The GMA 3000 was an integrated graphics solution by Intel, launched on June 1st, 2006. Built on the 90 nm process, and based on the Broadwater graphics processor, in its Broadwater-G (Q965) variant, the device supports DirectX 9.0c. Since GMA 3000 does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 0 vertex shaders, 4 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). The GPU is operating at a frequency of 667 MHz. Its power draw is rated at 13 W maximum.