the output of the host mobile device. GeForce Go 7400T is connected to the rest of the system using a PCI-Express 1.0 x16 interface.